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Old 09-06-2013, 02:12 PM   #1   Add To Ignore List  
T-Mech
 
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Default .mtl files in serious editor?

I'm trying to import models into the editor, .obj files are easy, however there's another file which is an .mtl and contains the UV maps etc.
I'm pretty sure it's the thing that's adding all the textures and the UV data.
Is there a way to import those into the editor?

Last edited by Fungus; 09-06-2013 at 02:15 PM.
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Old 09-06-2013, 08:51 PM   #2   Add To Ignore List  
Khnum
 
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Default Re: .mtl files in serious editor?

No, UV data is stored in the .obj file, you can't automatically export textures and materials from an editing program and import them in Sed, you'll have to do it manually, the good thing is that material IDs are saved in the .obj file as well, so all you have to do is create the configurations within Sed.
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