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Old 07-19-2015, 11:41 AM   #631   Add To Ignore List  
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Default Re: Rakanishu's Showcase

Depending on how your map is set up you won't be able to use it but occlusion is used to tell the game not to render things beyond a certain point. If done right it can reduce the stress on the hardware and improve your map's performance. But it can't be used on every map. It will look very weird if used incorrectly.
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Old 07-26-2015, 07:18 AM   #632   Add To Ignore List  
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-= Campaign news =-

The second level of Teotihuacan Pack is done, I'm attacking right now the third level of this pack ! The pack should be released end of august.

http://i.imgur.com/VTJIK4km.jpg
Click on the screen to enlarge it

The time shown in the game is not the real time, lol. It's just a screen I took when testing. The real estimated of this level is about 40 minutes.

http://i.imgur.com/bcusIKDm.jpg
Click on the screen to enlarge it

This screenshot comes from the cinematic at the beggining of the level !

Additionnal credits :
  • Nifran Tay for his textures.
  • Ar2R-devil-PiNKy for turning sci-fi arch, and Bridge Wires brushes into modelholder2.
  • KroZoft for testing and giving feedbacks to the level.
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Showcase Thread© -- Crippler and Raka's Artillery©
-------------------------

Procyon, alive... and still shining.
Check STM 1.08B for SSSE by Troy and Zeo.
French mapper and modder since 2010.
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Old 07-26-2015, 09:33 AM   #633   Add To Ignore List  
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Wow cool that stuff is really looking great now with this sci fi stuff so good job but keep working at it
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Old 07-26-2015, 04:35 PM   #634   Add To Ignore List  
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Default Re: Rakanishu's Showcase

Can't wait for it. This is a reason why i keep SSC
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Old 07-26-2015, 04:43 PM   #635   Add To Ignore List  
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Default Re: Rakanishu's Showcase

Thanks !
Other news will come very soon
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Showcase Thread© -- Crippler and Raka's Artillery©
-------------------------

Procyon, alive... and still shining.
Check STM 1.08B for SSSE by Troy and Zeo.
French mapper and modder since 2010.
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Old 07-27-2015, 01:00 AM   #636   Add To Ignore List  
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Default Re: Rakanishu's Showcase

So when are we getting the HD version?
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Old 07-27-2015, 04:50 AM   #637   Add To Ignore List  
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First I must finish the classic one, but yeah a HD version is planned, but it will take much much time, as I must learn the 80% of the editor that I don't know yet, lol.
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Showcase Thread© -- Crippler and Raka's Artillery©
-------------------------

Procyon, alive... and still shining.
Check STM 1.08B for SSSE by Troy and Zeo.
French mapper and modder since 2010.
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Old 07-27-2015, 05:00 AM   #638   Add To Ignore List  
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Default Re: Rakanishu's Showcase

I don't think that HD version is needed, atleast till classic one's release
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Old 07-27-2015, 11:24 AM   #639   Add To Ignore List  
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Default Re: Rakanishu's Showcase

It is ! I love the monsters in SSHD, they look better in SSHD, fortunately xD
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Showcase Thread© -- Crippler and Raka's Artillery©
-------------------------

Procyon, alive... and still shining.
Check STM 1.08B for SSSE by Troy and Zeo.
French mapper and modder since 2010.
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Old 07-31-2015, 11:14 AM   #640   Add To Ignore List  
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Woah awesome work man! Keep it up!
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Old 08-01-2015, 12:07 PM   #641   Add To Ignore List  
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-= Campaign news =-

I am happy to announce that the Teotihuacan Pack will be released soon. I hope I will release the classic and revolution version on the 3rd of August (this monday).

http://i.imgur.com/KCBShj5l.jpg
Click on the screen to enlarge it

Additionnal credits :
  • Nifran Tay for his textures.
  • Ar2R-devil-PiNKy for turning sci-fi arch, and Bridge Wires brushes into modelholder2.
  • Myself for Rocky Ugh-Zan texture
  • Alex Peterson for Nebula texture in the background that I took from his software "Space Scape"
  • KroZoft for testing and giving feedbacks to the level.
__________________
Showcase Thread© -- Crippler and Raka's Artillery©
-------------------------

Procyon, alive... and still shining.
Check STM 1.08B for SSSE by Troy and Zeo.
French mapper and modder since 2010.
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Old 08-01-2015, 12:35 PM   #642   Add To Ignore List  
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Default Re: Rakanishu's Showcase

You have improved so much since you first started. I now see someone experienced and inspired, very impressive.
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Ir-Kalla: Serious Sam Classic map pack in development (Ir-Kalla: Egypt Demo)
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Old 08-01-2015, 10:45 PM   #643   Add To Ignore List  
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Default Re: Rakanishu's Showcase

Stick around long enough and you will see a lot of talent around here.
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Old 08-03-2015, 06:29 AM   #644   Add To Ignore List  
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TEOTIHUACAN PACK RELEASED

THIS VERSION MAY HAVE BUGS BECAUSE IT IS THE FIRST RELEASE, IF THERE ARE, PLEASE TELL ME THOSE

Known bugs :

Serious Sam Classic : TSE
  • None
Serious Sam Revolution

  • Pyramids look unfinished. This bug can also be found in official Teotihuacan maps.

Quote:
Name : Introduction - Teotihuacan (old name UZE) - pack 2/3
Author : Rakanishu
Creation date : 3 august 2015
Total Levels : 3
Version : 1r
Size : 28,3 MBs
Total entities : 6695
Total Kills : 3207 (3211 in revolution)
Total Secrets : 20
New textures : yes
New sounds : no
New models : yes
New musics : no
New animations : no
Estimated time : 2 hours
Description : This is the second part of the Introduction. Sam is going to reach the teleporter that will lead him to Egypt. And then his objective is to go to space to stop Mental, but a long walk waits for him ...

Teotihuacan - Beyond The Waterfalls



http://i.imgur.com/YYX4sGGl.jpg


Quote:
Name : Teotihuacan - Beyond The Waterfalls
Author : Rakanishu
Creation date : 19 august 2013
Size : 9,60 MBs
New textures : yes
New sounds : no
New models : yes
New musics : no
New animations : no
Total entities : 3478
Total Kills : 908 (913 in revolution)
Total Secrets : 9
Estimated time : 40:00
Teotihuacan - Ancient Valley

http://i.imgur.com/jodbBWAl.jpg

Quote:
Name : Teotihuacan - Ancient Valley
Author
: Rakanishu
Creation date :
29 december 2013
Size :
4,58 MBs
New textures :
yes
New sounds :
no
New models :
yes
New musics :
no
New animations :
no
Total entities :
1961
Total Kills :
1698 (1697 in revolution)
Total Secrets :
6
Estimated time :
55:00
Teotihuacan - Skygate
http://i.imgur.com/uoHWRwil.jpg

Quote:
Name : Teotihuacan - Skygate
Author : Rakanishu
Creation date : 23 july 2015
Size : 3,38 MBs
New textures : yes
New sounds : no
New models : yes
New musics : no
New animations : no
Total entities : 1256
Total Kills : 601
Total Secrets : 5
Estimated time : 25:00


DOWNLOAD LINK (1st release) :


Classic Version : https://mega.co.nz/#!2EthlKQQ!sQgFGU...HoItBCDsyU8LH8

Revolution Version :
http://steamcommunity.com/sharedfile.../?id=493217329
Alternative link : https://mega.co.nz/#!7ZVxUapT!WymWGK...O14D0zn5OpgQlI

Credits :
  • Ar2R_devil-PiNKy (Turning brushes to models)
  • Alex Peterson (Skybox Nebula)
  • Nifran Tay (His Texture Pack)
  • Myself (for Rocky Ugh-Zan texture and level design)
  • KroZoft for testing and giving feedbacks to the level.
__________________
Showcase Thread© -- Crippler and Raka's Artillery©
-------------------------

Procyon, alive... and still shining.
Check STM 1.08B for SSSE by Troy and Zeo.
French mapper and modder since 2010.

Last edited by Rakanishu; 08-06-2015 at 03:18 PM.
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Old 08-04-2015, 12:03 AM   #645   Add To Ignore List  
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http://files.seriouszone.com/download.php?fileid=1373
https://www.facebook.com/SeriousZone...52933018471507

Last edited by Louva-Deus; 08-04-2015 at 12:20 AM.
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Old 08-04-2015, 06:26 AM   #646   Add To Ignore List  
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Default Re: Rakanishu's Showcase

Thanks, I now have a raging girlboner.
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Old 08-04-2015, 06:30 AM   #647   Add To Ignore List  
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Default Re: Rakanishu's Showcase

Thank you both haha
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Showcase Thread© -- Crippler and Raka's Artillery©
-------------------------

Procyon, alive... and still shining.
Check STM 1.08B for SSSE by Troy and Zeo.
French mapper and modder since 2010.
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Old 08-04-2015, 07:41 AM   #648   Add To Ignore List  
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Thanks all for download link!! Looking forward to playing them!
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Old 08-04-2015, 08:18 AM   #649   Add To Ignore List  
(⌐■_■)
 
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Default Re: Rakanishu's Showcase

Insta download, insta play. Finally!
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Old 08-06-2015, 01:09 PM   #650   Add To Ignore List  
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Default Re: Rakanishu's Showcase

Quote:
Originally Posted by Rakanishu View Post
Thank you both haha
Can upload the map pack for rev somewhere else, workshop is giving me Error 37.
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Old 08-06-2015, 03:17 PM   #651   Add To Ignore List  
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https://mega.co.nz/#!7ZVxUapT!WymWGK...O14D0zn5OpgQlI
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Showcase Thread© -- Crippler and Raka's Artillery©
-------------------------

Procyon, alive... and still shining.
Check STM 1.08B for SSSE by Troy and Zeo.
French mapper and modder since 2010.
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Old 08-06-2015, 03:48 PM   #652   Add To Ignore List  
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Default Re: Rakanishu's Showcase

Quote:
Originally Posted by Rakanishu View Post
sweet, are there many major noticeable differences between the 2 versions?
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Old 08-06-2015, 03:56 PM   #653   Add To Ignore List  
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Default Re: Rakanishu's Showcase

Only more enemies I think, some of the alpha enemies are in Rev
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Old 08-06-2015, 04:06 PM   #654   Add To Ignore List  
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Quote:
Originally Posted by Devostator View Post
Only more enemies I think, some of the alpha enemies are in Rev
Ah nice! He included Alpha enemies!
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Old 08-06-2015, 04:12 PM   #655   Add To Ignore List  
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Yep. I added dragonmen, ughzies, biomechanoids artillery, beheaded commandos, and arachnoid monsters, also some enemy ones with their spear, don't remember their name.

The other difference is that pyramids are messed up in the revolution version, sorry.
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Showcase Thread© -- Crippler and Raka's Artillery©
-------------------------

Procyon, alive... and still shining.
Check STM 1.08B for SSSE by Troy and Zeo.
French mapper and modder since 2010.
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Old 08-06-2015, 04:16 PM   #656   Add To Ignore List  
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Default Re: Rakanishu's Showcase

Quote:
Originally Posted by Rakanishu View Post
also some enemy ones with their spear, don't remember their name.
Huanman

Quote:
Originally Posted by Rakanishu View Post
The other difference is that pyramids are messed up in the revolution version, sorry.
np
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Old 08-10-2015, 10:35 AM   #657   Add To Ignore List  
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Quote:
So guys, due of a lack of character space, I am forced to make a second showcase post.
I've posted a new survival level made in may 2013.
_____________________________________

SERIOUS SAM CLASSICS: REVOLUTION

Survival

http://i.imgur.com/h9XhaePs.jpg
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Showcase Thread© -- Crippler and Raka's Artillery©
-------------------------

Procyon, alive... and still shining.
Check STM 1.08B for SSSE by Troy and Zeo.
French mapper and modder since 2010.

Last edited by Rakanishu; 08-10-2015 at 10:41 AM.
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Old 08-13-2015, 05:37 AM   #658   Add To Ignore List  
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= New project =

Hello everybody !

Mental4 and I have started a new project, "The Great Adventure : Rebirth". The goal of this project is to re-make all the levels of the 6 parts of The Great Adventure. Mental4 is the project leader and will create the major fights with me, I'll be in charge of putting enemies too (minor fights), and will help him with major fight. I'm also designing the levels but I'll keep the main base of the layout of the levels. The majority of the layout will be kept but some places will be modified and some other will be completely new. Here are some screens

http://i.imgur.com/fGrDyZbl.jpg
Check this to see how it was before



http://i.imgur.com/kY2I3hxl.jpg
Check this to see how it was before
__________________
Showcase Thread© -- Crippler and Raka's Artillery©
-------------------------

Procyon, alive... and still shining.
Check STM 1.08B for SSSE by Troy and Zeo.
French mapper and modder since 2010.

Last edited by Rakanishu; 08-13-2015 at 05:39 AM.
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Old 08-13-2015, 07:06 AM   #659   Add To Ignore List  
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Default Re: Rakanishu's Showcase

Very good work on maps The Great Adventure ^^
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Old 08-13-2015, 12:48 PM   #660   Add To Ignore List  
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Is this for Rev?
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