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Serious Sam HD Discuss anything and everything about Serious Sam HD, the official remake of SS:FE on Serious Engine 3. |
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#61
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![]() -Make the shotguns less effective. Everyone is using them.
-Make guns like the Tommy Gun and Laser gun more effective -Reduce player speed
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ONE SHOOT
ONE KILL NO LUCK JUST SKILL |
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#62
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"Don't you have to be told to do things to be considered a slave?" |
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#63
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![]() -Add subtitles to the LOB DLC
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ONE SHOOT
ONE KILL NO LUCK JUST SKILL |
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#64
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![]() -FOV slider is resetting to default
-Server browser sometimes displays 0 servers, but if you re-enter the server browser in less than a minute again, many servers appear. This is clearly some kind of server browser bug.
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ONE SHOOT
ONE KILL NO LUCK JUST SKILL |
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#65
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NO COVER. ALL MAN. |
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#66
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Gnaar
Joined: Jan 2012
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#67
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#68
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#69
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![]() "Classic" sounds/voices for the Zorgs!
(is it only happens for me that the zorg 'classic' sounds/voices induce an Unstoppable Kill-Anything-That-Moves Frenzy? I miss that good ol' feeling ![]()
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it just werx, fam. |
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#70
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#71
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But the moddable version is more often than not, a no-go. ![]() Why were the voices changed in the first place? ![]()
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it just werx, fam. |
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#72
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Using the shotguns is very common in an arena fps, since they are the most effective hitscan weapons. While using them properly is not so common. The laser is effective if you use it in small areas sometimes it may be even better than a Minigun. For the tommy, maybe it could use a small damage buff, but honestly it's a really accurate weapon,unlike the minigun. Reduce player speed? Since we are at it, why don't we make sam able to pick up only 2 weapons? ![]() |
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#73
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![]() Add a difficulty choice for Survival mode. (Even without influencing leaderboards, but just having a choice would be awesome...)
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#74
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![]() I would be really happy if you guys fix the enemies bouncing off the corners of the walls or off the columns, like Kleers are so commons on this. Please release patch for this.
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#75
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![]() I don't really think that's an issue. They've done it in every game and is something you should be prepared for imho.
I also think it'd be kind of hard to fix.
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"Don't you have to be told to do things to be considered a slave?" |
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#76
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#77
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![]() Then you're going to need to provide a video since I have no idea what the crap you're talking about now.
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"Don't you have to be told to do things to be considered a slave?" |
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#78
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#79
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![]() Fix levels re-locking in a weird way (Metropolis, Alley of the Sphinxes and Oasis suddenly being locked while the rest isn't), or re-add the "unlock all levels" cheat.
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#80
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![]() Enabling cheats will automatically unlock all levels.
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I'm a cat by the way. I'm also everyone's most hated critic. (Opinions expressed are my own) Nimble Writer - now available on Steam, Itch.io.
CodeCat, my blog that I need to update - I also have a showcase, which I barely update. (I do not respond to PM's about Serious Sam Revolution or Bogus Detour. Please use the appropriate community hubs for that.) |
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#81
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![]() Elephant Atrium, Minigun Yard:
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#82
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![]() Actually, you can direct those map errors to my Extended project thread.
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[SIZE="1"]Since Old Lost Age I Shine My Serious Sam 3/HD Workshop While I do work for Croteam, I'm first of all of this community, so my opinions are my own and do not represent Croteam's views. |
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#83
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Yeah, temporarily. I'd like to unlock all levels and have them stay that way, not just until I disable cheats.
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Last edited by Teraku; 01-15-2013 at 05:17 PM. |
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#84
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Footballer Orc
Joined: Apr 2012
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![]() Fix the hitboxes of trees. They are more dangerous then enemys these days. It appears that trees protect enemys, without even covering them, or taking itself damage so they wont even break down. I consider this as a very strange bug. Sorry for bad english.
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