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Old 05-06-2006, 08:10 PM   #61   Add To Ignore List  
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Nice Zocky! How long did you fiddle around to make that?
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Old 05-07-2006, 03:09 AM   #62   Add To Ignore List  
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Nir really all that long, once you make one pillar , you can just copy it. The Statue is a Croteam's model,and other thing aren't all that complicated.
Tnx!
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Old 05-07-2006, 03:31 AM   #63   Add To Ignore List  
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So? We all use stuff by CT like backgrounds, plants and statues but it still looks nice
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Old 05-07-2006, 03:57 AM   #64   Add To Ignore List  
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Zocky do you make Level Of Detail for pillar?
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Old 05-07-2006, 05:51 AM   #65   Add To Ignore List  
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Hey, how do you really make that?
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Old 05-07-2006, 06:00 AM   #66   Add To Ignore List  
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Zocky? What are you on about?
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Old 05-07-2006, 06:11 AM   #67   Add To Ignore List  
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I was asking Kristo how to make a LOD for models. He's alredy asnwearing me via PM.
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Old 05-07-2006, 07:20 AM   #68   Add To Ignore List  
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OK, I set up a collision for my pillar model, but it doesn't work, because I can now simply go through the model. Where did I go wrong? I had the same problem when I wanted to do the doors tutorial, I can simply walk through them.
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Old 05-07-2006, 07:38 AM   #69   Add To Ignore List  
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Here's a pic with my problem.
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Old 05-07-2006, 07:53 AM   #70   Add To Ignore List  
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Maybe if you just create them and leave them alone you wouldn't have this problem
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Old 05-07-2006, 08:06 AM   #71   Add To Ignore List  
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It's just testing to see if I can save some more FPS

---edited---
Never mind, it works now.
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Old 05-07-2006, 01:40 PM   #72   Add To Ignore List  
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Started to play with lighting:
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Old 05-07-2006, 02:04 PM   #73   Add To Ignore List  
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Not bad
Lighting on pillars and the parts that are on the pillars need some work though
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Old 05-07-2006, 02:32 PM   #74   Add To Ignore List  
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Quote:
Originally Posted by Deepblue
Not bad
Lighting on pillars and the parts that are on the pillars need some work though
Yes its looks like that there are seted to full bright. Better to set them to shaded.
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Old 05-07-2006, 02:34 PM   #75   Add To Ignore List  
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This map looks really awesome! i can feel the power of new engine by looking at those screens.
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Old 05-08-2006, 05:25 AM   #76   Add To Ignore List  
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Jurasic Park 5: The Serious Problem
It's funny how you can turn most of NPC or in this case this dinosaur into an enemy
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Old 05-08-2006, 05:35 AM   #77   Add To Ignore List  
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Crazy chicken....It must have chought a bird flue or something
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Old 05-08-2006, 05:58 AM   #78   Add To Ignore List  
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What a good idea! Making dino attack you!

But what enemy behaviour did you use?
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Old 05-08-2006, 06:06 AM   #79   Add To Ignore List  
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BullSoldier, but I think for Dinos most of enemy behaviours works. On models like that ninja chicken, It doesn't work all that good, because they wasn't ment to attack anybody, so if you make them enemy, it will just run at you, but it won't do any damage sadly.
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Old 05-08-2006, 06:36 AM   #80   Add To Ignore List  
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I think there's a behavior called 'vehicle attack' or something like that and when I used it on the dino, he started throwing fireballs at me

Do this kind of thing with the fly model too

I can imagine playing a level and having at least 20 dinos coming over a hill and attacking you in a swarm. Actually that's one of my ideas to use some NPCs and vehicles as enemys and enemys as NPCs and vehicles in my maps
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Old 05-23-2006, 06:55 AM   #81   Add To Ignore List  
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I'm trying to make a futuristic doors. So far I got this:
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Old 05-23-2006, 06:58 AM   #82   Add To Ignore List  
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nice
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Old 05-23-2006, 07:02 AM   #83   Add To Ignore List  
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Nice work
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Old 05-23-2006, 08:00 AM   #85   Add To Ignore List  
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Very good! I like concept.
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Old 05-23-2006, 08:17 AM   #86   Add To Ignore List  
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Good job so far. I've liked all the screenshots you have posted. The door thing is great. SS2 didn't have so many user-controlled doors anyway
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Old 05-23-2006, 10:46 AM   #87   Add To Ignore List  
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That's cool... it would be nice if many gimmicks like those doors were released in a prefab pack
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Old 05-23-2006, 04:58 PM   #88   Add To Ignore List  
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You mean something like a model pack, where I would make more doors like this and similar things? i might do that if people are intrested enough.
And tnx btw.
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Old 05-23-2006, 05:17 PM   #89   Add To Ignore List  
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Yeah, community model/prefab packs would be very helpful.
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Old 05-23-2006, 08:48 PM   #90   Add To Ignore List  
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Yep, I like the doors!
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