Seriously!

Go Back   Seriously! Forums > General > Showcases & Portfolios

Showcases & Portfolios The most awesome creations of our members can be seen here. Got some cool stuff? Show it off here and get feedback!

Reply
 
Thread Tools Search this Thread Rating: Thread Rating: 2 votes, 5.00 average. Display Modes
Old 07-21-2015, 07:25 AM   #1   Add To Ignore List  
Developer Fairy
 
Solais's Avatar
 
Croteam Representative
Joined: Nov 2009
 
Solais is offline
Default The Motherload (SS2/SSHD/SS3 Model/Animation sources)

It's been long time coming, but thanks to Croteam it is here!

Introducing

THE MOTHERLOAD!

-----------------------------------------------------------------------------------------------------

A set of archives containing MODEL, SKELETON, TEXTURE and ANIMATION sources for the enemies, weapons and some other things of Serious Sam 2, 3 and HD!

Most of the sources are in Croteam's own "Ascii" file format (amf, asf, aaf), which can be imported to ANY of the SE2+ editors!

Unfortunately, the assets are incomplete, many of them were lost to time, and many can't be recovered...

The sources also come in lwo and lws files. These are Lightwave 3D Object (model) and Scene (animation) files. These are in fact the "true" sources; many missing animations are available in lws formats. However, we were unable to convert them to working aaf or fbx files. If anyone wants to try, be my guest!

-----------------------------------------------------------------------------------------------------

Downloads:

As the archives are quite large, I had to use MEGA for hosting them. Apologies to those who don't like that service.

-----------------------------------------------------------------------------------------------------

Serious Sam 2 Enemy Assets

Contains: SS2 Enemies, INCLUDING THE CUT ONES! Amf, asf and aaf files are available, also textures in tga, and some sounds. The missing sounds and data files for the cut content will be added to the Steam Version of SS2 in an upcoming patch!

Missing: Many many of the animation sources, both aaf and lws. They were lost to time. Also some sounds.

Notable assets: The SS2 Kleer animations sources (aaf) are likely working for the SSHD Kleer as well. As the SSHD Kleer aafs are missing, it is definitely worth the try!

-----------------------------------------------------------------------------------------------------


Serious Sam 2 Other Assets


Contains: Animal models, Player models, Projectile models, Vehicle models, Weapon models and Turret models sources, including the cut content! TGA texture sources are also included.

Missing: Sounds and possible animation sources. The data files for SS2 will be included in a patch for the Steam Version of SS2.

Notable assets: Obviously the cut Vehicles and Turrets!

-----------------------------------------------------------------------------------------------------

Serious Sam 2 NPC assets

Contains: SS2 NPC models, skeletons and animations. TGAs also included.

Missing: Sounds.

Notable assets: The human Netricsa model!

-----------------------------------------------------------------------------------------------------


Serious Sam HD Enemies


Contains: Models, skeletons and animations for all SSHD enemies!

Missing: Some enemies are missing their animation sources for the ragdoll-transition animations. The exception is the Kleer, that only got those animations! However, it is possible that the SS2 Kleer animation sources work for this one as well.

Notable assets: Please note, that the Gnaars and the Beheadeds also have missing animations. However, this is because these models use the same animations as the Generic Player animations.

-----------------------------------------------------------------------------------------------------


Serious Sam HD Weapons


Contains: Models for all SSHD weapons!

Missing: Possibly some animations.

Notable assets: It is possible that some weapons are not the SSHD ones but the SS1 ones by accident. If you can't find the HD model for a weapon, tell me and I'll ask for them.

-----------------------------------------------------------------------------------------------------

Serious Sam HD Architecture Sources

Contains: A very few sources from the 4 episodes of SSHD.

Missing: Many many assets have no sources at all, as they were built in the editor. It is also possible that many sources included are from SS1 Classic.

Notable assets: You can put the SSHD Egypt assets to SS3 Egypt, so you can Egypt while you Egypt!

-----------------------------------------------------------------------------------------------------

Serious Sam HD Player models

Contains: SSHD player models, skeletons, animations

Missing: The Serious 8 DLC characters, for obvious reasons.

Notable assets: The Ugh-zan player model is provided however! (Don't remake it in SSHD though to bypass the DLC, it will be removed immediately.)

-----------------------------------------------------------------------------------------------------

Serious Sam 3 Enemies Part 1
Serious Sam 3 Enemies Part 2
Serious Sam 3 Enemies Part 3
Serious Sam 3 Enemies Part 4

Contains: Models for all SS3 enemies!

Missing: Unfortunately, most enemies are missing their aaf animations, and there are only lws sources.

Notable assets: The animation sources for the Scrapjack Boss are in fbx files. This is because with Jewel of the Nile, Croteam finally dropped using Lightwave 3D.

-----------------------------------------------------------------------------------------------------

And that's it! Please enjoy, modders!

-----------------------------------------------------------------------------------------------------

Credits:

Croteam, obviously, who took their time to provide these resources.
noam2000, who tried to help me trying to convert the Lightwave 3D files into usable formats. Unfortunately, we failed. Maybe YOU can do it!
__________________
Since Old Lost Age I Shine

My Serious Sam 3/HD Workshop


While I do work for Croteam, I'm first of all of this community, so my opinions are my own and do not represent Croteam's views.
Unless when I use this nice blue color I totally didn't steal from Blizzard.

Last edited by Solais; 09-13-2015 at 06:29 PM.
  Reply With Quote
Old 07-21-2015, 07:51 AM   #2   Add To Ignore List  
ideas but no skills
 
PikaCommando's Avatar
 
Seriously! Archivist/Slave
Joined: Mar 2013
Location: In My Crawl, Crawling
 
PikaCommando is offline
Default Re: The Motherload (SS2/SSHD/SS3 Model/Animation sources)

Thanks based Solais and CT. Also, no cut SS2 levels?
  Reply With Quote
Old 07-21-2015, 08:01 AM   #3   Add To Ignore List  
Developer Fairy
 
Solais's Avatar
 
Croteam Representative
Joined: Nov 2009
 
Solais is offline
Default Re: The Motherload (SS2/SSHD/SS3 Model/Animation sources)

Only a very few SS2 cut levels remain as most of them are lost to history, and even the ones remaining are too old and can't be opened in the editors, so those weren't included in the assets I got.

There was a background texture found. It is mostly uninteresting, but a single side: http://i.imgur.com/KNmWgEp.jpg - I think this is Pechina.
__________________
Since Old Lost Age I Shine

My Serious Sam 3/HD Workshop


While I do work for Croteam, I'm first of all of this community, so my opinions are my own and do not represent Croteam's views.
Unless when I use this nice blue color I totally didn't steal from Blizzard.
  Reply With Quote
Old 07-21-2015, 08:14 AM   #4   Add To Ignore List  
ideas but no skills
 
PikaCommando's Avatar
 
Seriously! Archivist/Slave
Joined: Mar 2013
Location: In My Crawl, Crawling
 
PikaCommando is offline
Default Re: The Motherload (SS2/SSHD/SS3 Model/Animation sources)

The ones remaining? What are their names?


Croteam should be a little less delete-happy next time
  Reply With Quote
Old 07-21-2015, 08:15 AM   #5   Add To Ignore List  
BFG Division
 
EmperorDanny13's Avatar
 
Joined: Feb 2014
Location: UAC Research Center
 
EmperorDanny13 is offline
Default Re: The Motherload (SS2/SSHD/SS3 Model/Animation sources)

It happens finally...
__________________
Quote:
Originally Posted by Albert Einstein
Try not to become a man of success but a man of value.
My Doom And Quake stuff in Serious Sam
  Reply With Quote
Old 07-21-2015, 08:19 AM   #6   Add To Ignore List  
Developer Fairy
 
Solais's Avatar
 
Croteam Representative
Joined: Nov 2009
 
Solais is offline
Default Re: The Motherload (SS2/SSHD/SS3 Model/Animation sources)

Quote:
Originally Posted by PikaCommando View Post
The ones remaining? What are their names?


Croteam should be a little less delete-happy next time
Old versions of levels that were used in cutscenes (like the cave at the end of the first level), "IndustrialFacility" which is the third level of Pechina, a "SnowRide" level for Kronor, which was apparently planned to be about snowboarding down a mountain. Many of the levels were also joined together, later cut to two. There was a fourth Sirius arena level, based on Kronor.
__________________
Since Old Lost Age I Shine

My Serious Sam 3/HD Workshop


While I do work for Croteam, I'm first of all of this community, so my opinions are my own and do not represent Croteam's views.
Unless when I use this nice blue color I totally didn't steal from Blizzard.

Last edited by Solais; 07-21-2015 at 08:32 AM.
  Reply With Quote
Old 07-21-2015, 09:42 AM   #7   Add To Ignore List  
Khnum
 
God Of Gaming's Avatar
 
Joined: Nov 2011
Location: Bulgaria
 
God Of Gaming is offline
Default Re: The Motherload (SS2/SSHD/SS3 Model/Animation sources)

Really nice, though, I wonder if there is any easy way to use those skeletons and animations outside of serious engine, for example for UE4...
__________________
  Reply With Quote
Old 07-21-2015, 09:46 AM   #8   Add To Ignore List  
Developer Fairy
 
Solais's Avatar
 
Croteam Representative
Joined: Nov 2009
 
Solais is offline
Default Re: The Motherload (SS2/SSHD/SS3 Model/Animation sources)

SS3 got fbx exporting features. Talos too, and those might even work.
__________________
Since Old Lost Age I Shine

My Serious Sam 3/HD Workshop


While I do work for Croteam, I'm first of all of this community, so my opinions are my own and do not represent Croteam's views.
Unless when I use this nice blue color I totally didn't steal from Blizzard.
  Reply With Quote
Old 07-21-2015, 10:29 AM   #9   Add To Ignore List  
Night Sparrow
 
Ryason55's Avatar
 
Joined: Nov 2006
 
Ryason55 is offline
Default Re: The Motherload (SS2/SSHD/SS3 Model/Animation sources)

Hmmm, any chance of getting the SS2 NPC models?
  Reply With Quote
Old 07-21-2015, 10:35 AM   #10   Add To Ignore List  
Oh Long Johnson
 
noam2000's Avatar
 
Joined: Sep 2012
 
noam2000 is offline
Default Re: The Motherload (SS2/SSHD/SS3 Model/Animation sources)

This is amazing! Good job!
  Reply With Quote
Old 07-21-2015, 10:43 AM   #11   Add To Ignore List  
Black Star
 
Devostator's Avatar
 
Seriously! Creative Moderator
Joined: Jun 2011
Location: Germany
 
Devostator is offline
Default Re: The Motherload (SS2/SSHD/SS3 Model/Animation sources)

Wow! Finally some stuff!
  Reply With Quote
Old 07-21-2015, 11:16 AM   #12   Add To Ignore List  
Developer Fairy
 
Solais's Avatar
 
Croteam Representative
Joined: Nov 2009
 
Solais is offline
Default Re: The Motherload (SS2/SSHD/SS3 Model/Animation sources)

Will ask for the NPC models. Also for some available SSHD level architecture sources. Many of them were made in the editor, so not a lot of sources, but a few have them.
__________________
Since Old Lost Age I Shine

My Serious Sam 3/HD Workshop


While I do work for Croteam, I'm first of all of this community, so my opinions are my own and do not represent Croteam's views.
Unless when I use this nice blue color I totally didn't steal from Blizzard.

Last edited by Solais; 07-21-2015 at 11:21 AM.
  Reply With Quote
Old 07-21-2015, 11:50 AM   #13   Add To Ignore List  
ideas but no skills
 
PikaCommando's Avatar
 
Seriously! Archivist/Slave
Joined: Mar 2013
Location: In My Crawl, Crawling
 
PikaCommando is offline
Default Re: The Motherload (SS2/SSHD/SS3 Model/Animation sources)

What about SS2's cutscene materials? And cut sounds and music too? There was a spaceship model in your motherload, but it's the same Spaceship as the SS1 one. The one in the ending cutscene had red lights and a somewhat different textures.

Also, is the inside of the Mental Institution in the ending scene taken from Kronor or is it an actual map itself?

Last edited by PikaCommando; 07-21-2015 at 12:08 PM.
  Reply With Quote
Old 07-21-2015, 01:12 PM   #14   Add To Ignore List  
Developer Fairy
 
Solais's Avatar
 
Croteam Representative
Joined: Nov 2009
 
Solais is offline
Default Re: The Motherload (SS2/SSHD/SS3 Model/Animation sources)

Have no idea.

As for cut sounds (there's no music I think), and other data files, those will come to the Steam Version of SS2 in an upcoming patch.
__________________
Since Old Lost Age I Shine

My Serious Sam 3/HD Workshop


While I do work for Croteam, I'm first of all of this community, so my opinions are my own and do not represent Croteam's views.
Unless when I use this nice blue color I totally didn't steal from Blizzard.
  Reply With Quote
Old 07-21-2015, 01:18 PM   #15   Add To Ignore List  
ideas but no skills
 
PikaCommando's Avatar
 
Seriously! Archivist/Slave
Joined: Mar 2013
Location: In My Crawl, Crawling
 
PikaCommando is offline
Default Re: The Motherload (SS2/SSHD/SS3 Model/Animation sources)

Sweet. But according to this interview, there is indeed cut music, though it may be for other games.

But why patch cut sounds into the game? You know, because it's cut and all.
  Reply With Quote
Old 07-21-2015, 02:36 PM   #16   Add To Ignore List  
Wake Up
 
FreekNik's Avatar
 
Joined: May 2011
Location: Russia
 
FreekNik is offline
Default Re: The Motherload (SS2/SSHD/SS3 Model/Animation sources)

Well, there IS some cut music from SS2 actually. I think if you'll ask Croteam or Damjan specifically, they may give it for the update, though I'm not sure.
__________________
DeviantArt | Abandoned Blog

Last edited by FreekNik; 07-21-2015 at 02:39 PM.
  Reply With Quote
Old 07-21-2015, 02:57 PM   #17   Add To Ignore List  
Developer Fairy
 
Solais's Avatar
 
Croteam Representative
Joined: Nov 2009
 
Solais is offline
Default Re: The Motherload (SS2/SSHD/SS3 Model/Animation sources)

I dunno about them, really. It is possible it is held by Damjan himself, not uploaded to the database where CT took these resources.
__________________
Since Old Lost Age I Shine

My Serious Sam 3/HD Workshop


While I do work for Croteam, I'm first of all of this community, so my opinions are my own and do not represent Croteam's views.
Unless when I use this nice blue color I totally didn't steal from Blizzard.
  Reply With Quote
Old 07-21-2015, 03:14 PM   #18   Add To Ignore List  
Gnaar
 
xDShot's Avatar
 
Joined: Dec 2012
 
xDShot is offline
Default Re: The Motherload (SS2/SSHD/SS3 Model/Animation sources)

Can I import those sources into Blender?
  Reply With Quote
Old 07-21-2015, 03:38 PM   #19   Add To Ignore List  
Gnaar
 
xDShot's Avatar
 
Joined: Dec 2012
 
xDShot is offline
Default Re: The Motherload (SS2/SSHD/SS3 Model/Animation sources)

Actually yes! But some bones seems to be screwed up.

Thanks for release, anyway!

  Reply With Quote
Old 07-21-2015, 03:43 PM   #20   Add To Ignore List  
Gnaar
 
Joined: Jun 2014
 
pechenko_121 is offline
Default Re: The Motherload (SS2/SSHD/SS3 Model/Animation sources)

why there's no HD Sam? But everything's awesome! Thanks for sharing
  Reply With Quote
Old 07-21-2015, 03:58 PM   #21   Add To Ignore List  
Wake Up
 
FreekNik's Avatar
 
Joined: May 2011
Location: Russia
 
FreekNik is offline
Default Re: The Motherload (SS2/SSHD/SS3 Model/Animation sources)

So when SS2 NPC models will be released? I'd really like to see that cutted Netricsa model.
__________________
DeviantArt | Abandoned Blog
  Reply With Quote
Old 07-21-2015, 03:59 PM   #22   Add To Ignore List  
Developer Fairy
 
Solais's Avatar
 
Croteam Representative
Joined: Nov 2009
 
Solais is offline
Default Re: The Motherload (SS2/SSHD/SS3 Model/Animation sources)

Two new packs!

Serious Sam 2 NPC assets

Contains: SS2 NPC models, skeletons animations

Missing: Sounds.

Notable assets: The human Netricsa model!

-----------------------------------------------------------------------------------------------------

Serious Sam HD Architecture Sources

Contains: A very few sources from the 4 episodes of SSHD.

Missing: Many many assets have no sources at all, as they were built in the editor. It is also possible that many sources included are from SS1 Classic.

Notable assets: You can put the SSHD Egypt assets to SS3 Egypt, so you can Egypt while you Egypt!
__________________
Since Old Lost Age I Shine

My Serious Sam 3/HD Workshop


While I do work for Croteam, I'm first of all of this community, so my opinions are my own and do not represent Croteam's views.
Unless when I use this nice blue color I totally didn't steal from Blizzard.
  Reply With Quote
Old 07-21-2015, 04:07 PM   #23   Add To Ignore List  
Gnaar
 
Joined: Jun 2014
 
pechenko_121 is offline
Default Re: The Motherload (SS2/SSHD/SS3 Model/Animation sources)

Quote:
Originally Posted by Solais View Post
Two new packs!

Serious Sam 2 NPC assets

Contains: SS2 NPC models, skeletons animations

Missing: Sounds.

Notable assets: The human Netricsa model!

-----------------------------------------------------------------------------------------------------

Serious Sam HD Architecture Sources

Contains: A very few sources from the 4 episodes of SSHD.

Missing: Many many assets have no sources at all, as they were built in the editor. It is also possible that many sources included are from SS1 Classic.

Notable assets: You can put the SSHD Egypt assets to SS3 Egypt, so you can Egypt while you Egypt!
Solaris, is it possible to have source files for Serious Sam HD player models and Sam himself?

Last edited by pechenko_121; 07-21-2015 at 04:15 PM.
  Reply With Quote
Old 07-21-2015, 04:08 PM   #24   Add To Ignore List  
Wake Up
 
FreekNik's Avatar
 
Joined: May 2011
Location: Russia
 
FreekNik is offline
Default Re: The Motherload (SS2/SSHD/SS3 Model/Animation sources)

Now this is the real deal. Thanks, Solais.
__________________
DeviantArt | Abandoned Blog
  Reply With Quote
Old 07-21-2015, 04:38 PM   #25   Add To Ignore List  
ah damnit
 
Squadala's Avatar
 
Seriously! Secret Agent
Joined: Dec 2009
 
Squadala is offline
Default Re: The Motherload (SS2/SSHD/SS3 Model/Animation sources)

I love you.
  Reply With Quote
Old 07-21-2015, 04:40 PM   #26   Add To Ignore List  
ideas but no skills
 
PikaCommando's Avatar
 
Seriously! Archivist/Slave
Joined: Mar 2013
Location: In My Crawl, Crawling
 
PikaCommando is offline
Default Re: The Motherload (SS2/SSHD/SS3 Model/Animation sources)

What's with all the animals? I don't recall seeing any animals in SS2 aside from the raptor you can ride on in the first level.
  Reply With Quote
Old 07-21-2015, 04:49 PM   #27   Add To Ignore List  
Developer Fairy
 
Solais's Avatar
 
Croteam Representative
Joined: Nov 2009
 
Solais is offline
Default Re: The Motherload (SS2/SSHD/SS3 Model/Animation sources)

Mind you, that with the player sources, you can remake the Serious Eight DLC characters, which is not allowed. So CT might not give those sources (though want to include Ugh-zan).
__________________
Since Old Lost Age I Shine

My Serious Sam 3/HD Workshop


While I do work for Croteam, I'm first of all of this community, so my opinions are my own and do not represent Croteam's views.
Unless when I use this nice blue color I totally didn't steal from Blizzard.
  Reply With Quote
Old 07-21-2015, 04:54 PM   #28   Add To Ignore List  
ah damnit
 
Squadala's Avatar
 
Seriously! Secret Agent
Joined: Dec 2009
 
Squadala is offline
Default Re: The Motherload (SS2/SSHD/SS3 Model/Animation sources)

Hah, the SSHD Harpy's texture folder has a recolored version of the SS2 Harpy's textues. I'm guessing they used the SS2 Harpy as a temporary model until the SSHD one was completed.
  Reply With Quote
Old 07-21-2015, 05:04 PM   #29   Add To Ignore List  
Gnaar
 
Joined: Jun 2014
 
pechenko_121 is offline
Default Re: The Motherload (SS2/SSHD/SS3 Model/Animation sources)

Quote:
Originally Posted by Solais View Post
Mind you, that with the player sources, you can remake the Serious Eight DLC characters, which is not allowed. So CT might not give those sources (though want to include Ugh-zan).
oh, ok but is it possible to have HD Sam source file?
  Reply With Quote
Old 07-21-2015, 05:09 PM   #30   Add To Ignore List  
ah damnit
 
Squadala's Avatar
 
Seriously! Secret Agent
Joined: Dec 2009
 
Squadala is offline
Default Re: The Motherload (SS2/SSHD/SS3 Model/Animation sources)

There's some interesting stuff in the SSHD enemy sources.

-There are normal maps for all of the SS1 enemy textures. Methinks the every enemy (not just the Demon and Zorgs) used their SS1 art, but with normal maps and all that good stuff. Once Stefan started working with them, they chose to update the models.

- There's a lighter and unused Ugh-Zan III body texture in his textures folder.

- Earlier Arachnoid textures can be found. It seems they didn't have glowing eyes at one point.

- An all-new Zumb'ul texture with tusks can be found.

- The Red Mordekai texture is in the texture files.

- There's a lighter Cucubito texture that also lacks gloves and blood on him.
  Reply With Quote
Reply

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 10:43 AM.