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Old 10-09-2002, 08:11 PM   #1   Add To Ignore List  
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Default It's alive, IT'S ALIVE

Well, my HD went out of whack. All is gone now save 30gb of movies and music (about 10-15gb of that probaly corrupt). need to re-install everything. But net access is back, happy is me once again...

I guess you can say its the quickest way to clean up

Apparently Parasite's comp died too... there goes the only 2 people doing work for Direwolf :/

On a happier note, I got a copy of FFVII that DOSN'T crash my comp halfway through the 1st disc and have beaten the game. FFVII now takes place as the 3rd best RPG on the planet. FFIV being 2nd, and Chrono Trigger being 1st.
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Old 10-09-2002, 08:18 PM   #2   Add To Ignore List  
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You forgot Planescape:Torment
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Old 10-09-2002, 08:26 PM   #3   Add To Ignore List  
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Naw, didn't rank high for me.
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Old 10-09-2002, 09:03 PM   #4   Add To Ignore List  
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omg, i need to finish ff7
im at like lv 80 or so with practically all materia and god knows how many sources...
i could kick sephys ass mightily. ive never gotten around to beating it though. because then that would mean theres no point to ever playing it again.
should finish it sometime soon, then play it again.
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Old 10-09-2002, 09:04 PM   #5   Add To Ignore List  
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Quote:
Originally posted by BurnHavoc
Naw, didn't rank high for me.
you have to be shitting me, ffvii had a very, very shallow amount of depth... i mean incredibly shallow. i will agree with chrono trigger, that is (to me), the best product squaresoft have ever produced... but ffvii is one of the most shallow, non-involving rpg's i have ever played.

either you havent' beaten planescape and witnessed the completely mind-bending ending, or you're an unl33t n00b
oswald
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Old 10-09-2002, 09:49 PM   #6   Add To Ignore List  
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It wasn't shallow... theres alot to it 'specially on sidequests.

Which reminds me, ever played Tales of Destiny and Tales of Destiny 2? Now thoes were good RPGs, best battle design ever

I never finished PS:T, got bored somewhere in it and just stopped... Thats what lead to the low rating in mah books x_X
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Old 10-09-2002, 09:56 PM   #7   Add To Ignore List  
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dude, it was shallow! squaresoft couldn't tell a good story if they had to anymore... after chrono trigger their originality well ran dry.

there were only two or three twists in final fantasy 7, and they weren't even that big... the largest one being overly obvious (aeris).

by-the-way, the reason you probably stopped playing is that planescape is very story based and in-depth as such, it's really easy to loose patience in games that are so deep if you're simply not in the mood for them or they're not your bag.
oswald
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Old 10-09-2002, 09:59 PM   #8   Add To Ignore List  
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I do a mood thing, RPGs for a month, FPS for a month, attempts at making a game or something for a month, anime for a month, rinse and repeat. just havn't gotten enough effort to get back into PS:T.

Shallow or not in you opinion, it was still a good RPG for square's first 3D design.
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Old 10-09-2002, 10:01 PM   #9   Add To Ignore List  
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Quote:
Originally posted by BurnHavoc
I do a mood thing, RPGs for a month, FPS for a month, attempts at making a game or something for a month, anime for a month, rinse and repeat. just havn't gotten enough effort to get back into PS:T.

Shallow or not in you opinion, it was still a good RPG for square's first 3D design.
oh, no doubt. it wasn't a bad rpg, it just wasn't the best imho.

it certainly wasn't bad for their first 3d design at all.
oswald
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Old 10-09-2002, 10:07 PM   #10   Add To Ignore List  
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I found somthing that really made sense to me, I think you'll agree with it os.


------SPOILER WARNING------















================================================== =======================
*********** 7) AERIS'S DEATH AND THE UNFINISHED GAME THEORY *************
================================================== =======================

This section is devoted to an issue I wanted to keep separate from the general
FAQ as it is such a BIG plot point and also has implication outside of the
games plot and into the actual design and development of the game.

The first big question everyone has about FF7 is Aeris, why did she have to
die? And indeed was she meant to stay dead? I always felt the ending of FF7
seemed a little rushed. I had always thought Aeris did have to "die" the way
she did on disc one, but would somehow come back maybe even as the embodiment
of Holy to fight Sephiroth in the final battle. I was emailed by RTSmith005,
who has VERY strong feelings on the matter of Aeris death and whether she was
intended to come back. He has given permission for that email to be reproduced
in full below. While I DISAGREE that the game was spoiled by the ending as it
stands (I always thought they were quite brave NOT to clear up every loosed
end, so don't flame me people), I am still intrigued by all the evidence he
provides that Aeris was intended to be brought back.

THE INCOMPLETE GAME THEORY - contributed by RTSmith005

"As I sit writing this I am listening to Aeris's theme in the background. I
first learned about Aeris's death when I was casually browsing FF7 web pages
and I came across Andrew Vestal's masterful editorial on whether or not FF7 is
complete. Ignoring the spoiler warning I found out that Aeris died during the
course of the game. I was upset that I knew this fact, but I then decided that
it was six months before the release, it didn't really matter. When I finally
got the game I knew that Aeris would die at the end of Disc One. I decided to
use her all the time during the battles, and I gradually got attached to her.

Attached to a video game character? Well, most people get attached to
characters in movies or novels, and that is really what FF7 is, not just a
game, but a movie/novel experience. As one of my friends who played the game
said "Man it felt like I knew her." When I reached the Forgotten Capital I
realized that Aeris was about to die and it seemed that my time with her was
all too short and fleeting. It had been the date at the Gold Saucer that had
really made me love her as a character. I watched in horror as Sephiroth
descended and gutted the peaceful Aeris. As Cloud later said "She smiled, in
the end..." I couldn't believe what I was doing. I was feeling sad at the death
of a fictional video game character! I was on the verge of tears, real tears of
sadness! How ridiculous and idiotic and stupid was that? Except it's not.
Square has made a game where the characters seem real, and it is indeed a
testament to them that we feel this way about them. It's nothing to be ashamed
of, or to be embarrassed about. The rest of the game was good, but not as good
as the first twenty hours.

The first disc of the game was pure genius. The second disc only got
interesting when we learned about Cloud's past and the Sapphire Weapon attacked
Junon. Otherwise, the second disc only gets very, very depressing, with the
storyline making you think Cloud is a Sephiroth clone and Bugenhagen dying
(although that is actually on Disc Three). The fall of Shinra was horribly
done, in fact the last ten hours of the game are altogether horrible. The
storyline is rushed, many plotlines are left unexplained, and the characters
undergo very little development (besides Cid and Cloud). The third disc is a
waste, as the last dungeon is hardly a challenge. The path to Sephiroth is
interesting, and the fight with Jenova is good, but the Bizarro-Sephiroth fight
is horrible and tedious. The final battle is incredible, literally some of the
best music in any game. The ending was also good in the beginning, as Cloud's
final battle one on one with Sephiroth was spectacular. Otherwise, the ending
was absolutely a waste. FFIII's ending was just as bad, with absolutely no
character development occurring. The ending in FF7 was a waste of disc space
and uninventive thinking. The scriptwriters should be shot for destroying such
a good game. Indeed, many people I have talked to have totally changed their
opinions on the game after viewing the ending.

In short the ending is horrible. My first opinion on it was that humanity was
wiped out by Holy, as Bugenhangen hinted at earlier on in the game. However,
upon thinking about it, wouldn't it be the ultimate injustice if humanity had
killed Sephiroth, freeing Holy and thereby saving the Planet, and the Planet
replayed humanity by killing each and every last one of them? But now, thinking
about it, I hope that Holy did indeed wipe out humanity. It would be a fitting
ending to an altogether tragic game. Why am I so bitter about the ending and
the latter half of the game, you ask? Well, the answer is simple. Everyone
probably knows about the Aeris resurrection theory. If you look at the game
there is a vast amount of empirical evidence that Aeris's resurrection was
originally supposed to be part of the game, perhaps if only in the original
script or in early versions of the game. I believe that there is NO WAY to
resurrect her now, however, I believe that FF7 is incomplete, and that we are
all playing a game that is truly the greatest ever made, but that could be so
much better. First I will present the evidence that can be found in the game
and related to the game.

1) The presence of Aeris's ghost in her church is a very small plot point in
the game. In fact, it's barely discussed by any one in the game itself. Why
else would it be in the game. A nostalgic moment? Perhaps.

2) Before the final battle there is an extra ledge that no one is standing on.

3) For the battle against Bizarro-Sephiroth, if you are strong enough to form
three parties, then one party has only two characters. Each party should have
three members...

4) Throughout the game Cloud is in situations in which he must pick Aeris over
Tifa or show that he is an uncaring or a caring guy. However, after Aeris's
death, this entire point is dropped. Considering the number of decisions you
are forced to make (around twenty some) you would think it would have more
bearing than who you get to date...

5) In the Japanese version, why does Aeris speak at certain points after you
use the GameShark to get her back? Why does she only have it in certain spots?

6) Aeris's best weapon has only seven Materia holders and it can gain AP, while
EVERYONE else's best weapon has eight linked slots and gains no AP.

7) Aeris's Umbrella has a higher Attack Power than her best weapon, the
Princess Guard, whereas everyone else's best weapon has a higher Attack Power
than all of their other weapons.

8) When you get Aeris's fourth limit break she has most likely already died.
If you actually do what you need to do to get it before she dies you waste vast
amounts of time (it took me three extra hours of getting her limit breaks up).
The point is that if you get it before she dies, it doesn't seem like you
should have it yet.

9) Right before the pillar steps in the Forgotten City before Aeris dies there
is doorway in the background. If you look at the patterns on the pillar, the
doorway is somewhat similar but markedly different. Programmers usually don't
put extra stuff like that in a game; it's a waste of time and effort. There is
no way to reach the door.

10) If you look at the floor before Cloud is trying to kill Aeris, there is a
spiral staircase leading downward. If you think about the way the City is
shaped it should be the reflection of the stairs above, but if you think on how
the glass around Aeris is shaped, it physically couldn't be so...

11) In the game manual there are FMV drawings of the characters. Every
character's drawing except Aeris (she is looking at the highwind you see it
where disc 1 is in) actually occurs in the game, or could realistically occur.
Aeris's cannot, as she wasn't with Cloud when he first saw the Highwind on the
first trip to Junon. She had already died when Barret and Tifa made their
escape on the Highwind later. In the picture she also dressed in white, and the
entire game she dressed in red...

12) The strongest empirical evidence for this lies in a conversation Cloud has
with Tifa during on the bridge of the Highwind... Tifa:I wonder what Aeris
felt... when she was on that Altar... Cloud: I'm sure she wanted to give her
life for the planet... Tifa: Really? I wonder? I don't think that's it at all.
I think she didn't think she would die at all, but that she planned on coming
back all along. She always used to talk about the "Next Time". She talked about
the future more than any of us'. This is very, very suspect, as anyone can see.

The entire game is ruined, in my opinion, by the loss of Aeris, and the death
of hope and joy. Many argue her death insured the player's hatred of Sephiroth.
Even if she were to be theoretically resurrected, I would still hate Sephiroth.
In my opinion, Square should re-release the game with her resurrection, and a
better ending, one worthy of a Final Fantasy game. Would it make her death
meaningless? Yes, it would, her sacrifice would be null and void and hollow.
But her death makes the game meaningless... Judging by the number of people who
desperately want to resurrect her, I think Square would profit financially from
such a decision. A game, which was already great, could be made truly perfect.
But somehow, I don't think this will ever happen. - XxRTSmithxX.......(thx for
letting me share this falsehead)"

Further discussion of this angle of the game is welcome, if anyone has
conclusive proof either way of whether Aeris was to have stayed dead or was a
victim of rushed development then it would be very welcome.

*********** CLARIFICATIONS!!! ************

I just want to add that, this in no way implies that Aeris can be resurrected.
Although it appears that she may have been intended to come back at some point
in development, in EVERY version of the game, she dies and STAYS DEAD. In the
US version, the PAL versions and the Japanese version. YOU CAN'T BRING HER
BACK!

from here
http://db.gamefaqs.com/console/psx/f...y_vii_plot.txt
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- Issac Asimov


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Old 10-09-2002, 10:09 PM   #11   Add To Ignore List  
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Square simply rushed it... There was actually alot of extra space on the 3rd disc to add stuff also...

BTW, I hated FFIII. If they themed it different a gave it a diferent name it woulda been fine, but its no FinalFantasy.
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If I were not an atheist, I would believe in a God who would choose to save people on the basis of the totality of their lives and not the pattern of their words. I think he would prefer an honest and righteous atheist to a TV preacher whose every word is God, God, God, and whose every deed is foul, foul, foul.
- Issac Asimov


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Old 10-09-2002, 10:36 PM   #12   Add To Ignore List  
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btw, sometimes depth really sux (like in most the super novel ultra literature winner books we read in english) and u just want to have fun reading a novel like a book, not like a advanced placement quantom mechanics book.


just a thought
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Old 10-10-2002, 09:57 AM   #13   Add To Ignore List  
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Quote:
Originally posted by BurnHavoc
Square simply rushed it... There was actually alot of extra space on the 3rd disc to add stuff also...

BTW, I hated FFIII. If they themed it different a gave it a diferent name it woulda been fine, but its no FinalFantasy.
WHAT?!?!?!

FFIII (or FFVI) was the best game developed by Squaresoft. Ever! Chronotrigger was a VERY close second place, but the overall atmosphere and tone set by FFVI was complete. Every detail was there. At first I absolutely hated FFVII, but that was because of my feeling of betrayal when Square went to make games for the playstation. And while FFVII wasn't as good as previous games, it was still vastly better than the horrible perversion of Final Fantasy that the eighth and tenth installments were. Final Fantasy IX was the only non-nintendo version, I felt, that truly captured the innocense that the originals had.

Sure the ending of Final Fantasy VII sucked, but at the time, they gave us what we wanted: a Final Fantasy with purty graphics.

And to say that you hated FFIII because of the name/theme is just damn annoying. Don't hate it cause it's Final Fantasy, hate it only if you played it and thought that the game sucked. And if you DID play it and thought it sucked...you have my sympathy.
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Old 10-13-2002, 11:31 AM   #14   Add To Ignore List  
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sorry, ment FFVIII. (missed teh V)

Actually, FFIV was the best. FFI, FFII, anf FFIII were classics, FFV was excellent, FFVI was cool. Yeah, FFVII was rushed a bit to be the first best 3D RPG, but it was still amazing.

If you think FFVIII was any good, you got a screw loose =D Glad you share my opinion about it.

FFIX was too kiddy-like. WAY to much like a kiddy game. ugh.

I'm not even going to TALK about FFX
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Old 10-13-2002, 11:38 AM   #15   Add To Ignore List  
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Best RPG EVER:

Legend of Legaia (PS)

It had the best battle system in any RPG, the most in depth story line...... just... the best.
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