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Old 12-17-2009, 03:34 AM   #1   Add To Ignore List  
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Default Do i put my new enemy in a new DLL or in EntitiesMP.dll on C++

I just finished my own new enemy code. Do i need to add the enemy into EntitiesMP.dll or my own DLL such as myenemy.dll?

Question - will the enemy work if i just copy the code off another enemy and change the settings?

Last edited by Buzzy; 12-17-2009 at 03:36 AM.
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Old 12-17-2009, 05:58 AM   #2   Add To Ignore List  
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Default Re: Do i put my new enemy in a new DLL or in EntitiesMP.dll on C++

Normally you would use the EntitiesMP.dll. I think you need to adjust a few things, namely the number somewhere at the top and possibly the names of the declared resources, not sure about that though.
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