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Serious Sam Revolution An updated and streamlined version of Serious Sam Classic featuring a combined campaign, new multiplayer features, Steamworks, VAC, and a lot more.

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Old 06-13-2014, 11:08 AM   #61   Add To Ignore List  
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Default Re: The Feature Request Thread

The FOV was made into a slider many many updates ago. You mean that there should be more choices on it, not jumping by 10?

Also "DLC campaigns"? There's already one made and takes quite the time to be Croteam quality or better.
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Old 06-13-2014, 11:54 AM   #62   Add To Ignore List  
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Default Re: The Feature Request Thread

How to make a DLC campaign:

1) Make a bunch of loosely connected levels
2) Call it a -insert noun here- Pack
3) ???
4) PROFIT!!!

But really though, it doesn't have to be Croteam quality, just some flat levels with cool stuff here and there for max effect. (eg; a plain Egyptian map..... with towering, climbable pyramid skyscrapers and some lifts)
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Old 06-13-2014, 11:58 AM   #63   Add To Ignore List  
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Default Re: The Feature Request Thread

nope.pcx
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Old 06-13-2014, 12:00 PM   #64   Add To Ignore List  
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Default Re: The Feature Request Thread

So when is the Ammo Mutator coming?
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Old 06-13-2014, 01:17 PM   #65   Add To Ignore List  
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Default Re: The Feature Request Thread

lol trexx....lol
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Old 06-13-2014, 01:43 PM   #66   Add To Ignore List  
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Default Re: The Feature Request Thread

Quote:
Originally Posted by Pan View Post
Rats styled map? Could you expand on that I'm interested
He meant those maps where you are tiny in a large environment. You know, those Counter-Strike maps where you and the other players are shrunk down to rat size and you duke it out in a kitchen (which is now big and explorable).


I think this is what he's referring to http://www.moddb.com/mods/btb-airlines



coughcoughcoughsamsotakuroompleasecoughcoughcough
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Old 06-13-2014, 06:57 PM   #67   Add To Ignore List  
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Default Re: The Feature Request Thread

about the dlc maps, i was thinking about something like jewel of the nile, but that it is connected to the bright island storyline. (as jotn was connected to ss3)
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Old 06-15-2014, 08:39 AM   #68   Add To Ignore List  
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Default Re: The Feature Request Thread

Is it connected to the bright island thats cool
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Old 07-06-2014, 09:08 AM   #69   Add To Ignore List  
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Default Re: The Feature Request Thread

And what about voice chat? It would be really great for multiplayer.
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Old 07-06-2014, 10:16 AM   #70   Add To Ignore List  
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Default Re: The Feature Request Thread

Steam already does have voice chat.
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Old 07-06-2014, 10:25 AM   #71   Add To Ignore List  
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Default Re: The Feature Request Thread

Quote:
Originally Posted by Buzzy View Post
Steam already does have voice chat.
Well, if there won't be a non-steam release of the game then there's no need for in-game voice chat, I guess.
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Old 07-06-2014, 07:57 PM   #72   Add To Ignore List  
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Default Re: The Feature Request Thread

I dunno if rev is going to go off steam..
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Old 07-07-2014, 01:16 AM   #73   Add To Ignore List  
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Default Re: The Feature Request Thread

it won't.
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Old 07-07-2014, 05:09 AM   #74   Add To Ignore List  
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Default Re: The Feature Request Thread

The thing with voice chat is that yes - I can implement it, but the result would be that not many people would use it, due to there being other means of voice communication that people prefer to use such as Skype. (I do it myself too, I make a Skype group with Vasile and Greyson and kill some dinos, we even turn off the ingame voice chat because it's annoying )
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Old 07-07-2014, 05:28 AM   #75   Add To Ignore List  
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Default Re: The Feature Request Thread

Quote:
Originally Posted by Scratch View Post
The thing with voice chat is that yes - I can implement it, but the result would be that not many people would use it, due to there being other means of voice communication that people prefer to use such as Skype. (I do it myself too, I make a Skype group with Vasile and Greyson and kill some dinos, we even turn off the ingame voice chat because it's annoying )
Well, it's hard to argue, but I compare any multiplayer game to TF2 (because in my opinion it's a great example of well made multiplayer game with a huge community) where voice chat is a big part of gaming expirience. Of course there is a lot of annoying people messing with it, but at the same time it add much more life in the game. Skype and other such services are great, but you have to intentionally request Skype names of those who you are playing with, and not so many people have friends IRL who want to play some Serious Sam online.
And co-op with voice chat will be completely superior expirience.

What I'm saying, voice chat can really make it a lot easier for the community to stay in touch and feel like there's some real people playing this game too. Because typing just sucks most of the time and sometimes you really need to say something to people on the server.
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Old 07-07-2014, 05:53 AM   #76   Add To Ignore List  
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Default Re: The Feature Request Thread

You're right of course, just writing my thoughts on it
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Old 07-07-2014, 08:49 AM   #77   Add To Ignore List  
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Default Re: The Feature Request Thread

I had always used steam chat because I lost my scype account unfortunately.
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Old 07-07-2014, 08:52 AM   #78   Add To Ignore List  
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Default Re: The Feature Request Thread

Quote:
Originally Posted by Buzzy View Post
I had always used steam chat because I lost my scype account unfortunately.
Make a new one. I've got more than 5 Skype accounts.
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The hand has five fingers, capable and powerful,
with the ability to destroy as well as create.
Open your eyes, open your mouths,
Close your hands and make a fist.


22:06 - ♠T-ReXx: it's bain's amazing trap
22:06 - ♠Jetroid: Is it amazing?
22:06 - ♠T-ReXx: no
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Old 07-08-2014, 05:02 AM   #79   Add To Ignore List  
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Default Re: The Feature Request Thread

Quote:
Originally Posted by T-ReXx View Post
Make a new one. I've got more than 5 Skype accounts.
Jebus, thats a lot of skype accounts. That was my brothers one anyway and I use it so yeah I should make a new one
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Old 07-09-2014, 05:02 PM   #80   Add To Ignore List  
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Default Re: The Feature Request Thread

Also, I'm just curious, how hard could it be to add such a feature as a voice chat to Serious Engine?
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Old 07-18-2014, 05:00 PM   #81   Add To Ignore List  
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Default Re: The Feature Request Thread

New Mutators:

- Big Heads
- Gravity or Jump Height
- Mirror Mode
- Random Enemys (so that every time you got to fight other enemys. even TSE ones in TFE Maps)
- Random Items/Weapons

As for new features:
- Hit sound for when you hit an enemy in versus Multiplayer like the one used in quake or tf2
- An Option for Survival "Players must be ready (On/Off)" so that we dont have to push f3 every time a new round starts
- An Option to use the big colorful Xbox Fonts when collecting Items/weapons ect
- TAB should show a detailed Scoreboard
- Bronze/Silver/Gold Medals for Singleplayer levels (Like Next Encounter had, would make highscore hunts more attractive)
- Add the "x minutes remaining" and "x frags left" voice samples from SSHD
- Ability to activate/deactivate Workshop content ingame like in SS3
- Anti Aliasing

Last edited by Guzilli; 07-18-2014 at 05:05 PM.
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Old 07-18-2014, 06:03 PM   #82   Add To Ignore List  
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Default Re: The Feature Request Thread

You guys should add medals on Survival maps.


...or am I that bad that I still didn't earn even bronze?
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I'm T-ReXx, otherwise known as Solid Snake.
I used to mod the classic Sams but now I just shitpost. If you need to contact me for whatever reason, please use one of the apps listed on my Steam account, rather than here.

The hand has five fingers, capable and powerful,
with the ability to destroy as well as create.
Open your eyes, open your mouths,
Close your hands and make a fist.


22:06 - ♠T-ReXx: it's bain's amazing trap
22:06 - ♠Jetroid: Is it amazing?
22:06 - ♠T-ReXx: no
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Old 07-18-2014, 06:24 PM   #83   Add To Ignore List  
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Default Re: The Feature Request Thread

How about platinum or diamond medals after gold medals
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Old 07-18-2014, 06:39 PM   #84   Add To Ignore List  
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Default Re: The Feature Request Thread

There are medals for Survival already.
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Old 07-19-2014, 06:31 AM   #85   Add To Ignore List  
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Default Re: The Feature Request Thread

Quote:
Originally Posted by T-ReXx View Post
You guys should add medals on Survival maps.


...or am I that bad that I still didn't earn even bronze?
Yep, you are that bad
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Nimble Writer - now available on Steam, Itch.io.
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Old 07-19-2014, 08:34 AM   #86   Add To Ignore List  
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Default Re: The Feature Request Thread

Quote:
Originally Posted by Scratch View Post
Yep, you are that bad
D:
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I'm T-ReXx, otherwise known as Solid Snake.
I used to mod the classic Sams but now I just shitpost. If you need to contact me for whatever reason, please use one of the apps listed on my Steam account, rather than here.

The hand has five fingers, capable and powerful,
with the ability to destroy as well as create.
Open your eyes, open your mouths,
Close your hands and make a fist.


22:06 - ♠T-ReXx: it's bain's amazing trap
22:06 - ♠Jetroid: Is it amazing?
22:06 - ♠T-ReXx: no
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Old 07-20-2014, 05:32 PM   #87   Add To Ignore List  
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Default Re: The Feature Request Thread

Multiplayer variety. Like, playing as monsters.
Imagine, 2-team coop, one team are regular Sams, the other team spawns as monsters. Could be fun sneaing on other players as a kamikadze.
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Old 07-20-2014, 05:37 PM   #88   Add To Ignore List  
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Default Re: The Feature Request Thread

Kamikazes are the least sneaky enemy in Serious Sam.
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Old 07-20-2014, 08:24 PM   #89   Add To Ignore List  
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Default Re: The Feature Request Thread

Quote:
Originally Posted by Guzilli View Post
- Random Enemys (so that every time you got to fight other enemys. even TSE ones in TFE Maps)
How Exactly is that going work? So it would be balanced enough so that You won't get killed by Fiendian on Level 1?
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Old 07-21-2014, 02:06 AM   #90   Add To Ignore List  
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Default Re: The Feature Request Thread

Quote:
Originally Posted by Pan View Post
Kamikazes are the least sneaky enemy in Serious Sam.
Yes, normally. Except when you don't run you don't have to scream. Imagine hiding behind corner, waiting silently and BOOM.
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