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Serious Sam Classic Mods General mod discussion for Serious Sam 1 goes in this forum, also any tutorials/tutorial requests that have not been added to Serious Sam Wiki yet.

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Old 12-16-2012, 09:54 AM   #1   Add To Ignore List  
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Default Serious Sam Revolution

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Old 12-16-2012, 09:58 AM   #2   Add To Ignore List  
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Default Re: Serious Sam Revolution

Woohoo, i will finally be allowed to play \o/ (fckin 64 bits)
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Old 12-16-2012, 10:00 AM   #3   Add To Ignore List  
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Default Re: Serious Sam Revolution

Sounds interesting. However, sounds like what Angelo was/is doing, seeing his post in the Modernized SSC thread. And I thought just the editor didn't run on 64bit systems? Also,

Quote:
Originally Posted by Rakanishu View Post
8) 'Mods' system removed
Boo. :/
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Old 12-16-2012, 10:10 AM   #4   Add To Ignore List  
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Default Re: Serious Sam Revolution

Sounds good. They will have a lot of work with Netcode, Serious Engine etc.

Good luck.
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Old 12-16-2012, 10:55 AM   #5   Add To Ignore List  
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Default Re: Serious Sam Revolution

Quote:
Originally Posted by StroggToast View Post
Sounds interesting. However, sounds like what Angelo was/is doing, seeing his post in the Modernized SSC thread. And I thought just the editor didn't run on 64bit systems? Also,
Yes. I saw, but it's something else.
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Check STM 1.08B for SSSE by Troy and Zeo.
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Last edited by Rakanishu; 12-16-2012 at 11:21 AM.
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Old 12-16-2012, 10:56 AM   #6   Add To Ignore List  
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Default Re: Serious Sam Revolution

What the **** is a non-official mod? So basically it includes Warped but any other mod is like "nope"

Seems like a waste of time to me, since modding was what kept me interested in the game.
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Old 12-16-2012, 10:58 AM   #7   Add To Ignore List  
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Default Re: Serious Sam Revolution

This is actually confusing, because we also have Angelo's project that is like 100% Croteam supported official, so what is this?
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Old 12-16-2012, 11:22 AM   #8   Add To Ignore List  
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Default Re: Serious Sam Revolution

Originally posted there in french. Ask him if you want more infos.
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Check STM 1.08B for SSSE by Troy and Zeo.
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Old 12-16-2012, 12:49 PM   #9   Add To Ignore List  
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Default Re: Serious Sam Revolution

Ok, let me clear some things up...

Quote:
Originally Posted by Rakanishu View Post
3) A Netcode much improved, delting "tweaked" netsetting, so we'll have a cancelation of increased lags and an easement of speed of players who have a low ping in multiplayer.
Partly true.

Quote:
Originally Posted by Rakanishu View Post
6) Creation of a new official 'nameedit', also for servers! Servers will be colored.
Partly true, servernames will not be colorable anymore.

Quote:
Originally Posted by Rakanishu View Post
8) 'Mods' system removed; Warped mod will be included into the game. CTF round will be in sever list in the 'round' filter.
Partly true

Quote:
Originally Posted by Rakanishu View Post
Power up items will be droped when a player dies, somehow like Serious Sam HD: The Second Encounter.
False.

Quote:
Originally Posted by Rakanishu View Post
For the moment, Metaliman is responsible to make a Trailer not 'official' because he is not a professional and even less a developper.
Making an "unofficial trailer" is not a responsibility

Quote:
Originally Posted by Rakanishu View Post
Yes. I saw, but it's something else.
Nope.

Quote:
Originally Posted by Rakanishu View Post
8) 'Mods' system removed; Warped mod will be included into the game.
Note: This doesn't mean modding is completely impossible. You can still make custom maps and run those, you can still make custom playerskins and use those, no problem. (Basically, only the "mods" menu item has been removed at the moment, nothing else.. ) Modding in its general term as in modifying the game is still possible.

Quote:
Originally Posted by Pan View Post
What the **** is a non-official mod? So basically it includes Warped but any other mod is like "nope"
False, what Meta meant with "it includes warped" is that it includes a bunch of new gamemodes such as Team Deathmatch and Capture the Flag. *shakes fist at Meta for telling lies/part-truths*

Also, this is not just a mod, but more info later...
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Last edited by Scratch; 12-16-2012 at 02:57 PM.
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Old 12-16-2012, 02:38 PM   #10   Add To Ignore List  
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Default Re: Serious Sam Revolution

Oh then, Meta told that power ups will be dropped. Nevermind them.
Thanks Scratchy
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Procyon, alive... and still shining.
Check STM 1.08B for SSSE by Troy and Zeo.
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Old 12-17-2012, 07:42 AM   #11   Add To Ignore List  
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Default Re: Serious Sam Revolution

Si j'ai laché l'information c'etait pour en parler entre nous, c'était pas la peine de faire un gros spoil au grand public, c'est trop tôt, en plus de ce fait certaines de mes informations sont erronées ou inexactes...

Anyway, I think it's a good thing that this project gets shared there, because it has actually already been shared on another serious sam community (not the one quoted above), and I think everybody has the right to know, even if many informations are mistaken, inaccurate or simply no longer of actuality.
I really wish to this project to get very popular because Serious Sam is a game that really deserves it.
Serious Sam Classics stays the bests in our eyes that's why it's gonna be a true revolution!
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Old 01-10-2013, 01:33 PM   #12   Add To Ignore List  
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Default Re: Serious Sam Revolution

Quote:
Originally Posted by Rakanishu View Post
8) 'Mods' system removed;
Can be not do it??

Last edited by Serious_Nikc; 01-10-2013 at 01:35 PM.
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Old 01-10-2013, 04:57 PM   #13   Add To Ignore List  
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Default Re: Serious Sam Revolution

does it have a ghostbuster?
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Old 01-15-2013, 12:05 PM   #14   Add To Ignore List  
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Default Re: Serious Sam Revolution

Quote:
Originally Posted by thekazuya0.60 View Post
does it have a ghostbuster?
http://pigroll.com/img/hello_yes_this_is_dog.jpg



But instead of Dog there is Kazuya.
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Old 02-16-2013, 06:11 AM   #15   Add To Ignore List  
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Default Re: Serious Sam Revolution

Man "Removed Mods" sucks.
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