Seriously!

Go Back   Seriously! Forums > Serious Sam Series > Serious Sam 3

Serious Sam 3 Everything you want to know or say about Serious Sam 3!

Reply
 
Thread Tools Search this Thread Rate Thread Display Modes
Old 06-16-2016, 10:43 AM   #1   Add To Ignore List  
Kamikaze
 
Cactus's Avatar
 
Joined: Jun 2016
Location: Italy
 
Cactus is offline
Question Moving Objects [Serious editor 3.5]

I know, I know that I am spamming posts, just came back doing maps after 3-4 years and I do not remember a bunch of stuff. As i said I am doing a map, based on an adventure. So, in this chapter the main character is traveling the sea, but after 1 day of trying and researching a solution online i couldn't find how to move an object (like using markers, or maybe an animation), so I had to make think the player that we are traveling even if we are staying in 1 point (with the water moving in the opposing direction and with the particles so it seems like it is mooving on the water). Is there a way to move an object? Leaving map screen (useless?)
Attached Images
 
  Reply With Quote
Old 06-16-2016, 11:31 AM   #2   Add To Ignore List  
Developer Fairy
 
Solais's Avatar
 
Croteam Representative
Joined: Nov 2009
 
Solais is offline
Default Re: Moving Objects [Serious editor 3.5]

There's an entity called AnimatedMover. You need to parent the model you want to move to it, then in the animation editor, make an animation for the Mover. Then when calling that animation from a script, it should move the model.
__________________
Since Old Lost Age I Shine

My Serious Sam 3/HD Workshop


While I do work for Croteam, I'm first of all of this community, so my opinions are my own and do not represent Croteam's views.
Unless when I use this nice blue color I totally didn't steal from Blizzard.
  Reply With Quote
Old 06-16-2016, 11:56 AM   #3   Add To Ignore List  
Kamikaze
 
Cactus's Avatar
 
Joined: Jun 2016
Location: Italy
 
Cactus is offline
Smile Re: Moving Objects [Serious editor 3.5]

Quote:
Originally Posted by Solais View Post
There's an entity called AnimatedMover. You need to parent the model you want to move to it, then in the animation editor, make an animation for the Mover. Then when calling that animation from a script, it should move the model.
Thanks, I'll try that
  Reply With Quote
Reply

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Objects Flickering Novaoblivion Serious Sam 2 12 03-23-2007 11:51 AM
Moving Objects - dynamically RosinCore Serious Editor 7 05-31-2006 07:28 PM
Moving brush only moving when jumping... Metal Maniac Serious Editor 12 08-13-2002 04:23 PM


All times are GMT -4. The time now is 03:49 AM.