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Serious Sam 2 Workshop The official forum for Serious Sam 2 projects, be it maps, mods, or something else. |
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#1
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![]() So yes,i have made "Mental".For me Mental is a brain in a jar so i have made it:
![]() It is an early model and i don't think i will use it in my projects,but i will still continue working at it.
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#2
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![]() That's either something or it's going somewhere.
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[SIZE="1"]Since Old Lost Age I Shine My Serious Sam 3/HD Workshop While I do work for Croteam, I'm first of all of this community, so my opinions are my own and do not represent Croteam's views. |
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#3
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![]() Very nice! Great work on the texture. I guess I should share my Mental with a fellow Mental maker too. No jar here because can't find a way to implement the attacks
![]() ![]() Keep up the good work, can't wait to see a great fanmade Mental. Last edited by PikaCommando; 02-20-2015 at 09:20 AM. |
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#4
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![]() Your mental looks good,but i dont realy think that croteam could hide mental in bighead model,
I have the spider mastermind in sed 2 and i have riped his brain and used it to make this custom mental,so i had no problems with the textures and brain,making this cylinder mesh didnt take so much time. I think i will add some pipes,tentacles or turrets to the jar or mental,and i need to add some water
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#5
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![]() Quote:
There's already a completed brain jar model with pipes in TSE (as part of the Embryo secret in The Grand Cathedral) but I can't find a proper way to use that, and I don't really know how to add water into the jar either. I decided against turrets because they would look incredibly fake when firing off projectiles, plus they can't track players (because this is SS1). Last edited by PikaCommando; 02-20-2015 at 09:23 AM. |
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