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Old 09-05-2011, 01:53 PM   #61   Add To Ignore List  
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Default Re: Devostator's Showcase

Quote:
Originally Posted by SLAwww View Post
Simply repeating the same piece of architecture does not make it look beautiful, try varying that a bit and you'll be much more pleased with results. Also, you can't just pretend the player has a flashlight by adding a plain dark haze, there are better design tricks then that, remember what I said before about making inaccessible areas lit better than accessible ones.
It's not a haze!
It's only a light parented with the player using an special entity.
And video of this map:

http://www.youtube.com/watch?v=VNTXl9n474g
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Old 09-06-2011, 11:27 AM   #62   Add To Ignore List  
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Default Re: Devostator's Showcase

Quote:
Originally Posted by Devostator View Post
It's not a haze!
It's only a light parented with the player using an special entity.
And video of this map:

http://www.youtube.com/watch?v=VNTXl9n474g
I think the map is brilliant, also I subscribed you and added you as a friend in youtube! (FO2NFSPS)
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Old 09-06-2011, 12:43 PM   #63   Add To Ignore List  
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Default Re: Devostator's Showcase

Ah, the PlayerParenter again, well of course. It proves to be useful sometimes, yet with a light parented to a player, it's more like a lighter or burning match he's holding, but then you'd want to add some flickering animation to it so that the light actually looks like the one from a match. The map looks promising, but somehow empty. How about adding some decay to the architecture?
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Old 09-16-2011, 05:32 PM   #64   Add To Ignore List  
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Quote:
Originally Posted by SLAwww View Post
Ah, the PlayerParenter again, well of course. It proves to be useful sometimes, yet with a light parented to a player, it's more like a lighter or burning match he's holding, but then you'd want to add some flickering animation to it so that the light actually looks like the one from a match. The map looks promising, but somehow empty. How about adding some decay to the architecture?
Planning to do that!
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Old 10-09-2011, 08:25 AM   #65   Add To Ignore List  
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I've made a cool weapon today!
It's called "HAAX!".
It works in the same way like the gmod one.
Screen:
http://img714.imageshack.us/img714/1980/haax2.th.jpg
http://img209.imageshack.us/img209/4271/haax1.th.jpg

Link: http://www.mediafire.com/?aa5finy9z8oz0jf

It's time to HAAX!!!
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Old 11-13-2011, 03:20 PM   #66   Add To Ignore List  
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(Update v1.1)
It was really hard but it was worth it.
My new weapon! A spas-12 for SS2!
Installation: Place the data in the .zip into your Serious Sam 2 folder.
"C:\Program files\Serious Sam 2"

Link: http://www.mediafire.com/?qrmmqnm112rxbhg

Screens:
http://img33.imageshack.us/img33/6281/spas1201.th.jpg
http://img528.imageshack.us/img528/9154/spas1202.th.jpg

Video:
YouTube Video: Serious Sam 2 Spas-12! :D


Have fun!

Last edited by Devostator; 11-26-2011 at 04:01 AM.
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Old 11-14-2011, 12:48 PM   #67   Add To Ignore List  
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I updated the spas-12 to v1.1!
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Old 11-14-2011, 12:50 PM   #68   Add To Ignore List  
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Default Re: Devostator's Showcase

That shotgun sure looks more fun than the original
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Old 11-14-2011, 12:54 PM   #69   Add To Ignore List  
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Default Re: Devostator's Showcase

It's way better than the normal one
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Old 11-14-2011, 01:10 PM   #70   Add To Ignore List  
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Default Re: Devostator's Showcase

The sound is a bit high on the treble, do a bit of bass-boosting and leveling on the firing sound. You can use Audacity 1.3 for this.

Or you can try this sound.
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Old 11-14-2011, 01:20 PM   #71   Add To Ignore List  
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Quote:
Originally Posted by Valerie Valens View Post
The sound is a bit high on the treble, do a bit of bass-boosting and leveling on the firing sound. You can use Audacity 1.3 for this.

Or you can try this sound.
This one sounds like a silenced one.
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Old 11-21-2011, 02:03 PM   #72   Add To Ignore List  
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Default Re: Devostator's Showcase

Serious Sam II Caramelldansen!!!
YouTube Video: Serious Sam II Caramelldansen

Edit: Posted the better version

Last edited by Devostator; 01-22-2012 at 07:24 AM.
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Old 11-27-2011, 06:04 PM   #73   Add To Ignore List  
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Default Re: Devostator's Showcase

Please don't make Mental see this.
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Old 11-27-2011, 07:49 PM   #74   Add To Ignore List  
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Default Re: Devostator's Showcase

http://bestanimephotos.com/wp-content/uploads/2011/04/Scaredy_Cat_Mr__Satan_by_danielwillardson.jpg


Anyway, nice work with the SPAS.
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Old 11-27-2011, 09:05 PM   #75   Add To Ignore List  
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Default Re: Devostator's Showcase

Excellent =)
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- Arachnophobia (SS2)
- Survival map pack (SSHD)
- The Great Adventure: Part 7 (SSSE or SSR)
- The Great Adventure 2 (SS2)
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Old 12-05-2011, 11:41 AM   #76   Add To Ignore List  
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Path to Borealis HD in progress.
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Old 12-09-2011, 05:02 PM   #77   Add To Ignore List  
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First screenshot of Path to Borealis HD:
http://img716.imageshack.us/img716/3190/pathtoborealishd01.jpg
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Old 12-09-2011, 05:54 PM   #78   Add To Ignore List  
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I would be more impressed if Sam was holding a crowbar
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Old 12-09-2011, 05:56 PM   #79   Add To Ignore List  
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Default Re: Devostator's Showcase

Cool!
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Old 12-09-2011, 05:56 PM   #80   Add To Ignore List  
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Quote:
Originally Posted by AntonioR View Post
I would be more impressed if Sam was holding a crowbar
Someone must do this!
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Old 12-09-2011, 06:03 PM   #81   Add To Ignore List  
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Default Re: Devostator's Showcase

I take the crowbar bid! Did it for the classics once, time to HDify it

Also cool level idea, but you really need to work on the ship heh
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Last edited by Mischievous; 12-09-2011 at 06:07 PM.
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Old 12-09-2011, 06:18 PM   #82   Add To Ignore List  
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Default Re: Devostator's Showcase

Terrain looks amazing.
I would try and give the boat a better texturing job, though. It's kinda... odd having the stain bump texture rather than a metal hull.

Looks promising, though. Nice work.
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Old 12-10-2011, 01:27 PM   #83   Add To Ignore List  
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Quote:
Originally Posted by Brute View Post
Terrain looks amazing.
I would try and give the boat a better texturing job, though. It's kinda... odd having the stain bump texture rather than a metal hull.

Looks promising, though. Nice work.
Better?
http://img266.imageshack.us/img266/7149/pathtoborealishd02.jpg
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Old 12-10-2011, 02:39 PM   #84   Add To Ignore List  
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Default Re: Devostator's Showcase

Slightly. But getting there Now work on the trim and hull shape detail, may be add some hand railings, drain vents, anchor mechanism, and you'll be set. Also work on the antennae detail too.
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Mass Effect 3, It's kind of as if you had to pay extra to see Golum in the LOTR series.
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Old 12-10-2011, 03:56 PM   #85   Add To Ignore List  
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Hangar already finished!
http://img191.imageshack.us/img191/9152/pathtoborealishd03.jpg


Quote:
Originally Posted by Mischievous View Post
Slightly. But getting there Now work on the trim and hull shape detail, may be add some hand railings, drain vents, anchor mechanism, and you'll be set. Also work on the antennae detail too.
In progress!

Last edited by Devostator; 12-10-2011 at 04:03 PM.
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Old 12-12-2011, 06:24 AM   #86   Add To Ignore List  
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Default Re: Devostator's Showcase

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Yes. Looks awesome, bro.
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Old 01-03-2012, 11:54 AM   #87   Add To Ignore List  
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Default Re: Devostator's Showcase

A new screen of Path To Borealis HD:
https://photos-1.dropbox.com/i/o/JekID-Xl7iuOfFuBz4nmkOyN2hSdI2zNMqquznrUhSc/55517156/1325692800/595f6c6/SamHD_TSE_SeriousEditor%202012-01-03%2015-07-30-54.jpg

Last edited by Devostator; 01-05-2012 at 11:34 AM.
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Old 01-04-2012, 09:14 AM   #88   Add To Ignore List  
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New screens:
http://img404.imageshack.us/img404/8159/samhdtseseriouseditor20.jpg
http://img851.imageshack.us/img851/8159/samhdtseseriouseditor20.jpg
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Old 01-04-2012, 10:20 AM   #89   Add To Ignore List  
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Default Re: Devostator's Showcase

Hmm, the text on the ship looks too new, for something that's been abandoned, add some scratches and whatnot to it
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Mass Effect 3, It's kind of as if you had to pay extra to see Golum in the LOTR series.
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Old 01-04-2012, 10:33 AM   #90   Add To Ignore List  
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Quote:
Originally Posted by Mischievous View Post
Hmm, the text on the ship looks too new, for something that's been abandoned, add some scratches and whatnot to it
I know
I added already some scratches.

PS: Can I use your container models?
The're looking great!
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