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Serious Sam 4 The place to talk about Croteam's next title: Serious Sam 4! What do you know? What do you hope to see in the next Sam game?

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Old 08-19-2016, 06:33 PM   #1621   Add To Ignore List  
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Default Re: Serious Sam 4 ideas ?

Nope. There was stamina in SS3 beta, but after testing, it was decided that it's much better if Sam can sprint indefinitely. It was also more "old-school-ish".

Also, as I said before, having one more option against kamikazes is only good. Data shows that most new players have the most problem when it comes to dealing with kamikazes, so having one more option to counter them actually makes it less likely that a new player ragequits the game.
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Old 08-19-2016, 07:36 PM   #1622   Add To Ignore List  
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Default Re: Serious Sam 4 ideas ?

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Originally Posted by Solais View Post
Actually, I think even in older games, there were always only two or three different types of enemies attacking (or a single type, like in TFE). However, there were more variations of enemies and more types of enemies in those games. One problem in SS3 was, imo, that it removed enemy types and variations, while the new types were too situational to be used right in many battles.
And that is true, usually, there were variations of certain monsters thrown in to change your battle plan. What I'm primarily referring to in the case of SS3, is the overabundance of Rocketeers (I'm looking at you, The Dark Bride). Mix in a few Kleer Skeletons, Kamikazes, or Minor Biomechs, and suddenly, you have more thinking and prioritization to do.

I'd say the one level that had some memorable sequences which felt the most Sam-like would be The Silent Riddler, specifically, the Sphinx arena, and the final arena outside of the Great Pyramid.

You're spot-on regarding most of the newer enemy classes. Cave-Demons, Witch-Brides, Helicopters, Khnums. They weren't often thrown into battles where there were other considerable threats to hold at bay (save for the Power of the Underworld and the Guardian of Time in the case of Khnums). And this is understandable, since you're not able to simply target them and gun them down with any available weapons.

*Cave-Demons are almost always isolated in a section with a bunch of pillars.
*Witch-Brides are not often thrown into the field with a large amount of surrounding monsters.
*Helicopters are scary.
*Khnums are sprinting coaches.

As for the remaining mooks, I can easily see Cloned Soldiers acting in a role similar to Classic DOOM's zombies, being some of the weaker classes in terms of damage output and health, but taking lower precedence over stronger enemies.

Spiders are just underutilized in terms of what they can really do. They can be used as both strategic snipers on various pieces of architecture, or as zerg rush cannon fodder (SS3 was much more fond of the latter). Throw them into a fight with some larger enemies, and that gives the player more of a rush.

On a semi-related note, some of the classic monsters just possess poor manner of attacks in Sam 3. Rocketeers are painfully sluggish, Harpies are more passive-aggressive and have melee attacks which not only require an open amount of space to perform, but are additionally too simple to evade.
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Old 08-20-2016, 03:55 AM   #1623   Add To Ignore List  
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Default Re: Serious Sam 4 ideas ?

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Nope. There was stamina in SS3 beta, but after testing, it was decided that it's much better if Sam can sprint indefinitely. It was also more "old-school-ish".
Maybe we can stop calling it sprinting perhaps Maybe we can just call it running as for the normal running when not sprinting, we can call that walking Sam will be a pretty badass superhero for being able to walk faster than most people can run
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Old 08-20-2016, 07:16 AM   #1624   Add To Ignore List  
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Default Re: Serious Sam 4 ideas ?

More like walking, jogging and running.
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Old 08-20-2016, 11:24 AM   #1625   Add To Ignore List  
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Default Re: Serious Sam 4 ideas ?

We need wanking.
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Old 08-20-2016, 11:56 AM   #1626   Add To Ignore List  
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Default Re: Serious Sam 4 ideas ?

Only you do.
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Old 08-20-2016, 12:58 PM   #1627   Add To Ignore List  
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Default Re: Serious Sam 4 ideas ?

Crouching, Walking, Jogging, Running, Sprinting, Tripping over, Falling off the ledge, perhaps dying.

Last edited by Buzzy; 08-20-2016 at 01:23 PM.
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Old 08-20-2016, 02:46 PM   #1628   Add To Ignore List  
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Default Re: Serious Sam 4 ideas ?

How about belly dancing as a way of taunting enemies?
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Old 08-20-2016, 07:03 PM   #1629   Add To Ignore List  
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Default Re: Serious Sam 4 ideas ?

Like if they haven't spotted you yet, and you do it behind their backs and you dance and whistle. Then you gotta see the enemies reaction to that. Aggressive mode x 2.
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Old 08-21-2016, 05:19 PM   #1630   Add To Ignore List  
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Default Re: Serious Sam 4 ideas ?

SBC Cannon: Friendship is Technomagic.

(I wonder what SBC really means in Serious Sam.)
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Old 08-21-2016, 05:26 PM   #1631   Add To Ignore List  
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Default Re: Serious Sam 4 ideas ?

Serious Block Cocker
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Old 08-21-2016, 05:31 PM   #1632   Add To Ignore List  
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Default Re: Serious Sam 4 ideas ?

Seriously Big Cannon, actually.
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Old 08-21-2016, 05:43 PM   #1633   Add To Ignore List  
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Default Re: Serious Sam 4 ideas ?

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Seriously Big Cannon, actually.
♪My giant cannon, my giant cannon...♪

I'll stop now.
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Old 08-21-2016, 06:01 PM   #1634   Add To Ignore List  
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Seriously Big Cannon, actually.
Seriously Big Cannon Cannon? RIP in peace, English.
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Old 08-21-2016, 06:20 PM   #1635   Add To Ignore List  
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Default Re: Serious Sam 4 ideas ?

After CD disc, why not.
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Old 08-21-2016, 07:04 PM   #1636   Add To Ignore List  
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Default Re: Serious Sam 4 ideas ?

Well in the Unreal series the GESBioRifle was apparantly named Green Exploding Shit and ASMD (And Suck My Dick..) No i'm probably not surprised if SBC stood for something hillarious, funny or plain crazy

As for the SBC cannon, I was thinking Seriously Big C..... Cannon
I was thinking Seriously Big Cow Cannon, Seriously Big Crap Cannon, Seriously Big Cat Cannon (nah), Seriously Big Carbon Catalytic Cannon, Seriously Big Catastrophic Cannon or maybe Seriously Big Chemical Cannon I dunno

Last edited by Buzzy; 08-21-2016 at 07:09 PM.
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Old 08-21-2016, 07:08 PM   #1637   Add To Ignore List  
 
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Suck big cocks?
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Old 08-21-2016, 08:59 PM   #1638   Add To Ignore List  
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Seriously Brutal Carnage Cannon
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Old 08-22-2016, 03:46 PM   #1639   Add To Ignore List  
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Default Re: Serious Sam 4 ideas ?

Seriously Serious Ultra Brutal Carnage Party Cannon
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Old 08-22-2016, 04:11 PM   #1640   Add To Ignore List  
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Default Re: Serious Sam 4 ideas ?

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Seriously Serious Ultra Brutal Carnage Party Cannon
You must've seen my Friendship is Technomagic comment, I see.
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Old 08-23-2016, 10:22 AM   #1641   Add To Ignore List  
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Default Re: Serious Sam 4 ideas ?

Now thats something that totally changes the definition of a Cannon
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Old 08-25-2016, 09:43 PM   #1642   Add To Ignore List  
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Default Re: Serious Sam 4 ideas ?

How about the Arachnoid Matriarch? It's beyond epic.
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Old 08-25-2016, 11:23 PM   #1643   Add To Ignore List  
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Default Re: Serious Sam 4 ideas ?

I'm curious... This is stupid but I have to do it:

SSTFE: Have sewers level
SSTSE: Not
SS2: Have sewers level
SS3: Not
SS4: ???????
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Quote:
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I'll date you bro. You're gonna have to put on a wig and stuff some balloons under your shirt, and you're gonna have to pay for dinner as well. Also no touching. Don't even make eye contact. I'll pick you up around 7.
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Old 08-25-2016, 11:59 PM   #1644   Add To Ignore List  
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Default Re: Serious Sam 4 ideas ?

Maybe we can tour the Parisian sewer which I've done irl.
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Old 08-26-2016, 12:14 AM   #1645   Add To Ignore List  
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Default Re: Serious Sam 4 ideas ?

please dont.
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Old 08-26-2016, 01:21 AM   #1646   Add To Ignore List  
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Default Re: Serious Sam 4 ideas ?

I already did.
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Old 08-26-2016, 04:16 AM   #1647   Add To Ignore List  
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Default Re: Serious Sam 4 ideas ?

As far as catacombs will be lighted up enough without the need of shitty flashlight and navigation marks, I'm all in for the sewers comeback in some form.
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Old 08-26-2016, 06:18 AM   #1648   Add To Ignore List  
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Default Re: Serious Sam 4 ideas ?

Well, Cairo's museum wasn't bad with it's navigation marks. I liked it.
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Old 08-26-2016, 07:33 AM   #1649   Add To Ignore List  
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Yeah that level was great, and I liked the music as well. The theme of the level was also good. The only thing that was a little off was the flashlight but it was ok.
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Old 08-26-2016, 04:24 PM   #1650   Add To Ignore List  
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Default Re: Serious Sam 4 ideas ?

AIN'T NO GAMES WITHOUT SEWER LEVELS.

Paris Sewers, please.
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