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Old 08-30-2014, 01:00 PM   #121   Add To Ignore List  
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Default Re: Emperor Danny serious sam 2 showcase

I decided to show you pictures of my not finished campaign,which i started 4 months ago.Its called "Water Canyons",and i dont think i will finish it :
Oasis level - Finished:
http://i.imgur.com/wxjiS60.jpg
Narrow Canyons - Finished:
http://i.imgur.com/BEzQnnD.jpg
And
http://i.imgur.com/E38xi3P.jpg
Kotulu City - Finished:
http://i.imgur.com/sh5Nz05.jpg
And
http://i.imgur.com/kcdT7uS.jpg
Village - Finished:
http://i.imgur.com/pA6xdqT.jpg
Green Valley - Finished:
http://i.imgur.com/VznZlgD.jpg
Lava Temple - In 75 % Finished:
http://i.imgur.com/xFrAjtH.jpg
Crater Of Erebus - 5 % Finished:
None
Kongo Bridge - 3 % Finished:
None
And something interesting:
You can see some Times on each picture on my showcase where are new things a castle like here:
http://i.imgur.com/MoAPoOk.jpg
This is too a map of Water Canyons campaign,this map is named Mental's Castle,the last map of my campaign.This map i'm using as a test ground.
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Old 08-30-2014, 08:06 PM   #122   Add To Ignore List  
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Default Re: Emperor Danny serious sam 2 showcase

I'm interested Keep up the good work!! Can't wait to play it.
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Old 09-05-2014, 03:15 PM   #123   Add To Ignore List  
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Default Re: Emperor Danny serious sam 2 showcase

So i'm working at a second mod to Ss 2 called "Serious Sam The Nazis Revenge".It's very associated with history of World War II.I love History,so i decided to make this mod.
Here is the first changed enemy,the Wehrmacht Orc Soldier,or you can name him Nazi Soldier:
http://i.imgur.com/UIPKCAj.jpg
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Old 09-05-2014, 10:29 PM   #124   Add To Ignore List  
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Default Re: Emperor Danny serious sam 2 showcase

I like wwII and nazis in games, so I am happy for this mod good luck with it!
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Old 09-07-2014, 06:04 AM   #125   Add To Ignore List  
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Default Re: Emperor Danny serious sam 2 showcase

Here is a short demo presenting the Advanced Giant Junkyard,put the 2 files into the serious sam 2 demos folder:
http://www.mediafire.com/download/jq...ced_Demo_1.rar
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Old 09-11-2014, 01:34 PM   #126   Add To Ignore List  
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Default Re: Emperor Danny serious sam 2 showcase

So,the number of points on the last level in serious sam 2 advanced with out picking up the serious score:
http://i.imgur.com/QDKZRel.jpg
And i will sa that this level is impossible to finish on singleplayer ,only on multiplayer.
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Old 09-11-2014, 03:04 PM   #127   Add To Ignore List  
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Default Re: Emperor Danny serious sam 2 showcase

Why you make a level which is impossible to finish in SP?

This is a BAD DESIGN IDEA!
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Old 09-12-2014, 03:43 PM   #128   Add To Ignore List  
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Default Re: Emperor Danny serious sam 2 showcase

NOTHING IS IMPOSSIBLE WHEN YOU HAVE A CANNON!
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Old 09-14-2014, 04:19 AM   #129   Add To Ignore List  
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Default Re: Emperor Danny serious sam 2 showcase

This level is impossible for now because i placed here many big enemies which i could not place on previous levels.One big enemy must be here,it can't be on other levels.
Anyway,i maked some new enemies:
http://i.imgur.com/q6STEDo.jpg
-Zorg Pilot
-Scorp Destroyer
-Robot Floater Rocketer
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Old 09-14-2014, 04:43 AM   #130   Add To Ignore List  
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Default Re: Emperor Danny serious sam 2 showcase

Oooo very nice. I like BIG scorpion and the zorg That scorpion seems tough.
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Old 09-14-2014, 08:38 AM   #131   Add To Ignore List  
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Default Re: Emperor Danny serious sam 2 showcase

What does "maked" mean?
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Old 09-14-2014, 10:05 AM   #132   Add To Ignore List  
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Default Re: Emperor Danny serious sam 2 showcase

Made,not maked.
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Old 09-17-2014, 01:10 PM   #133   Add To Ignore List  
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Default Re: Emperor Danny serious sam 2 showcase

I'm remaking some Solais's enemies in Sed 2,and i remaked now the mine drone:
http://i.imgur.com/AgNQXlu.jpg
Thanks to Solais for the idea and the mesh file.
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Old 09-17-2014, 02:14 PM   #134   Add To Ignore List  
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Default Re: Emperor Danny serious sam 2 showcase

Nice!
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Old 09-17-2014, 07:21 PM   #135   Add To Ignore List  
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Default Re: Emperor Danny serious sam 2 showcase

Thats really good nice idea !!
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Old 10-17-2014, 12:17 PM   #136   Add To Ignore List  
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Default Re: Emperor Danny serious sam 2 showcase

I'm back to work,and for my "Toxic Mountains" campaign i have made a new special type of an elemental:
The Toxic Elemental:
http://i.imgur.com/OllzFoF.jpg
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Try not to become a man of success but a man of value.
My Doom And Quake stuff in Serious Sam
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Old 10-17-2014, 02:56 PM   #137   Add To Ignore List  
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Default Re: Emperor Danny serious sam 2 showcase

Add for him a purple colour.
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Old 10-17-2014, 03:14 PM   #138   Add To Ignore List  
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Default Re: Emperor Danny serious sam 2 showcase

Nice golem!
What do you think about toxic orcs?
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Old 10-17-2014, 09:07 PM   #139   Add To Ignore List  
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Default Re: Emperor Danny serious sam 2 showcase

The gloem looks nice and the colour and all!!

Quote:
Originally Posted by Mkbewe View Post
Add for him a purple colour.
Yeah I agree. Add purple too I like the colour!!
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Old 11-23-2014, 04:53 PM   #140   Add To Ignore List  
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Default Re: Emperor Danny serious sam 2 showcase

If you see i have a break with editor. I will continue working at the 18 of december.
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My Doom And Quake stuff in Serious Sam
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Old 12-23-2014, 04:26 PM   #141   Add To Ignore List  
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Default Re: Emperor Danny serious sam 2 showcase

I'm back to work and i remaked another doom 3 enemy:
The Revenant:
http://i.imgur.com/J8LBwaJ.jpg
He will appear in Toxic Mountains campaign.
Soon i will finish more new enemies
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Old 12-23-2014, 06:54 PM   #142   Add To Ignore List  
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Default Re: Emperor Danny serious sam 2 showcase

Ah nice work there! It's been a long time though
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Old 01-03-2015, 02:11 PM   #143   Add To Ignore List  
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Default Re: Emperor Danny serious sam 2 showcase

Doomy pack !
I remaked some doom 3 enemies and soon more:
http://i.imgur.com/jPXp9Q8.jpg
Here are:
-lost soul
-commando cgun
-revenant
-mancubus
-trite
-cyberdemon
-cacodemon
Every model uses the original doom 3 sounds,skeleton and animations (some are a bit different)
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Old 01-03-2015, 06:51 PM   #144   Add To Ignore List  
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Default Re: Emperor Danny serious sam 2 showcase

Wow a full blown doom enemy mod ! sounds and looks cool! Is there also upcoming modifications (e.g. imp, zombieman, pinky)? But this looks stunning so far
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Old 01-12-2015, 02:13 PM   #145   Add To Ignore List  
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Default Re: Emperor Danny serious sam 2 showcase

Now something very interesting-quake 4 stroggs are going to fight for mental.
I remade the anti-air spider Harvester.You will see him in EVERY map or mod i will make.It is my fauvorite enemy:
http://i.imgur.com/5ehucNh.jpg
And like the original Quake Harvester he will shoot rockets and he will shoot with his small arm blasters.
Shoon More Doom 3 demons and Quake 4 stroggs will join mental !
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Originally Posted by Albert Einstein
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My Doom And Quake stuff in Serious Sam
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Old 01-12-2015, 03:25 PM   #146   Add To Ignore List  
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Default Re: Emperor Danny serious sam 2 showcase

Awesome I love those
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Old 01-12-2015, 06:59 PM   #147   Add To Ignore List  
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Default Re: Emperor Danny serious sam 2 showcase

That's awesome!! Looks Pretty cool
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Old 01-17-2015, 02:49 PM   #148   Add To Ignore List  
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Default Re: Emperor Danny serious sam 2 showcase

https://www.youtube.com/watch?v=c4iLAPKKz2c
It is a video presenting Ss 2 advanced progress
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Originally Posted by Albert Einstein
Try not to become a man of success but a man of value.
My Doom And Quake stuff in Serious Sam
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Old 01-17-2015, 04:30 PM   #149   Add To Ignore List  
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Default Re: Emperor Danny serious sam 2 showcase

Definitely looks like a really well done mod!

However, there are two problems with the video itself:

1. You kill off the enemies from far, without the watcher even knowing what you are shooting, so it doesn't work as a good showcase of the enemies.

2. The only enemy that's really visible is the lava golem, however they use Kukulkán's death animation, that doesn't fit them. What you need to use is the "Born" animation set to reverse.
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Old 01-17-2015, 07:07 PM   #150   Add To Ignore List  
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Default Re: Emperor Danny serious sam 2 showcase

Thanks solais.
Lava elementals are using this death animation because after the original Born animation you will see what he has inside,im still working on some enemies making them better,i think i will fix the born animation in sed 2.
Enemies like revenants are placed far on some levels,if you played doom you should know that they have homing rockets,this ability makes revenants good snipers when a lot of enemies is running at you.
And here is another video of SS 2 Advanced progress:
https://www.youtube.com/watch?v=KgJ8WrGIoys
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