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Old 08-22-2016, 05:09 AM   #91   Add To Ignore List  
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Default Re: 2016: Treasure World - the mapping competition

Quote:
Originally Posted by Discy View Post
Serious Sam classic has no Steam integration. Go to your steamapps\common\serious sam classic the second encounter\bin folder, run SeriousEditor.exe.

Problem solved.
except it does, for some odd reason.
The steam overlay appears in all 4 windows, and this only happens with TSE and not Rev's editor for some reason.
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Old 08-22-2016, 05:38 AM   #92   Add To Ignore List  
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Default Re: 2016: Treasure World - the mapping competition

That's because it was fixed for Rev even before release.
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Old 08-22-2016, 05:46 AM   #93   Add To Ignore List  
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Default Re: 2016: Treasure World - the mapping competition

I normally just run Second encounter (original / classic) outside the steam it's too much trouble sometimes. The only non-steam game I am running via steam is Overwatch but I just added that to test it out even though i can just launch it straight up
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Old 08-22-2016, 12:33 PM   #94   Add To Ignore List  
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Default Re: 2016: Treasure World - the mapping competition

Quote:
Originally Posted by Solais View Post
That's because it was fixed for Rev even before release.
well I'm not putting up with it.
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Old 10-01-2016, 04:06 AM   #95   Add To Ignore List  
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Default Re: 2016: Treasure World - the mapping competition

Today is the deadline for finishing your maps for competition.
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Old 10-01-2016, 04:09 AM   #96   Add To Ignore List  
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Default Re: 2016: Treasure World - the mapping competition

I donno what to tell ArKy, so I guess I'll just this:

Go ahead and give me that d*mn medal of shame because I am DONE making maps for classic, I simply cannot stand the TSE's editor on steam >
That, and I honestly didn't know where to go with this theme. So I stepped out.
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Old 10-01-2016, 07:30 AM   #97   Add To Ignore List  
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Default Re: 2016: Treasure World - the mapping competition

Quote:
Originally Posted by Captain_Russia View Post
I donno what to tell ArKy, so I guess I'll just this:

Go ahead and give me that d*mn medal of shame because I am DONE making maps for classic, I simply cannot stand the TSE's editor on steam >
That, and I honestly didn't know where to go with this theme. So I stepped out.
You and me both, pal.
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Old 10-01-2016, 02:21 PM   #98   Add To Ignore List  
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Default Re: 2016: Treasure World - the mapping competition

Maybe next time we should do teams of two with one being the coach/advisor.
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Old 10-01-2016, 05:25 PM   #99   Add To Ignore List  
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Default Re: 2016: Treasure World - the mapping competition

i had strange problems with uploading the files to an host.
so i sended it to Zey64 and he uploaded it to MEGA, hope the delay is ok...
https://cdn.discordapp.com/attachments/229318210111930369/231891302843678720/unknown.png

EDIT:
Have i to wait for a Answer or can i post my Map here right now?

Last edited by DMI-1407; 10-01-2016 at 11:13 PM.
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Old 10-01-2016, 05:43 PM   #100   Add To Ignore List  
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Default Re: 2016: Treasure World - the mapping competition

No, you wait till after it's judged.

Atleast that's how it works with our contests, you better just wait anyway to be sure.
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Old 10-01-2016, 11:16 PM   #101   Add To Ignore List  
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Default Re: 2016: Treasure World - the mapping competition

ok
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Old 10-06-2016, 03:04 PM   #102   Add To Ignore List  
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Default Re: 2016: Treasure World - the mapping competition

Like I said, I lost interest in working on the map, I didn't know where I was gonna go with it and with all the damn drama I've had lately I decided to quit the project.
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Old 10-06-2016, 06:12 PM   #103   Add To Ignore List  
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Default Re: 2016: Treasure World - the mapping competition

A project can be a nice way to ignore drama. A solid focus point can make things seem distant while at the same time you're being productive.

Keep the files you'll probably want to go back later.
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Old 10-06-2016, 06:27 PM   #104   Add To Ignore List  
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Default Re: 2016: Treasure World - the mapping competition

I do plan to keep the files, I'm hoping after I get my Win7 computer next year+, I can work with the orginial editors and not the ones attached to steam.

Either that, or I port and finish what I got to Rev.
I DO NOT ever delete my own work.

As for being productive helps take away stress, yes, when I'm in the zone I feel I can do almost anything and unstoppable; I often stay in the zone for hours if not all day.
This is something that Steam-Classic's Editor wasn't allowing me to do, with the steam overlay appearing in the windows it was making me cray-cray.
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Old 10-12-2016, 06:59 AM   #105   Add To Ignore List  
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Default Re: 2016: Treasure World - the mapping competition

Are the maps still being judged? Or were not updated?
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Old 10-21-2016, 05:06 PM   #106   Add To Ignore List  
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Default Re: 2016: Treasure World - the mapping competition

It looks like quite a few people aren't done yet, and they are waiting on them. I only hope they are not waiting on us (S! members)

EDIT: Also, thanks for leaving us hanging, I had to go translate your forum page to find this out!
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Last edited by Captain_Russia; 10-22-2016 at 12:00 PM.
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Old 10-23-2016, 04:11 AM   #107   Add To Ignore List  
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Default Re: 2016: Treasure World - the mapping competition

I wonder why no map was released here, and was instead sent privately.
I could use some sam entertainment now.
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Old 10-23-2016, 03:06 PM   #108   Add To Ignore List  
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Default Re: 2016: Treasure World - the mapping competition

Well no they're talking off topic while I guess they wait...

That's not what is upsetting me, it's that I have to use a damn translator to find out what is going on. Would be nice if we got some updates over here.

Quote:
Originally Posted by Fungus View Post
I wonder why no map was released here
Are the maps done?

And second, that's easy, it's because every S! member who entered failed to deliver.
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Old 10-23-2016, 03:28 PM   #109   Add To Ignore List  
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Default Re: 2016: Treasure World - the mapping competition

I said from the beginning that I probably wouldn't finish. Unlike you youngins I work for a living.
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Old 10-23-2016, 04:36 PM   #110   Add To Ignore List  
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Default Re: 2016: Treasure World - the mapping competition

Um Louva, the deadline has passed about 3 weeks ago.

also PikaCommando and I both didn't finish either.
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Old 10-24-2016, 07:44 AM   #111   Add To Ignore List  
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Default Re: 2016: Treasure World - the mapping competition



I grew up in the army. I know how that goes.
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Old 10-24-2016, 11:55 AM   #112   Add To Ignore List  
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Default Re: 2016: Treasure World - the mapping competition

You would know my family heritage too, even though it ends with me.
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Old 10-25-2016, 11:22 AM   #113   Add To Ignore List  
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Default Re: 2016: Treasure World - the mapping competition

The contest is over.

Louva-Deus, can you send me the prizes so I'd hand them to our contestants, please?

Here are the results:

1. Kadath
2. Redfield
3. CAHEK
4. STPROD
5. Muuso
6. Jackallos
7. DMI-1407 & SeijukuZey64

!!! DMI-1407, since you scored the last in our competition (you can read the reviews here, using an online-translator), you'll also recieve the last prize, and I'll personally give it to you when the right time comes. !!!


Downloads (just click on picture):

http://www.serioussite.ru/IMG/Comp2016/2016_Ar2RdevilPiNKy.png
DICE: The Treasure Island (rus, language is not important)
Map by Ar2R-devil-PiNKy

http://www.serioussite.ru/IMG/Comp2016/2016_CAHEK.png
O2 (rus)
Map by CAHEK

http://www.serioussite.ru/IMG/Comp2016/2016_DMI-1407.png
Tomb Project (eng)
Map by DMI-1407 & SeijukuZey64

http://www.serioussite.ru/IMG/Comp2016/2016_Jackallos.png
Treasure World (rus, language is not important)
Map by Jackallos

http://www.serioussite.ru/IMG/Comp2016/2016_Kadath.png
Thunder Treasures (eng)
Map by Kadath

http://www.serioussite.ru/IMG/Comp2016/2016_Thanadrax.png
One Point Challenge (eng)
Map by Thanadrax

http://www.serioussite.ru/IMG/Comp2016/2016_Redfield.png
Venus' Treasure (rus)
Map by Redfield

http://www.serioussite.ru/IMG/Comp2016/2016_ST27.png
In search of a Sirian artifact (rus, language is not important)
Map by STPROD (ST27)


Well, that's all. Thank you for your attention!

Last edited by Ar2R-devil-PiNKy; 10-25-2016 at 11:24 AM.
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Old 10-25-2016, 11:25 AM   #114   Add To Ignore List  
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Default Re: 2016: Treasure World - the mapping competition

The mansion level looks the best imo.
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Old 10-25-2016, 01:41 PM   #115   Add To Ignore List  
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Default Re: 2016: Treasure World - the mapping competition

Muuso's level appears to be missing, or is it Thana's?

EDIT: Nevermind it's Thana's Seriousite name.

An SS1 map by Thana, this should be interesting
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Last edited by Captain_Russia; 10-25-2016 at 01:48 PM.
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Old 10-25-2016, 03:49 PM   #116   Add To Ignore List  
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Default Re: 2016: Treasure World - the mapping competition

DMI-1407's and Zey64's Map "Tomb Project" looks like Croft Manor from Tomb Raider 3, in and out.

http://www.gamezone.de/screenshots/original/2013/08/tomb_raider_3-pc-games.jpg
http://tombraiders.net/stella/images/blog/tr2-iOS/tr2-croft-manor-rivendell.jpg

and the Winston-Butler Player DD nice work

in my young years love the game series Tomb Raider 1-4, and i see this map is a Alpha, in this times good work TR fans
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Old 10-25-2016, 05:44 PM   #117   Add To Ignore List  
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Default Re: 2016: Treasure World - the mapping competition

What, an old school Croft Manor-themed level. COUNT ME IN!
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Last edited by Captain_Russia; 10-25-2016 at 06:14 PM.
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Old 10-27-2016, 08:00 AM   #118   Add To Ignore List  
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Default Re: 2016: Treasure World - the mapping competition

Prizes are on their way. Great job everyone!
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Old 10-27-2016, 08:36 AM   #119   Add To Ignore List  
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Default Re: 2016: Treasure World - the mapping competition

Thunder Treasures update coming soon. I want to add achievements and (of cource) upload map to Serioussite catalog and Rev workshop. If you see translation typos or any bugs, please tell me about it. Thanks^^
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Old 10-27-2016, 11:37 AM   #120   Add To Ignore List  
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Default Re: 2016: Treasure World - the mapping competition

Agree that mansion looks pretty good and detailed right now.
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