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Old 10-28-2016, 11:26 AM   #121   Add To Ignore List  
ZynChroMaTiK
 
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Default Re: 2016: Treasure World - the mapping competition

"Serious Sam - The Tomb Raider" lol

These maps are really outstanding and some of the details are so amazing I feel so envious.
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Old 10-28-2016, 07:57 PM   #122   Add To Ignore List  
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Default Re: 2016: Treasure World - the mapping competition

Quote:
Originally Posted by Dead_Kadath View Post
Thunder Treasures update coming soon. I want to add achievements and (of cource) upload map to Serioussite catalog and Rev workshop. If you see translation typos or any bugs, please tell me about it. Thanks^^
Well, like last time I play them in order of winning starting from last place (In this case, Loura's Mansion), so hopefully by the time I get to your map it'll be updated XD
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Old 10-30-2016, 07:24 PM   #123   Add To Ignore List  
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Exclamation Re: 2016: Treasure World - the mapping competition

TombProject Preview COOP-Version

We created a small patch for the Preview-Version of our Coop-Map because most of the criticism was related to the enemy spawntimes.

You can play it as SP or Coop, i removed the Intro-CutScene so that this Area is not playable.
Also i repaired the lighting from models and add lights where i forgot them.
We changed the respawns of Enemys and Items. (We tested it now...)


Short Description:
  • CoopVersion
  • Lights corrected
  • Intro removed, Driveway is now playable
  • Enemy respawntime rised
  • Items respawn now

Installation
Download the Map and put the gro into SSSE Maindirectory first.
Then download the Patch and extract all Files into SSSE Maindirectory.
(don't change 7z to gro, if you want to have a gro you need to merge it)

Download
Download Map: Here or here (mirror)
Download Patch: Here


Some more info:
This Map was more or less a Preview (for us it was a Test) because we want to see whether we got good or bad feedback related to the idea.
We want to continue working on it but we will not publish anything until there is something playable.
(more questions about that PM me)


Greetings
DMI-1407

Last edited by DMI-1407; 03-25-2017 at 04:05 PM.
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Old 10-31-2016, 11:31 AM   #124   Add To Ignore List  
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Default Re: 2016: Treasure World - the mapping competition

wow that's look now rly better
now see the artefact room

http://imgh.us/tombproject_alphacoop_screen.png

that's my favorite room , and the artefact items remake from TR looks rly awesome <3

and good luck in the future to finish this TR remake map DMI-1407 and Zey64

Last edited by TRAMK; 10-31-2016 at 06:22 PM.
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Old 11-05-2016, 07:31 PM   #125   Add To Ignore List  
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Default Re: 2016: Treasure World - the mapping competition

Gotta check those maps they look amazing.
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Old 11-05-2016, 09:22 PM   #126   Add To Ignore List  
Did you see?
 
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Default Re: 2016: Treasure World - the mapping competition

Why don't we play through some of these around Thanksgiving and Christmas? As a S! event.
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Old 11-07-2016, 12:24 PM   #127   Add To Ignore List  
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Default Re: 2016: Treasure World - the mapping competition

Christmas sure, but I won't be around for thanksgiving, got plans to visit the folks
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Old 03-28-2017, 01:26 PM   #128   Add To Ignore List  
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Default Re: 2016: Treasure World - the mapping competition

I played some Treasure World maps and i have some reviews, i am going to tell you what i have experienced

1. ST27's map In search of a Sirian artifact

At first there are good areas with good enemy spawns, i also like a background and great cutscenes and also great fights. The boss is kind of new i like it. However. i have one con. the messages are in russian language so i could not understand what i need to do for things like how to kill a boss in this level. its gameplay is wise and good

7/10

2. Thana's map. One Point Challenge

this is like a impossible map for those who's inexperienced, you will mostly die a lot and rage quit. you start at 1hp and you have to get to 100 hp heart to beat this. but this have a lot of cons.
The areas i liked it sure but next thing you know is enemies will come to kill you in one shot.
Things like a werebull in tight area and lot of ranged enemies. a good map but i have no comments for this such 1hp map

4/10

3.DMI-1407 & SeijukuZey64's map Tomb Project

Believe me, me and DMI-1407 got into the argument over this and i called his map cancer, why i call it that. well there are few things. you get into this Tomb Raider 3 mansion and you need to pick up the key from that gnaar that took it to unlock the Treasure room. However its not without
consequences, you have to press the switches to find a key with no hint at all, inproperty enemy spawners that Zey64 put on and you might find yourself quit if you dont know what to do at all

0/10

Thats all i did
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