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Old 08-12-2013, 04:35 PM   #1   Add To Ignore List  
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Question Serious Sam Advance - Unused Content & Map editor?

1 - Unused Content

I just wanna know if there is any unused content within this game.

2 - Map Editing

I really wanna know if it's possible to make mods or maps through hacking

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Old 08-12-2013, 06:42 PM   #2   Add To Ignore List  
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Default Re: Serious Sam Advance - Unused Content & Map editor?

Right.
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Old 08-12-2013, 06:45 PM   #3   Add To Ignore List  
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Default Re: Serious Sam Advance - Unused Content & Map editor?

In fact, I was trying to make some enemies, not want to sound offensive, but SSA does not seem very attractive
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Old 08-14-2013, 12:59 PM   #4   Add To Ignore List  
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Default Re: Serious Sam Advance - Unused Content & Map editor?

Quote:
Originally Posted by Emilio View Post
In fact, I was trying to make some enemies, not want to sound offensive, but SSA does not seem very attractive
That doesn't Sound offensive at all considering even I kind of dislike it. Mainly, the fast turning speed. The music though, Sounds awesome even though it's basically 8 Bit music on a 32 (16?) Bit console. but in all, it deserves at least 1 mod or 1 map.

Maybe a mod that slows down the turning speed & speeds up the game?

An maybe a map that takes place between two big towers?

And a mod that allows you to look up & down?

That would be awesome! Would anybody be willing to make a mod in Doom that remakes the game?
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Old 08-15-2013, 01:04 PM   #5   Add To Ignore List  
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Default Re: Serious Sam Advance - Unused Content & Map editor?

hehehe, you are inspired, I made a simple model of the hermit and start the cyclop (I've only done the eye XD), I wanted to use (if not much boldness to speak) in SSR.

You want to recreate SSA, I reiterate:
Quote:
Originally Posted by Emilio View Post
SSA does not seem very attractive
However if you want to try, go ahead, I could help

Doom have begun a remake for Serious Sam (mod) game (for Classic SE and BFE), evolves with time (I hope)
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Old 08-15-2013, 04:29 PM   #6   Add To Ignore List  
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Default Re: Serious Sam Advance - Unused Content & Map editor?

I have no experience with making PWads

& does anybody here know how to take sprites out of Gba roms on Visual Boy?

I'm not talking about ripping roms out o the screen
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Old 08-15-2013, 05:33 PM   #7   Add To Ignore List  
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Default Re: Serious Sam Advance - Unused Content & Map editor?

Not sure how, but you gotta rip them out of memory somehow. Google if your friend.
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Old 08-16-2013, 02:17 PM   #8   Add To Ignore List  
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Default Re: Serious Sam Advance - Unused Content & Map editor?

Here I explain as:
- Open the enmulator (obiusly), well I have a VisualBoyAdvance v1.8.0, (I imagine the other versions bring the same interface)
- You approach the entity you want by example:
https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-frc1/1001567_506899052724281_954990027_n.jpg
This divided in two parts, are small so it's not major problem unite
-Well, now extract the image:
https://fbcdn-sphotos-h-a.akamaihd.net/hphotos-ak-frc1/598458_506900686057451_241049044_n.jpg
Later is appear:
https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-frc1/999852_506900679390785_1252528591_n.jpg
Find the images you need, the guards and if they are not ahy see the other options as the map viewer, where you can take enemies and environments
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