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Old 01-05-2013, 04:30 AM   #1   Add To Ignore List  
Bio
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Default Biomechanoid's SSHD Gameplay Tweak Mod

Biomechanoid's SSHD Gameplay Tweak Mod






Are you tired of the same old HD gameplay in your SSHD? Ever felt like SSHD didn't feel classic enough? Well, then look no more! Biomechanoid's SSHD Tweak Mod aims to make gameplay in SSHD feel and play more like Serious Sam Classic. What does this mod change exactly? Check out this list below:





Weapons:

Military Knife - Uses Classic Sounds
Shofield Colts - Faster Firerate
Minigun - Decreased Damage, Increased fire rate and faster minigun barrel speed
Grenade Launcher - Uses Classic Sounds, Slightly increased charging time
Sniper Rifle - Slightly Faster Firerate, 8x Zoom, uses Classic Zoom Sounds and has a laser sight attached
Flamethrower - Uses Classic Sounds
Cannon - Slightly decreased charging time and uncharged shots now have a one second delay after fired
Serious Bomb - Uses Classic Serious Bomb Pickup Sounds


Enemies:

Biomechanoid Major - Now uses classic biomech major firing sounds instead of rocket launcher sounds, Slower walking animation speed
Biomechanoid Minor - Faster walking animation speed
Zorg Mercenary - Uses Classic Sounds
Zorg Commander - Uses Classic Sounds, Gun Texture, and Body Texture (Special Thanks to Danker for the Body Texture)
Zumbul - Uses Classic Sounds, Texture, Keeps their distance when it gets close to the player, Faster Rocket Speed
Reptiloid Common - Increased Sniper Damage Resistance (Takes 3 sniper shots instead of 2)
Fiendian Demon - Their Fireballs can now be destroyed by the cannon
Beheaded Kamikaze - Increased Explosion Radius
Kleer Skeleton - Uses SS1-Style Textures

Other:

Sam - Uses Classic Jump Sounds and Classic Player Footstep sounds




YouTube Video: Preview Video



Screenshots:
http://i48.tinypic.com/15quluh.jpg

http://i50.tinypic.com/igmdqe.jpg

http://i49.tinypic.com/of3io3.jpg

http://i50.tinypic.com/lbe46.jpg

http://i45.tinypic.com/11l76a9.jpg

http://i46.tinypic.com/2149qxe.jpg

http://i50.tinypic.com/51racj.jpg

http://i46.tinypic.com/10pvar6.jpg

http://i46.tinypic.com/2a66mgi.jpg

http://i50.tinypic.com/21lvriv.jpg

http://i48.tinypic.com/zsny1u.jpg

http://i48.tinypic.com/24edxn5.jpg


Download:
http://www.mediafire.com/?ugiqe4ggn9lcaba

Last edited by Bio; 03-26-2013 at 04:22 PM.
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Old 01-05-2013, 07:59 AM   #2   Add To Ignore List  
Oh Long Johnson
 
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Default Re: Biomechanoid's SSHD Gameplay Tweak Mod

umm,thats a nice idea and all,but if i feel its not classic enough cant i just go to serious sam classic?
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Old 01-05-2013, 08:32 AM   #3   Add To Ignore List  
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Default Re: Biomechanoid's SSHD Gameplay Tweak Mod

Nice, my HD already feels classier. Will have to get used to the new (old?) minigun tho.
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Old 01-09-2013, 06:19 PM   #4   Add To Ignore List  
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Default Re: Biomechanoid's SSHD Gameplay Tweak Mod

Its not bad...
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Old 02-24-2013, 11:58 PM   #5   Add To Ignore List  
Bio
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Default Re: Biomechanoid's SSHD Gameplay Tweak Mod

Version 2.0 is now available to download!


What's new in version 2:


Quote:
- Zumbuls and their guns have be retextured to give it a more ss1 style look to them
- Zumbuls will now keep their distance away from the player when they get close
- The speed of the Zumbul's rockets has been increased
- Biomechanoid Minor's walking animation speed has been increased
- Biomechanoid Major's walking animation speed has been decreased
- The Beheaded Kamikaze's explosion radius has been increased
- The Fiendian Demon's Fireballs can now be destroyed by the cannon
- Kleers have been retextured to look more like their SS1 design
- Reptiloid Commons now take three zoomed in sniper shots to kill
- Added a laser sight on the Sniper Rifle
- The Zorg Commander's guns have been retextured and now have a laser sight attached to them
- The Serious Bomb now has it's SS1 pickup sound
- Grenade Launcher now takes a little longer to fully charge a grenade

Last edited by Bio; 02-25-2013 at 01:55 AM.
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