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Old 08-18-2011, 01:18 PM   #1   Add To Ignore List  
Albino Cyclops
 
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Red face Pablo's Showcase

Hello everyone! Welcome to my showcase!

----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

SS2:

I currently stalled in creating my mod (mostly from laziness) but if you are interested in trying out my beta build of the mod for SS2 then go here:
http://www.moddb.com/mods/serious-sam-2-overdose

A extremely early footage of the mod containing only skin mods and few stats changes:

YouTube Video: Serious Sam 2 Overdose! Beta Gameplay


Here is my Current progress with weapons:

YouTube Video: Serious Sam 2 Overdose: Weapons (kind of) Preview


I also made new description and nfo file for the first level in Kleer Planet:

http://img7.imageshack.us/img7/2074/newdescription.jpg

Also gibbing kleers feels now more satisfying:

http://img233.imageshack.us/img233/9436/gibbingkleers.jpg


----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

SS3:

Survival Map (The Last Chance)

http://img607.imageshack.us/img607/1463/sam3seriouseditor201204.png

YouTube Video: Serious Sam 3: BFE (The Last Chance) (Gameplay)


Survival Map (Left Behind)

http://img12.imageshack.us/img12/1463/sam3seriouseditor201204.png

YouTube Video: Left Behind
(needs to be updated)

Video made by Rakanishu
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Last edited by Pablo--; 08-29-2012 at 08:15 PM.
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Old 08-18-2011, 01:54 PM   #2   Add To Ignore List  
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Default Re: Pablo's Showcase

Great work with the shotgun! Needs only a hand.

Edit: This desert Level is too! But it should have the music of dunes.

Last edited by Devostator; 08-18-2011 at 01:59 PM.
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Old 08-18-2011, 02:06 PM   #3   Add To Ignore List  
 
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Default Re: Pablo's Showcase

Quote:
Originally Posted by Pablo-- View Post
don't know how to put up the youtube videos
Use [yvideo] //Your text here [/yvideo] and paste this: =xjxC1VmEMZY It must look like this:

[yvideo=xjxC1VmEMZY] text [/yvideo (and ] at end)

Good to see someone still messes with SS2.

Last edited by Targ3t; 08-18-2011 at 02:17 PM.
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Old 08-18-2011, 02:11 PM   #4   Add To Ignore List  
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Default Re: Pablo's Showcase

Hey thanks for the posts! About the shotgun, I lack the animations for it. I also tried copy the hand from colt but it shows in the incorrect place.
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Last edited by Pablo--; 08-18-2011 at 02:16 PM.
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Old 08-18-2011, 02:49 PM   #5   Add To Ignore List  
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Default Re: Pablo's Showcase

Cool stuff. Keep it up. "Generic showcase inspiration message not found". I like it.

Anyhow, you should look for some other music for the desert map, the one you have doesn't really match it. Something I do when making battles is actually play my chosen fight music on win-amp or similar, and build the battle around it.
And also, what Devastator said.

Edit: Also for the last one , you can have even more fun, if you enable the "Enable Ragdoll deaths" variable . It can be found in the Variables window.
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Old 08-18-2011, 03:14 PM   #6   Add To Ignore List  
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Default Re: Pablo's Showcase

Quote:
Originally Posted by Mischievous View Post
Cool stuff. Keep it up. "Generic showcase inspiration message not found". I like it.

Anyhow, you should look for some other music for the desert map, the one you have doesn't really match it. Something I do when making battles is actually play my chosen fight music on win-amp or similar, and build the battle around it.
And also, what Devastator said.

Edit: Also for the last one , you can have even more fun, if you enable the "Enable Ragdoll deaths" variable . It can be found in the Variables window.
Hey! Thanks! It worked! Just one question: If I will enable the Ragdoll deaths, will it be only for this map?
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Old 08-18-2011, 05:29 PM   #7   Add To Ignore List  
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Default Re: Pablo's Showcase

No, it will be only just for you. Meaning, the entire game will have them now, but if you release the map, others won't. Unless they activate the var too.
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Mass Effect 3, It's kind of as if you had to pay extra to see Golum in the LOTR series.
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Old 08-18-2011, 06:14 PM   #8   Add To Ignore List  
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Default Re: Pablo's Showcase

Quote:
Originally Posted by Mischievous View Post
No, it will be only just for you. Meaning, the entire game will have them now, but if you release the map, others won't. Unless they activate the var too.
Thanks!
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Old 08-18-2011, 07:15 PM   #9   Add To Ignore List  
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Default Re: Pablo's Showcase

Quote:
Originally Posted by Target-UnPe View Post
Use [yvideo] //Your text here [/yvideo] and paste this: =xjxC1VmEMZY It must look like this:

[yvideo=xjxC1VmEMZY] text [/yvideo (and ] at end)

Good to see someone still messes with SS2.
Lol, to make explaining things easier vBulletin has the noparse tags. Just paste [noparse][/noparse] around the area you want to be plain text. That way you can do this:

[yvideo=xjxC1VmEMZY]Movie title[/yvideo]
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Old 08-18-2011, 07:48 PM   #10   Add To Ignore List  
 
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Default Re: Pablo's Showcase

Quote:
Originally Posted by Discy View Post
Lol, to make explaining things easier vBulletin has the noparse tags. Just paste [noparse][/noparse] around the area you want to be plain text. That way you can do this:

[yvideo=xjxC1VmEMZY]Movie title[/yvideo]
Thank you for helping on my help to someone. Thank you for helping us help you help us all.
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Old 08-18-2011, 07:57 PM   #11   Add To Ignore List  
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Default Re: Pablo's Showcase

Quote:
Originally Posted by Target-UnPe View Post
Thank you for helping on my help to someone. Thank you for helping us help you help us all.
Glad to help out. :P
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[22:30] Fiendian: Discy, Finzy and Louva shall merge into a superentity known as the Lickyfonz.
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Ir-Kalla: Serious Sam Classic map pack in development (Ir-Kalla: Egypt Demo)
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Old 08-18-2011, 08:14 PM   #12   Add To Ignore List  
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Default Re: Pablo's Showcase

Senor Pablo, awesome job on the maps seriously, your among like 2 people i know that still passionately do work for SS2. that game is some serious awesome sauce! keep up the good work.
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Old 08-19-2011, 08:15 AM   #13   Add To Ignore List  
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Default Re: Pablo's Showcase

Hey! Thanks guys! I will release the maps as singles and in my mod when they are finished!
Also, some new stuff available! (CHECK THE TOP POST)
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Old 08-19-2011, 08:18 AM   #14   Add To Ignore List  
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Default Re: Pablo's Showcase

Not bad but quite good!
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Old 08-19-2011, 09:11 AM   #15   Add To Ignore List  
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Default Re: Pablo's Showcase

Love the blue doubleshotgun!
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Old 08-19-2011, 09:22 AM   #16   Add To Ignore List  
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Default Re: Pablo's Showcase

Quote:
Originally Posted by Devostator View Post
Love the blue doubleshotgun!
Heh, I like it too! I added the pictures of the new display of Minigun and few other things! (CHECK THE TOP POST)
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Last edited by Pablo--; 08-19-2011 at 09:26 AM.
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Old 08-19-2011, 09:30 AM   #17   Add To Ignore List  
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Default Re: Pablo's Showcase

Dear Pablo. These are kick ass projects! You're being over-modest . And the converted shotgun is way cool and I don't anything wrong with it!
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Old 08-19-2011, 09:34 AM   #18   Add To Ignore List  
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Default Re: Pablo's Showcase

Quote:
Originally Posted by serioustime View Post
Dear Pablo. These are kick ass projects! You're being over-modest . And the converted shotgun is way cool and I don't anything wrong with it!
Thank you serioustime for letting me have a Serious Time!
But I would need some help with the converted shotgun since I can't make the animations and the hand...

Later on, I'm gonna show you some kick ass progress in the Desert level!
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Last edited by Pablo--; 08-19-2011 at 09:45 AM.
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Old 08-19-2011, 05:29 PM   #19   Add To Ignore List  
Albino Cyclops
 
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Default Re: Pablo's Showcase

I have some problems with my map. If you want to help then go to the Serious Editor 2.
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Old 08-20-2011, 08:25 AM   #20   Add To Ignore List  
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Default Re: Pablo's Showcase

Problem solved! Later, I will upload some pictures showing the current progress!
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Old 08-20-2011, 11:03 AM   #21   Add To Ignore List  
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Default Re: Pablo's Showcase

Ok, first, I'm remaking the map, second, It's gonna be huge, and third, a picture:

http://img600.imageshack.us/img600/8720/unledxe.png

Don't be fooled by the size of the map! It's gonna be big in-game! And last, It's going good for now.
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Old 08-20-2011, 12:08 PM   #22   Add To Ignore List  
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Default Re: Pablo's Showcase

Hey guys! New video of the Desert map! (Check the top post)
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Old 08-22-2011, 01:02 PM   #23   Add To Ignore List  
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Default Re: Pablo's Showcase

Hey guys! Just wanted to say that the minigun has just got an hand! Image is in the first post!
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Old 08-22-2011, 01:08 PM   #24   Add To Ignore List  
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Default Re: Pablo's Showcase

What the hell is happened with the texture of the hand?

Edit: Is that a selfmade hand or the hand of SS2?
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Old 08-22-2011, 01:12 PM   #25   Add To Ignore List  
 
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Default Re: Pablo's Showcase

Is he trying to reach something or caresses his minigun?
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Old 08-22-2011, 01:39 PM   #26   Add To Ignore List  
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Default Re: Pablo's Showcase

Quote:
Originally Posted by Devostator View Post
What the hell is happened with the texture of the hand?

Edit: Is that a selfmade hand or the hand of SS2?
It's just a hand from SS2 converted and changed a bit.
Also the texture is streched since I had to stretch this model for minigun.
(BTW, the textures in settings were on the lowest possible setting)
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Last edited by Pablo--; 08-22-2011 at 01:41 PM.
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Old 08-22-2011, 01:40 PM   #27   Add To Ignore List  
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Default Re: Pablo's Showcase

Quote:
Originally Posted by Target-UnPe View Post
Is he trying to reach something or caresses his minigun?
He is carrying his minigun
Also it looks a bit strange since the hand is borrowed from the colt weapon.
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Old 08-23-2011, 02:05 AM   #28   Add To Ignore List  
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Default Re: Pablo's Showcase

The thing is, observing how Sam holds the gun in third person, the right hand is preoccupied at the back of the gun, while the left is... gripping into the metal behind the gun's screen...
Maybe adding a first person hand isn't the best idea for this particular weapon.

Last edited by Ryason55; 08-23-2011 at 02:26 AM.
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Old 08-23-2011, 04:11 PM   #29   Add To Ignore List  
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Default Re: Pablo's Showcase

Quote:
Originally Posted by Ryason55 View Post
The thing is, observing how Sam holds the gun in third person, the right hand is preoccupied at the back of the gun, while the left is... gripping into the metal behind the gun's screen...
Maybe adding a first person hand isn't the best idea for this particular weapon.
I actually think that it's accurate.
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Old 08-25-2011, 09:42 AM   #30   Add To Ignore List  
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Default Re: Pablo's Showcase

Who wants to see my animation for the Shotgun? Also, before I will show it I want to fix few things:

1. Particles
2. Sounds

My animation is called Fire. So the sound and the particle is also called fire. The only problem is, it doesn't work!
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