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Old 01-18-2015, 04:30 AM   #151   Add To Ignore List  
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Default Re: Emperor Danny serious sam 2 showcase

Maybe its just me but I feel the music is a bit loud :S

Other than that I'm impressed and I hope to see more soon
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Old 01-18-2015, 04:39 AM   #152   Add To Ignore List  
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Default Re: Emperor Danny serious sam 2 showcase

Oh yes,in my options i set music 100% and other sounds to 70 %,in the next video i will change the music to 75/80 % and other sounds to 100 %
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Old 01-18-2015, 06:31 AM   #153   Add To Ignore List  
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Default Re: Emperor Danny serious sam 2 showcase

Its very nice people still want to make the best out of Serious Sam 2, great work so far, I'm for sure loving it ( ◠‿◠)
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Old 01-18-2015, 10:43 AM   #154   Add To Ignore List  
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Default Re: Emperor Danny serious sam 2 showcase

That's a great one Danny, Nice!! AMAZING!!!
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Old 01-18-2015, 07:15 PM   #155   Add To Ignore List  
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Default Re: Emperor Danny serious sam 2 showcase

Man seeing Doom 3 Monsters makes me want to see them in SS3
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Old 01-19-2015, 03:12 PM   #156   Add To Ignore List  
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Default Re: Emperor Danny serious sam 2 showcase

The next video !
It has 2 enemies which i didn't present on my showcase.
https://www.youtube.com/watch?v=JRc5A4N_EIw
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Old 01-19-2015, 03:37 PM   #157   Add To Ignore List  
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Default Re: Emperor Danny serious sam 2 showcase

I hope you can make a version without the music edit, Hearing Egyptian Music in a Castle sounds wrong.
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Old 01-19-2015, 03:45 PM   #158   Add To Ignore List  
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Default Re: Emperor Danny serious sam 2 showcase

Im recording the old versions of levels in ss 2 advanced,some of them have music that dont fit with the level
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Old 01-29-2015, 05:34 PM   #159   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

New video ! Sorry for a break and here i will say that are d w k's arachnoids and one here is enemy which i didnt present on my showcase
http://youtu.be/bLGcb5WugYk
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Old 01-29-2015, 06:33 PM   #160   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

The Khnum's animations are just wrong a buggy.
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Old 01-29-2015, 09:38 PM   #161   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

Nice video and Khnum. His animations look funny though but thats ok. And I especially like the other awesome stuff like Zorgs.

But good anyway
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Old 01-30-2015, 03:00 AM   #162   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

Im using noam`s khnum from his replacement, its using albino animations so he looks funny,im going to try make new animations .It will take time to reanimate him so he will not be in the mod,maybe in one of the updates
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Old 02-22-2015, 05:13 PM   #163   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

I have imported to sed 2 a german tank ! I will use it in one of my projects !
http://i.imgur.com/udMtlmY.jpg
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Old 02-22-2015, 05:21 PM   #164   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

Huh,thats an odd enemy for SS2.

Great jobs!
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Old 02-22-2015, 05:30 PM   #165   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

That tank will be piloted by nazi soldiers from wolfenstein tno,which i'm importing together with shitler
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Old 02-22-2015, 07:20 PM   #166   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

Really really nice work!! Good luck with that work! Shitler lol
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Old 02-23-2015, 08:31 AM   #167   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

So here is Adolf Hitler:
http://i.imgur.com/YWgqR3Z.jpg
I need only to give him some weights and he will be a ready character in sed 2,i dont like realy making weights.
Anyway,today i will post finally some pictures of my campaign.
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Old 02-23-2015, 10:09 AM   #168   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

HAHAHA LOL!!!! Shoot him!!
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Old 02-24-2015, 10:06 AM   #169   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

Do you have Animations for Tank and Hitler too?
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Old 02-24-2015, 11:43 AM   #170   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

Shitler and tank haven't animations,i don't realy need Shitler and the tank model now.
Anyway,I'm remaking and reanimating the Five Nights At Freddy's animatronics,i have just finished remaking the Foxy mesh,and soon i will Begin to importing other guys and then i will try to reanimate them (actualy i think i have the animations and skeletons,but i will check how to export them later:
http://i.imgur.com/GWVsbzL.jpg
And want to show you 2 Super RARE doom enemies,if you played doom,doom 2 you should remember those guys:
http://i.imgur.com/CiHCJvD.jpg
Yes,i have remade the Spider Master Mind and the Arachnotron ! I have found 1 working link with a doom 3 mod,and i have found there animations,skeletons for the spider master mind and arachnotron !
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Old 02-24-2015, 05:26 PM   #171   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

Awww...
They're so cute. ^^
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Old 06-23-2015, 03:09 PM   #172   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

I'm back after a long break,and i will slowly continue working on sed 2.
First some Toxic Mountains campaign pictures:
http://i.imgur.com/Yty0BrE.jpg
http://i.imgur.com/x9g37Fr.jpg
I need to make only one level,and my campaign will be finished,then i will release it with the first part of SS2 Advanced
And i will show you some Doom 3 enemies which i have recently imported to SS2:
http://i.imgur.com/8iXHPR9.jpg
I have imported:
-Mancubus
-Commando Zombies
-Revenant
-Spider Mastermind and arachnotron
-Tick and Trite
-Cacodemon and Pain Elemental
-Archvile
-Lost Soul and Forgotten One
-Bruiser
-Cherub
-Sabaoth
I'm trying to import:
-Cyberdemon
-Maledict
-Vulgar
-Imps (some problems)
-Zsecs (some problems)
-Pinky Demon
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Old 06-24-2015, 05:27 PM   #173   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

Nice and great work with that! It's been a while since your last post though but the Doom 3 enemies look great so far
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Old 07-03-2015, 05:00 PM   #174   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

Why do the textures look weird?
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Old 07-03-2015, 05:09 PM   #175   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

It looks to me that they only have the diffuse textures converted over, what about the specular and normal maps? Does SE2 not support them?
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Old 07-03-2015, 05:11 PM   #176   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

Yes,doom 3 enemies in sed 2 are using 1 texture,but in ss 3 it looks way better with one texture,using some doom 3 textures as for exanple normal maps is impossible for me now,i wasnt checking it very much
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Old 07-04-2015, 12:09 AM   #177   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

SE2 supports specular and normal maps, as far as I know.
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Old 07-04-2015, 07:11 AM   #178   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

I dont remember but i think using doom 3 normal maps,which are different than ss enemies normal maps dont works,but i will check it.
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Old 07-06-2015, 09:25 AM   #179   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

Quote:
Originally Posted by EmperorDanny13 View Post
I have imported:
-Mancubus
-Commando Zombies
-Revenant
-Spider Mastermind and arachnotron
-Tick and Trite
-Cacodemon and Pain Elemental
-Archvile
-Lost Soul and Forgotten One
-Bruiser
-Cherub
-Sabaoth
I'm trying to import:
-Cyberdemon
-Maledict
-Vulgar
-Imps (some problems)
-Zsecs (some problems)
-Pinky Demon

There won't be Hellknights?
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Old 07-06-2015, 09:30 AM   #180   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

There will appear hell knights and other enemies,i found a way to import some models without problems,finally
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