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Old 03-14-2016, 02:59 PM   #211   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

Thanks,i am planning to make a video showing of some of my recreated enemies and i will make a list of enemies that wont be in my pack or which will be included later
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Old 03-17-2016, 11:52 PM   #212   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

Look forward to it!
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Old 03-18-2016, 06:39 PM   #213   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

I think i will make a bio-machines model pack too,which will include some quake 4 creepy things like this:
http://i.imgur.com/gxlVx61.jpg
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Old 03-18-2016, 06:57 PM   #214   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

Biomachines? You mean the Strogg?

That's a Stroyent Dispenser by the way.
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Old 03-18-2016, 11:17 PM   #215   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

Nice can't wait for it! Also whats the map your on as well just wondering..
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Old 03-19-2016, 05:20 AM   #216   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

Before the sirian generator on unearthing the sun,these sirian big rooms reminds me of quake 4 map,so this strogg machines fit here
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Old 03-19-2016, 02:18 PM   #217   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

I have made a list of enemies that won't apear in my pack or which will be included later

Enemies that will never be included:
-Maledict
-Berserk Hunter
-All doom 3 zombies (except zombie sawyer and bernie)
-All quake 4 vehicles
-Quake 4 creature from the Putrification Center level

Enemies that will probably be included later:
-Doom 3 guardian
-Quake 4 zombies,failed transfers
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Old 03-21-2016, 01:28 PM   #218   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

http://i.imgur.com/X6PiFTd.jpg
Some flying friends
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Old 03-21-2016, 01:33 PM   #219   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

That looks awesome!
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Old 03-22-2016, 02:25 PM   #220   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

Hell Knight,Baron of Hell,Cyberdemon and Mancubus:
http://i.imgur.com/XPr3Q4V.jpg
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Old 03-26-2016, 03:46 AM   #221   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

They seem to fit so well.
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Old 03-27-2016, 04:36 AM   #222   Add To Ignore List  
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Yeah it suits you're right and nice as well!!
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Old 03-28-2016, 04:55 PM   #223   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

I have started remaking some wolfenstein the new order soldiers in sed 3.5,they need only animations,my doom 3 quake 4 enemy pack will be soon ready:
http://i.imgur.com/ksAAWl2.jpg
http://i.imgur.com/4q9wuWM.jpg
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Old 04-01-2016, 04:39 PM   #224   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

New versions of the Arachnotron and Spider Mastermind
http://i.imgur.com/EQuPwwJ.jpg
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Old 04-01-2016, 10:03 PM   #225   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

It's like a spider biomech. Neat.
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Old 04-02-2016, 09:23 AM   #226   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

Yeah same and I like the textures and the way they look! Great job!
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Old 04-02-2016, 09:50 AM   #227   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

I recommend making the projectile dodgeable for some and nerf their damage.
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Old 04-15-2016, 03:27 PM   #228   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

My enemy pack will be released non steam this week.I have already tested everything and i will pack it today.
As i told few weeks ago it will not include all enemies,almost all but i will update my pack-fixing and adding new stuff.
This pack will have some bonus content like baron of hells,pain elementals,arachnotrons and spidermasterminds,dead souls,there will be 2 different commando variants - with doom 3 sounds and doom 3 alpha sounds (which are better than the doom 3 sounds)
Some pictures:
http://i.imgur.com/TLEWon7.jpg
http://i.imgur.com/oGVb9ZR.jpg
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Old 04-15-2016, 04:37 PM   #229   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

Why non-steam?
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Old 04-15-2016, 05:09 PM   #230   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

because i still dont have acces to all steam options,still need to buy something on steam to,but before may it will be on steam
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Old 04-23-2016, 04:49 PM   #231   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

So we can play the original campaign with all these fun creatures?
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Old 04-24-2016, 11:19 PM   #232   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

Great job so far will try them out when released and when i have time but great!!
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Old 05-27-2016, 05:11 PM   #233   Add To Ignore List  
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Exclamation Re: Emperor Danny's Showcase

Finally Thanks to Harbinger my pack is released heh.
Check it out on steam :
http://steamcommunity.com/sharedfile.../?id=691169328
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Old 05-27-2016, 07:38 PM   #234   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

Does that big spider work properly now?
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Old 10-28-2016, 02:45 PM   #235   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

I'm back after a small break.
Anyway,
Time to finish recreating the last enemies:
Attached Images
 
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Old 10-28-2016, 02:49 PM   #236   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

Impressive. Most impressive.
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Old 10-29-2016, 07:00 PM   #237   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

What is it?
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Old 10-29-2016, 07:09 PM   #238   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

It's the Stroyent Processing Creature from Quake 4.
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Old 10-29-2016, 07:31 PM   #239   Add To Ignore List  
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What else could it be...
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Old 10-30-2016, 05:55 AM   #240   Add To Ignore List  
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Default Re: Emperor Danny's Showcase

But why import it in Serious Sam? It doesn't have any real mobility, you just run around and force-feed it to death.
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