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Old 11-13-2012, 11:40 PM   #1   Add To Ignore List  
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Default cant connect on servers

i cant connect to servers that have players in it says the game is not availabe or something like that annd when i create one and invite my friendit says the same thing and viceversa can some one help me?
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Old 11-14-2012, 02:18 AM   #2   Add To Ignore List  
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Default Re: cant connect on servers

i dont really know about it but i guess you should show your Sam3.log, so the ones who understand could see the problem (Steam/Steamapps/common/Serious Sam 3/Log/Sam3.log)
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Old 11-14-2012, 02:40 AM   #3   Add To Ignore List  
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Default Re: cant connect on servers

Yeah it's happening to A LOT of us right now. We can't find out why. Some of us restart our PCs and it works, others just never get it working and then some time it'll just work. Only 1/6 of us can host at any time since every other person gives a game unavailable error, and nothing shows up in the logs.

It's driving us mad.
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Old 11-16-2012, 03:48 PM   #4   Add To Ignore List  
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Default Re: cant connect on servers

i also have a problem that when i play in steam offline mode (when i dont have internet) the game just not run. when i have internet and put steam in offline mode it works fine. i just copy the things on the log here or upload to some where like mediafire?

Last edited by alfredox123; 11-17-2012 at 09:56 PM.
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Old 11-18-2012, 09:48 PM   #5   Add To Ignore List  
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Default Re: cant connect on servers

-------- START OF LOG --------

21:14:52 LOG: Core version: $Version: distro_Sam3_PC; SeriousSam3-Windows-Final; 171822 2012-10-30 12:02:14 @builder05; Win32-Static-Final-Default$
21:14:52 LOG: Command: $
21:14:52 LOG: Initializing timer.
21:14:52 LOG: Timestamp: 2012/11/18 21:14:51
21:14:52 LOG: Binary name: Sam3.exe
21:14:52 LOG: Binary soft path: Bin/
21:14:52 LOG: Binary hard path: C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 3\Bin\
21:14:52 LOG: Application directory: C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 3\
21:14:52 LOG: * OS...
21:14:52 LOG: Name: Windows 7
21:14:52 LOG: Kernel: WinNT (64-bit)
21:14:52 LOG: Version: 6.1, build 7600
21:14:52 LOG: Misc: Service Pack 1
21:14:52 LOG:
21:14:52 LOG: * CPU...
21:14:52 LOG: Vendor: AuthenticAMD
21:14:52 LOG: Type: 0, Family: 15, Model: 4, Stepping: 3
21:14:52 LOG: Clock: 3.21 GHz
21:14:52 LOG: Cores: 2
21:14:52 LOG: CMOV: Yes
21:14:52 LOG: SSE: Yes
21:14:52 LOG:
21:14:52 LOG: * Memory...
21:14:52 LOG: Total physical memory: 4095 MB
21:14:52 LOG: Free physical memory: 2575 MB
21:14:52 LOG:
21:14:52 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 3\Bin\ScriptLua.dll".
21:14:52 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 3\Bin\GameEnv_Steam.dll".
21:14:52 INF: GameEnv API: Steam
21:14:52 INF: Encoded user ID = 03cac4a7:4d45f3d9
21:14:52 LOG: Error getting mixer source line info for microphone. Will not be able to control microphone.
21:14:52 LOG: Created thread 3076(ResourceLoader).
21:14:52 LOG: Loading cvars from "$C:/Program Files (x86)/Steam/userdata/37418847/41070/local/SeriousSam3.ini".
21:14:52 TRC: Cannot assign value to cvar dbg_strMarkedDataTypes. The variable is not declared.
21:14:52 LOG: Skipped assigning to prf_strShowFPSTicker because the saved version (0) is different than the current version (2).
21:14:52 LOG: Trying to set display mode 1360x768(fullscreen)...
21:14:52 INF:
21:14:52 INF: * Desktop settings...
21:14:52 INF: Color depth: 32-bit
21:14:52 INF: Desktop resolution: 1360 x 768
21:14:52 INF: Virtual screen: 1360 x 768
21:14:52 INF: Monitors attached: 1
21:14:52 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 3\Bin\GfxD3D.dll".
21:14:52 LOG: Loaded "D3D9.dll".
21:14:52 LOG: Loaded "D3DCompiler_43.dll".
21:14:52 LOG: Loaded "D3DX9_43.dll".
21:14:52 LOG: Loaded "ATIADLXY.DLL".
21:14:52 INF:
21:14:52 INF: Gfx API: Direct3D
21:14:52 INF: Resolution: 1360 x 768
21:14:52 INF: Vendor: ATI (0x1002)
21:14:52 INF: Driver: aticfx32.dll (0x689E)
21:14:52 INF: Renderer: ATI Radeon HD 5800 Series
21:14:52 INF: Version: 8.17.10.1151
21:14:52 INF: Video memory size: 1024 MB
21:14:52 INF: Available for textures: 2790 MB
21:14:52 INF: Active GPU(s): 1
21:14:52 LOG: Processing file Content/SeriousSam3/Config/CheckDriver.lua
21:14:52 INF: Driver version: 1151 (required: 1100)
21:14:52 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 3\Bin\SfxXAD.dll".
21:14:52 LOG: Loaded "X3DAudio1_7.dll".
21:14:52 INF:
21:14:52 INF: Sfx API: XAudio2
21:14:52 INF: Device: AMD HDMI Output (AMD High Definition Audio Device)
21:14:52 INF: Mixer frequency: 48000 Hz
21:14:52 INF: Mixer voices: 2
21:14:52 INF: Max sound sources: 15
21:14:52 INF: Max total volume: 3
21:14:52 INF: Speaker config: stereo
21:14:52 INF: Environment FX: enabled
21:14:52 INF: Current environment: Padded cell
21:14:52 INF:
21:14:52 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 3\Bin\SeriousSam3_Project.dll".
21:14:52 LOG: Content/SeriousSam3/All_01.gro: 6414 files, signature: OFFICIAL
21:14:52 LOG: Content/SeriousSam3/All_02.gro: 5133 files, signature: OFFICIAL
21:14:52 LOG: Content/SeriousSam3/All_145562.gro: 2565 files, signature: OFFICIAL
21:14:52 LOG: Content/SeriousSam3/All_147686.gro: 835 files, signature: OFFICIAL
21:14:52 LOG: Content/SeriousSam3/All_150406.gro: 627 files, signature: OFFICIAL
21:14:52 LOG: Content/SeriousSam3/All_154242.gro: SKIPPED - This archive can only be used with moddable (unrestricted) applications.
21:14:52 LOG: Content/SeriousSam3/All_170136.gro: 703 files, signature: OFFICIAL
21:14:52 LOG: Content/SeriousSam3/All_171822.gro: 94 files, signature: OFFICIAL
21:14:52 LOG: Content/SeriousSam3/CachedShaders_PC.gro: 4277 files, signature: OFFICIAL
21:14:53 LOG: Loading translation tables from Content/SeriousSam3/Locales/enu/.
21:14:53 LOG: Content/SeriousSam3/Locales/enu/translation.tbl
21:14:53 LOG: Content/SeriousSam3/Locales/enu/translation_All.tbl
21:14:53 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 3\Bin\CodecAudio_Vorbis.dll".
21:14:53 LOG: Module 'Bin/CodecAudio_Vorbis.module' loaded in '0.00' seconds.
21:14:53 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 3\Bin\CodecVideo_Null.dll".
21:14:53 LOG: Module 'Bin/CodecVideo_Null.module' loaded in '0.00' seconds.
21:14:53 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 3\Bin\Input.dll".
21:14:53 LOG: Loaded "xinput1_3.dll".
21:14:53 LOG: Module 'Bin/Input.module' loaded in '0.02' seconds.
21:14:53 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 3\Bin\Game.dll".
21:14:53 LOG: Module 'Bin/Game.module' loaded in '0.00' seconds.
21:14:53 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 3\Bin\ProcRender.dll".
21:14:53 LOG: Loaded "C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 3\Bin\Shaders.dll".
21:14:53 LOG: Module 'Bin/Shaders.module' loaded in '0.01' seconds.
21:14:53 LOG: Module 'Bin/ProcRender.module' loaded in '0.01' seconds.
21:14:53 LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds.
21:14:53 LOG: Skipped assigning to prj_strMultiplayerSessionName because the saved version (0) is different than the current version (2).
21:14:53 LOG: Alienware LightFX is not installed.
21:14:53 LOG: Module 'Bin/SeriousSam3_Project.module' loaded in '0.75' seconds.
21:14:53 LOG: Processing file Content/SeriousSam3/Config/autoexec.cfg
21:14:53 LOG: Created thread 2444(GameDataJobs).
21:14:53 LOG: cvarShowDiffs()
21:14:53 LOG: crm_fDensityBias = 1.05 (1)
21:14:53 LOG: crm_fDistanceBias = 1.1 (1)
21:14:53 LOG: dcl_ctMaxNewTrianglesPerFrame = 1024 (2048)
21:14:53 LOG: dcl_ctMaxTrianglesPerGroup = 1536 (4096)
21:14:53 LOG: efx_bBloomHQ = 1 (0)
21:14:53 LOG: efx_fOcclusionBufferScale = 0.9 (0.5)
21:14:53 LOG: efx_iMaxRippleSources = 20 (10)
21:14:53 LOG: gam_bAllowArmorItems = 1 (-1)
21:14:53 LOG: gam_bAllowHealthItems = 1 (-1)
21:14:53 LOG: gam_bAllowJoinInProgress = 0 (-1)
21:14:53 LOG: gam_bAllowPowerupItems = 1 (-1)
21:14:53 LOG: gam_bAllowSeriousBombItems = 1 (-1)
21:14:53 LOG: gam_bAmmoStays = 1 (-1)
21:14:53 LOG: gam_bArmorStays = 1 (-1)
21:14:53 LOG: gam_bAutoCycleMaps = 0 (-1)
21:14:53 LOG: gam_bCustomizedDifficulty = 0 (-1)
21:14:53 LOG: gam_bExtraMPEnemies = 1 (-1)
21:14:53 LOG: gam_bFriendlyFire = 0 (-1)
21:14:53 LOG: gam_bHealthStays = 1 (-1)
21:14:53 LOG: gam_bInfiniteAmmo = 0 (-1)
21:14:53 LOG: gam_bPowerupsStay = 1 (-1)
21:14:53 LOG: gam_bRankedMatch = 0 (-1)
21:14:53 LOG: gam_bRespawnInPlace = 1 (-1)
21:14:53 LOG: gam_bWeaponsStay = 1 (-1)
21:14:53 LOG: gam_ctFragsLimit = 20 (-1)
21:14:53 LOG: gam_ctGoalsLimit = 10 (-1)
21:14:53 LOG: gam_ctMaxPlayers = 1 (-1)
21:14:53 LOG: gam_ctMinPlayers = 1 (-1)
21:14:53 LOG: gam_ctPrivateSlots = 0 (-1)
21:14:53 LOG: gam_ctRoundLimit = 10 (-1)
21:14:53 LOG: gam_ctTimeLimit = 10 (-1)
21:14:53 LOG: gam_gdDifficulty = 3 (0)
21:14:53 LOG: gam_iExtraEnemyDamagePerPlayer = 0 (-1)
21:14:53 LOG: gam_iExtraEnemyStrength = 0 (-1)
21:14:53 LOG: gam_iExtraEnemyStrengthPerPlayer = 0 (-1)
21:14:53 LOG: gam_iInvulnerableAfterSpawning = 0 (-1)
21:14:53 LOG: gfx_bLastGoodFullScreen = 1 (0)
21:14:53 LOG: gfx_fSaturation = 0.60000004 (0)
21:14:53 LOG: gfx_iAntiAliasingSamples = 1 (4)
21:14:53 LOG: gfx_iCommandBufferSize = 256 (512)
21:14:53 LOG: gfx_iWaitVSyncs = 1 (0)
21:14:53 LOG: gfx_pixLastGoodResHeight = 768 (480)
21:14:53 LOG: gfx_pixLastGoodResWidth = 1360 (640)
21:14:53 LOG: gfx_pixLastGoodWinHeight = 768 (480)
21:14:53 LOG: gfx_pixLastGoodWinWidth = 1360 (640)
21:14:53 LOG: gfx_pixResHeight = 768 (0)
21:14:53 LOG: gfx_pixResWidth = 1360 (0)
21:14:53 LOG: gfx_pixWinHeight = 768 (480)
21:14:53 LOG: gfx_pixWinWidth = 1360 (640)
21:14:53 LOG: hud_bFixedCrosshair = 1 (0)
21:14:53 LOG: prj_bDisableRagdollDeaths = 1 (0)
21:14:53 LOG: prj_bSkippableIntroScene = 1 (0)
21:14:53 LOG: prj_ctMaxCorpses = 10 (20)
21:14:53 LOG: prj_ctMaxCorpsesCoop = 4 (8)
21:14:53 LOG: prj_ctMaxDebris = 25 (50)
21:14:53 LOG: prj_ctMaxMovingCorpses = 2 (4)
21:14:53 LOG: prj_ctMaxMovingCorpsesCoop = 1 (2)
21:14:53 LOG: prj_ctMaxMovingDebris = 20 (50)
21:14:53 LOG: prj_ctMaxMovingDebrisCoop = 10 (20)
21:14:53 LOG: prj_fDebrisScreenSizeRatioCull = 0.02 (0.01)
21:14:53 LOG: prj_fDebrisScreenSizeRatioCullCoop = 0.03 (0.015)
21:14:53 LOG: prj_iCPUSpeed = 0 (2)
21:14:53 LOG: prj_iFlashlightType = 3 (2)
21:14:53 LOG: prj_iGPUMemory = 3 (2)
21:14:53 LOG: prj_iGPUSpeed = 3 (2)
21:14:53 LOG: prj_smSubtitleMode_copy = 1 (2)
21:14:53 LOG: prj_strDefaultMapDir = "Content/SeriousSam3/Levels/Multiplayer/" ("Content/SeriousSam3/Levels/Multiplayer")
21:14:53 LOG: prj_strLastAutoDetectSetup = "gfx_iPixelProgramVersion=40,gfx_ctConcurrentGPUs= 1,sys_iGPUVendorID=4098,sys_iCPUFamily=15,sys_iCPU MHz=3200,sys_iGPUDeviceID=26782,sys_strCPUVendor=A uthenticAMD,gfx_ulVideoMemoryMB=1024," ("")
21:14:53 LOG: prt_fParticleBias = 1.1 (1)
21:14:53 LOG: rcts_bDebugNegotiations = 1 (0)
21:14:53 LOG: ren_fLODBias = 0.75 (1)
21:14:53 LOG: ren_fMax3DRenderingMPix = 1.5 (0)
21:14:53 LOG: ren_fMirrorQuality = 0.75 (0.5)
21:14:53 LOG: ren_iMirrorLevelBias = -2 (0)
21:14:53 LOG: sfx_fMasterVolume = 0.26960784 (0.9)
21:14:53 LOG: sfx_iMaxActiveSounds = 15 (25)
21:14:53 LOG: sha_bShadowTrilinearDithering = 0 (1)
21:14:53 LOG: sha_fFilledHighlightingDistance = 40 (30)
21:14:53 LOG: sha_iMaxShockwaves = 20 (8)
21:14:53 LOG: sha_iParallaxMappingQuality = 1 (2)
21:14:53 LOG: shb_fCascadedStepFactor = 3 (4)
21:14:53 LOG: shb_fNearShadowDistance = 3 (4)
21:14:53 LOG: shb_iShadowAntialiasing = 0 (1)
21:14:53 LOG: shb_pixMaxShadowSize = 2048 (1536)
21:14:53 LOG: shb_pixShadowDensity = 64 (16)
21:14:53 LOG: tex_iAnisotropy = 2 (4)
21:14:53 LOG: tex_pixMaxSize = 4096 (2048)
21:14:53 LOG: vo_fVoiceReceiveVolume = 1 (0.7)
21:14:53 LOG: Processing file Content/SeriousSam3/Config/AutoDetect.lua
21:14:53 INF: AutoDetect: Hardware values unchanged, nothing to do.
21:14:55 LOG: Created thread 2828(SyncWorkshop).
21:15:12 LOG: Started loading world "Content/SeriousSam3/Levels/Menu/Intro.wld"
21:15:13 LOG: Finished loading world. (process memory: 1188 MB)
21:15:13 LOG: Timestamp: 2012/11/18 21:15:13
21:15:13 INF: Started simulation on 'Content/SeriousSam3/Levels/Menu/Intro.wld' in 0.55 seconds.
21:15:13 LOG: Created thread 3956(WorkerThreadPool).
21:15:13 TRC: 2 sound channels reinitialized.
21:15:16 LOG: Started loading world "Content/SeriousSam3/Levels/Menu/MenuLevel.wld"
21:15:16 LOG: Finished loading world. (process memory: 1201 MB)
21:15:16 LOG: Timestamp: 2012/11/18 21:15:16
21:15:16 INF: Started simulation on 'Content/SeriousSam3/Levels/Menu/MenuLevel.wld' in 0.04 seconds.
21:15:25 LOG: 2012/11/18 21:15:25: Crashed! (used process memory: 1215 MB, free system memory: 1612 MB)
21:15:25 ERR: sysStartProcess("C:\Program Files (x86)\Steam\steamapps\common\Serious Sam 3\Bin\BugReporter_Win32.exe") - 'Invalid argument'
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Old 11-18-2012, 09:49 PM   #6   Add To Ignore List  
Werebull
 
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Default Re: cant connect on servers

thats the log for the steam offline crash
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Old 11-19-2012, 02:41 AM   #7   Add To Ignore List  
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Default Re: cant connect on servers

I kinda heard before that offline mode doesn't really work when it comes to most Steam games.
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Old 11-19-2012, 11:33 PM   #8   Add To Ignore List  
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Default Re: cant connect on servers

it works for cs global offensive, ss hd, l4d2, tf2 but not on ss3
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