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Old 12-03-2012, 09:27 PM   #1   Add To Ignore List  
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Default SS3 Mod Idea: Static Cannon

So i was just playing the first level of the JoTN campaign and when i found the secret cannon in one of the islands i was thinking that we could use that model and create an AI for it that acts similar to the static cannon enemy in SE. What are your thoughts on this guys?
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Old 12-03-2012, 11:21 PM   #2   Add To Ignore List  
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Default Re: SS3 Mod Idea: Static Cannon

I think it's possible, will try to do it now, most probable is that I will need to replace an enemy, maybe I'll replace the Scrapjacks, or I'll think in somebody to be replaced, but your idea is quite good, will do it now


From what I can test, most suitable enemy to replace would be the Small Arachnoid, and I would need to divide the mod in 2 versions:

1.- Static Cannon
2.- Rotating Cannon

I think the Small Arachnoid will be my victim for this mod


Looks like only JotN owners will be able to play the mod, unless I remove the pedestal as the non-DLC version, but that would look a bit ugly, so I guess only JOTN owners will be able to play it :|

Last edited by Dankzaii; 12-03-2012 at 11:34 PM.
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