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Old 10-28-2013, 07:58 PM   #271   Add To Ignore List  
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Default Re: [PROJECT]Serious Sam HD: Extended

It's not bad.

















Nah, jk. Looking good so far.
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Old 10-29-2013, 04:38 AM   #272   Add To Ignore List  
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Default Re: [PROJECT]Serious Sam HD: Extended

nice, but IMO textures in finally phase are "less clear"
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Old 10-29-2013, 08:33 AM   #273   Add To Ignore List  
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Default Re: [PROJECT]Serious Sam HD: Extended

Excellent job! Do the level first then add all the little details at the end (like wall bump's, etc) and test it thoroughly to make sure you haven't missed any walls

Also 3rd image down (second image to the right) there is a fire holder that isn't exactly in the center of the pillar...
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Old 10-29-2013, 10:30 AM   #274   Add To Ignore List  
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Default Re: [PROJECT]Serious Sam HD: Extended

Blame Croteam for that.
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Old 10-30-2013, 05:03 AM   #275   Add To Ignore List  
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Default Re: [PROJECT]Serious Sam HD: Extended

lovely otherwise everything looking good ... and aligned..
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Old 10-30-2013, 02:27 PM   #276   Add To Ignore List  
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Default Re: [PROJECT]Serious Sam HD: Extended

__________________
I'm T-ReXx, otherwise known as Solid Snake.
I used to mod the classic Sams but now I just shitpost. If you need to contact me for whatever reason, please use one of the apps listed on my Steam account (link above).

The hand has five fingers, capable and powerful,
with the ability to destroy as well as create.
Open your eyes, open your mouths,
Close your hands and make a fist.


22:06 - ♠T-ReXx: it's bain's amazing trap
22:06 - ♠Jetroid: Is it amazing?
22:06 - ♠T-ReXx: no
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Old 11-21-2013, 04:07 AM   #277   Add To Ignore List  
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Default Re: [PROJECT]Serious Sam HD: Extended

Some news?
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Old 11-21-2013, 04:27 AM   #278   Add To Ignore List  
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Default Re: [PROJECT]Serious Sam HD: Extended

Soon.
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Old 11-24-2013, 04:16 PM   #279   Add To Ignore List  
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Default Re: [PROJECT]Serious Sam HD: Extended

A small change I did to The Great Obelisk:

http://i.imgur.com/fHA13Dds.jpg

A quick look at a WIP level in Episode 2 (the second level, after Alley of Sphinxes):

http://i.imgur.com/9F6hpiEs.jpg http://i.imgur.com/heHoLEgs.jpg http://i.imgur.com/c4UY83Hs.jpg http://i.imgur.com/Uqe1XfKs.jpg
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Unless when I use this nice blue color I totally didn't steal from Blizzard.
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Old 11-25-2013, 03:35 AM   #280   Add To Ignore List  
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Default Re: [PROJECT]Serious Sam HD: Extended

Those screenshots are absolutely awesome, esecially the one third one i like the colors too
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Old 11-26-2013, 01:21 PM   #281   Add To Ignore List  
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Default Re: [PROJECT]Serious Sam HD: Extended

Holy crap, pics are mindblowin', can't wait it to release

Also, on the pre-last screen Pharaohs are too damn shiny. And on the last pic the pharaoh looks like he's made out of... umm... crap. (not to criticise your work, just sayin'.)
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I'm T-ReXx, otherwise known as Solid Snake.
I used to mod the classic Sams but now I just shitpost. If you need to contact me for whatever reason, please use one of the apps listed on my Steam account (link above).

The hand has five fingers, capable and powerful,
with the ability to destroy as well as create.
Open your eyes, open your mouths,
Close your hands and make a fist.


22:06 - ♠T-ReXx: it's bain's amazing trap
22:06 - ♠Jetroid: Is it amazing?
22:06 - ♠T-ReXx: no
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Old 12-14-2013, 05:56 PM   #282   Add To Ignore List  
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Default Re: [PROJECT]Serious Sam HD: Extended

YouTube Video: Showcasing the Drone
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My Serious Sam 3/HD Workshop


While I do work for Croteam, I'm first of all of this community, so my opinions are my own and do not represent Croteam's views.
Unless when I use this nice blue color I totally didn't steal from Blizzard.

Last edited by Solais; 12-14-2013 at 06:54 PM.
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Old 12-14-2013, 06:08 PM   #283   Add To Ignore List  
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Default Re: [PROJECT]Serious Sam HD: Extended

Ooh, that's pretty cool. Is the drone going to appear in other levels too? Or just in Alley of the Sphinxes?
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Old 12-14-2013, 06:55 PM   #284   Add To Ignore List  
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Default Re: [PROJECT]Serious Sam HD: Extended

Of course it will, and there might be other variants of it. Actually, it won't appear in Alley of the Sphinxes, but a more later level, but that one is not ready for showing yet.
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My Serious Sam 3/HD Workshop


While I do work for Croteam, I'm first of all of this community, so my opinions are my own and do not represent Croteam's views.
Unless when I use this nice blue color I totally didn't steal from Blizzard.
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Old 12-15-2013, 07:02 AM   #285   Add To Ignore List  
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Default Re: [PROJECT]Serious Sam HD: Extended

Awesome!
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Old 01-02-2014, 08:58 PM   #286   Add To Ignore List  
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Default Re: [PROJECT]Serious Sam HD: Extended

Quote:
Originally Posted by Solais View Post
This flat wall is from the original HD Sacred Yards. How flat, how not HD! So I decided to be a little more productive about it, and this is the result:

http://i.imgur.com/pduwBxKs.jpg http://i.imgur.com/XoLk5Dzs.jpg
Wow, without words, impresonant, seriously, I dont have words lol

Quote:
Originally Posted by Solais View Post
Real HD Wall Action, Baby!
lol, I intent made it, but, well lol, I'm not so good, as you, and well, my machine does support lol, whatever, very good!!!

Last edited by Emilio; 01-02-2014 at 09:02 PM.
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Old 01-03-2014, 09:19 PM   #287   Add To Ignore List  
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Default Re: [PROJECT]Serious Sam HD: Extended

Quote:
Originally Posted by Emilio View Post
Wow, without words, impresonant, seriously, I dont have words lol


lol, I intent made it, but, well lol, I'm not so good, as you, and well, my machine does support lol, whatever, very good!!!
Agree! It's quite intriguing.
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Old 01-07-2014, 08:24 PM   #288   Add To Ignore List  
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Default Re: [PROJECT]Serious Sam HD: Extended

great job man!
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Old 01-08-2014, 06:45 AM   #289   Add To Ignore List  
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Default Re: [PROJECT]Serious Sam HD: Extended

Still can't wait for it to come out.
__________________
I'm T-ReXx, otherwise known as Solid Snake.
I used to mod the classic Sams but now I just shitpost. If you need to contact me for whatever reason, please use one of the apps listed on my Steam account (link above).

The hand has five fingers, capable and powerful,
with the ability to destroy as well as create.
Open your eyes, open your mouths,
Close your hands and make a fist.


22:06 - ♠T-ReXx: it's bain's amazing trap
22:06 - ♠Jetroid: Is it amazing?
22:06 - ♠T-ReXx: no
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Old 01-09-2014, 12:37 AM   #290   Add To Ignore List  
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Default Re: [PROJECT]Serious Sam HD: Extended

excellent job!
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Old 01-15-2014, 12:27 PM   #291   Add To Ignore List  
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Default Re: [PROJECT]Serious Sam HD: Extended

I guess it's time for some updates, some I have already shown off in the Chatbox.

First, the redesigned enemy AI Drones, along with a new one (also spoilers of a new area):

http://i.imgur.com/JxJdXLss.jpg http://i.imgur.com/LmyZBAgs.jpg http://i.imgur.com/EAnNetds.jpg

A couple new images about the completed lighting and crumbs of Common's District:

http://i.imgur.com/mwUaGeVs.jpg http://i.imgur.com/jh0GLt1s.jpg

A new enemy has joined the horde:

http://i.imgur.com/dpj23tUs.jpg

And finally, some internal image about all the side-maps I do to help myself with separating more demanding works:

http://i.imgur.com/SDiCFsxs.jpg

This is a work method I learned from Croteam (though also realized its usefulness myself).
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Since Old Lost Age I Shine

My Serious Sam 3/HD Workshop


While I do work for Croteam, I'm first of all of this community, so my opinions are my own and do not represent Croteam's views.
Unless when I use this nice blue color I totally didn't steal from Blizzard.

Last edited by Solais; 01-15-2014 at 06:15 PM.
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Old 01-16-2014, 08:59 AM   #292   Add To Ignore List  
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Default Re: [PROJECT]Serious Sam HD: Extended

You imported Aurigan ****er? WOOT?!
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I'm T-ReXx, otherwise known as Solid Snake.
I used to mod the classic Sams but now I just shitpost. If you need to contact me for whatever reason, please use one of the apps listed on my Steam account (link above).

The hand has five fingers, capable and powerful,
with the ability to destroy as well as create.
Open your eyes, open your mouths,
Close your hands and make a fist.


22:06 - ♠T-ReXx: it's bain's amazing trap
22:06 - ♠Jetroid: Is it amazing?
22:06 - ♠T-ReXx: no
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Old 01-16-2014, 10:32 AM   #293   Add To Ignore List  
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Default Re: [PROJECT]Serious Sam HD: Extended

They were always my favorites from SS3, even if they weren't used well. This one is.
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My Serious Sam 3/HD Workshop


While I do work for Croteam, I'm first of all of this community, so my opinions are my own and do not represent Croteam's views.
Unless when I use this nice blue color I totally didn't steal from Blizzard.
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Old 01-16-2014, 11:00 AM   #294   Add To Ignore List  
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Default Re: [PROJECT]Serious Sam HD: Extended

PURGE THE DAEMONS!!

The night lighting looks really good, exactly as it should be. Likely a nitpick, but the torches could be less bright from the flame (e.g hotspot). It always bugged me that you couldn't see the flame particle effects at all because the fast light itself was so strong. Or you could make the fire particle effects more noticeable, whatever.

I haven't played the mod in a long time so I'm wondering if the performance issues were fixed already? Last time I played the beta in co op, some levels (basically any new ones) had really big fps drops compared to Croteam levels.
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Old 01-16-2014, 11:15 AM   #295   Add To Ignore List  
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Default Re: [PROJECT]Serious Sam HD: Extended

I know that they are better for me since I upgraded my PC.

On the other hand, they might be, but I don't exactly remember everything I improved upon since the last reports. Maybe the performance is better, maybe not. I found it very hard to improve it, even with visibility sectors and such. Some I don't even know the cause of, like the one in the western yard at the beginning of Clerical Wards.

I know a solution to the performance I haven't tried, which is Finalizing the level (that's what Croteam did with their own levels so they are fast). However, even with the upgrade, I don't have enough memory to do that, as I'd need at least 8GB, if not more.
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Since Old Lost Age I Shine

My Serious Sam 3/HD Workshop


While I do work for Croteam, I'm first of all of this community, so my opinions are my own and do not represent Croteam's views.
Unless when I use this nice blue color I totally didn't steal from Blizzard.

Last edited by Solais; 01-16-2014 at 11:18 AM.
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Old 01-20-2014, 04:47 PM   #296   Add To Ignore List  
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Default Re: [PROJECT]Serious Sam HD: Extended

Quote:
Originally Posted by Solais View Post
A new enemy has joined the horde:

http://i.imgur.com/dpj23tUs.jpg
Good work, I need a dictionary for words with clear concepts of your good work

But; this image, I think not very well dimensioned, (the light in the kántaro, the pitcher)

Quote:
Originally Posted by Solais View Post
I'd need at least 8GB, if not more.
:o

Last edited by Emilio; 01-20-2014 at 05:02 PM.
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Old 01-20-2014, 05:06 PM   #297   Add To Ignore List  
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Default Re: [PROJECT]Serious Sam HD: Extended

The vases do stand out a little more than usual in that lighting. They were placed in after baking it, so that's why. It will look better.
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Unless when I use this nice blue color I totally didn't steal from Blizzard.
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Old 01-20-2014, 05:21 PM   #298   Add To Ignore List  
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Default Re: [PROJECT]Serious Sam HD: Extended

yes, this not have a shadow, but good work

Ps offtopic: You don´t think revenge is this commentary lol
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Old 02-15-2014, 04:53 PM   #299   Add To Ignore List  
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Default Re: [PROJECT]Serious Sam HD: Extended

Second Public Beta is out!

More info >>Here<<
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Unless when I use this nice blue color I totally didn't steal from Blizzard.
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Old 02-16-2014, 08:18 AM   #300   Add To Ignore List  
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Default Re: [PROJECT]Serious Sam HD: Extended

It's really awesome. All new maps look very well done.
I'm looking forward to the final version.

I have noticed some bugs :

Strange sand textures in Hatshepsut level

http://imagizer.imageshack.us/v2/640x480q90/33/p8fz.jpg

black crumbs in Karnak Lake and Alley

http://imagizer.imageshack.us/v2/640x480q90/833/rdei.jpg

Too bright floor textures in Karnak Lake and Alley

http://imagizer.imageshack.us/v2/640x480q90/839/reji.jpg
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