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Old 01-16-2006, 03:46 AM   #1   Add To Ignore List  
Werebull
 
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Here's something I'm working on at this time. A SP map, called...hmmm..eeehh... let it be called Serious Invade The army of the Evil Emperor Serious Samuel is invading the last standing town on The Earth. You are playing or one of the clones of the Evil Emperor and you must clear the area of the town beter to play in Coop

http://img15.imageshack.us/img15/3289/siicestrike8ej.th.jpg http://img515.imageshack.us/img515/7100/sitown14hs.th.jpg http://img515.imageshack.us/img515/7862/sitown27ap.th.jpg http://img515.imageshack.us/img515/7326/sitown39vh.th.jpg
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Last edited by Dark AZ; 01-21-2006 at 03:21 PM.
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Old 01-16-2006, 06:25 AM   #2   Add To Ignore List  
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That looks like good fun. I don't think I've ever played an SS map that looks like that before, it should be fun.
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Old 01-16-2006, 07:37 AM   #3   Add To Ignore List  
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Funny. Especially the bomber in the last pic! When are you planning to finish it?
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Old 01-16-2006, 11:01 AM   #4   Add To Ignore List  
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I think it's like 25% complete. I'm trying to make it detailed enough and make different script scenes to emulate real battle. You can see the results in the 1st shot (Spaceship freezing cannon). And im trying to make your way through the level as much various as it possible. In ideal you must believe that it's a real town under siege.
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Old 01-16-2006, 11:08 AM   #5   Add To Ignore List  
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Looking nice
You should use my xbox mod, gives you way more possibilities
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Old 01-16-2006, 11:25 AM   #6   Add To Ignore List  
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2 fragman: 4 your extremely ultimate hardcore mod, I'm planning to make exclusive racing map (Ballistics (tm) Racing Tunel) Slawww's vehicles included! ) But now I have serious (tm) problems with gravity. For example: how can I set gravity in the way....hmmm... Well, imagine tor (ring) room. I need to make player to walk on all of the surface... Ehh... Crazy enough? Well, when i'll reach home i'll post the shot to describe the idea ) Anyone played "Ballistics"?
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Old 01-16-2006, 12:48 PM   #7   Add To Ignore List  
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Didn't play it, but I think I know what you mean. You might have to make many sectors and worldbases for that. I tried something similar though, vehicle stopped sometimes, need to look into that a bit more maybe ...
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Old 01-16-2006, 12:54 PM   #8   Add To Ignore List  
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Nice
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Old 01-16-2006, 01:29 PM   #9   Add To Ignore List  
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I like your texturing, but I'd recomend to change that brick thexture on ground - it resembles walls with such a texture.

And about the tower on the biggest screen you posted. I don't like your destruction - you should make two different walls on tower's top to make it look much better.
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Old 01-16-2006, 01:36 PM   #10   Add To Ignore List  
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Slawww, Yes, I was thinking about that, I'd change the Tower soon
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Old 01-20-2006, 06:40 PM   #12   Add To Ignore List  
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And while the "Serious Invade" map is slowly but trully progressing, let me show ya some old, glitching, lagging, sometimes not wworking, without any idea but SO lovely crap Based on great Armen's "Sidescroller" modification. Proudly present you a... Serious Sonic MOD. )) Why is it so "heavy"? )) It includes one small test map and some sounds and music. New textures included of coz

Well, tell me what do you think bout this

-------------------------------------------------------------------------------
To download this crap click HERE[Temporary disabled. My great fault] and then click on the link there My FTP doesn't support direct links (((

size: 5.5 mb Hope you got ADSL
-------------------------------------------------------------------------------
Screen
http://img32.imageshack.us/img32/9518/sss17tx.th.jpg

To install just unrar the arcive into "Mods" directory
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Last edited by Dark AZ; 01-22-2006 at 08:02 PM.
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Old 01-21-2006, 06:03 AM   #13   Add To Ignore List  
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Oh look, a DONUT!
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[22:30] Fiendian: Discy, Finzy and Louva shall merge into a superentity known as the Lickyfonz.
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Ir-Kalla: Serious Sam Classic map pack in development (Ir-Kalla: Egypt Demo)
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Old 01-21-2006, 06:11 AM   #14   Add To Ignore List  
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Nooooooo Is a big bonus ring! have you ever played Sonic? On SMD or something else?
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Old 01-21-2006, 06:13 AM   #15   Add To Ignore List  
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No... Well, I've seen someone played it, but I didn't care enough to play myself.
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[22:30] Fiendian: Discy, Finzy and Louva shall merge into a superentity known as the Lickyfonz.
"Can we just move Discy's posts to the HOF automatically already? :P" -Jetty


Ir-Kalla: Serious Sam Classic map pack in development (Ir-Kalla: Egypt Demo)
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Old 01-21-2006, 06:30 AM   #16   Add To Ignore List  
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Well... I don't know what to say in that way It was one of the best arcades I've ever played And now playing on my PDA
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Old 01-21-2006, 06:32 AM   #17   Add To Ignore List  
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lol, looks cool Dark AZ! And the first screens: Very nice work

Keep it up!
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Old 01-21-2006, 10:55 AM   #18   Add To Ignore List  
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Does anybody see last three pics of "S.I."? I have an error
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Old 01-21-2006, 11:45 AM   #19   Add To Ignore List  
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Nope, only the first one
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Old 01-21-2006, 01:30 PM   #20   Add To Ignore List  
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Looking nice, I'm downloading it now.

Have you played my Sidescroller map? It's aviliable on files.seriouszone.

EDIT: Alright, I checked it out. It's really fun, but if you'll leave there that music from original game, it won't be putted on files.seriouszone.

Last edited by SLAwww; 01-21-2006 at 02:57 PM.
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Old 01-21-2006, 02:58 PM   #21   Add To Ignore List  
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Damned, maybe I'm gonna upload them once again [UPLOADED]

2 SLAwww Not yet
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Last edited by Dark AZ; 01-22-2006 at 09:41 AM.
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Old 01-21-2006, 03:04 PM   #22   Add To Ignore List  
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And while I'm re-uploading old pics, let me show you some prefabs for my Ballistics map

EDITED: 2 SLAwww, I know Copyrights suxx But it won't be such an atmosphere of Original Game without Original music Maybe I'll right some similar tracks And have you found my top secret bonus?

http://img515.imageshack.us/img515/3050/ballistics17xl.th.jpg http://img515.imageshack.us/img515/2387/ballistics20ct.th.jpg http://img515.imageshack.us/img515/7724/ballistics36nq.th.jpg
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Last edited by Dark AZ; 01-21-2006 at 03:22 PM.
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Old 01-21-2006, 03:29 PM   #23   Add To Ignore List  
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Nice
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Old 01-21-2006, 03:42 PM   #24   Add To Ignore List  
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Why did you pack whole Sidescroller folder in that archieve?

On those new pics, they look fine, but you probably have to find a way to make the vehicle float above the surface, because otherwise you'll get collision problems. Should be doable though, I already have a few ideas...
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Old 01-21-2006, 03:43 PM   #25   Add To Ignore List  
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Those screens look good, I see you spent a lot of time on texturing.

But those rings in the third screen will force vehicle to speed down, you better make them passable or make some slopes to avoid collision with them.
And if you need music, ask me. I'm a bit sophisticated in music making and if I find a free time between working on my mappack and school, I'll make some sonic-styled soundtracks for you. You can check out some of my music work here.
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Old 01-21-2006, 04:02 PM   #26   Add To Ignore List  
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Dark AZ! You Sonic level completely destroyed the mod. Whenever I try to play a level the game locks up and exits to the desktop
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Old 01-21-2006, 04:31 PM   #27   Add To Ignore List  
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Yes, he put whole mod dir in. Reinstall sidescroller and only put neccessary map files into it, not whole archieve.
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Old 01-21-2006, 04:32 PM   #28   Add To Ignore List  
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2 Fragman: There is a little difference in size between full package and only self made changes package. And I have some ideas too to make it loating easily )) But the problem with tor still stands )) Maybe I got to make a track without Tor-typed turns...

2 SLAwww: Thanks a lot! It would be great! Downloading your stuff right now

Try not to reinstall sidescroller but just delete it and setup an archive into Mods directory
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Last edited by Dark AZ; 01-21-2006 at 05:17 PM.
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Old 01-21-2006, 07:35 PM   #29   Add To Ignore List  
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With torus, maybe just divide it into multiple sectors with cylindrical gravity?
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Old 01-21-2006, 08:00 PM   #30   Add To Ignore List  
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I was thinkin bout it today, maybe try something tomorrow

EDITED: It Works! Awesome
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Last edited by Dark AZ; 01-21-2006 at 08:15 PM.
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