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Old 06-12-2012, 02:01 AM   #1   Add To Ignore List  
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If you would like your sam related content to be hosted on Seriously!'s awesome mirrored downloading service then post here (1 post per entry) with the following information:
  1. Title
  2. Author
  3. Your webpage or email address you would like people to contact you at (will default to your forum profile otherwise)
  4. Short description (140 characters or less)
  5. Long description, including links to other resources required to make it work
  6. What category best fits your submission (e.g. SS3 Map?)
  7. Download link to your file (use a free service like Mediafire)
  8. Info link to a forum thread/post with information about your file and where people can get tech support for it.

You may provide up to two screenshots to be published with your file. You can post them as an attachment to your post or you can link to them on an image hosting service (imgur, imageshack, etc).

No spam or discussion in this thread.
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Old 06-12-2012, 06:39 PM   #2   Add To Ignore List  
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Default Re: Filehosting Now Resumes

Well I would like to post this in the Download Page, it's something i would like to show if it's possible, if don't then don't worry

1. Serious Sam HD: TSE 3 Weapon Colors

2. Danker

3. Contact Me: deathdanker@hotmail.com

4. Ever wanted to change the weapon colors in SSHD? Now here's your chance, be ready to change your weapons with 3 New Jaw-Dropping Colors: Red, Blue & Gold!

5. This Pack will change all the default colors to 3 custom colors, Red, Blue & Gold, if you are bored with the custom-default weapon-colors that SSHD has, then here's your chance to Spice Up your weapons and make them look more Serious with this (No Other Stuff needed),

6. Serious Sam HD: TSE, Weapon Models

7. http://www.mediafire.com/?2qogyk1afxepasz

8. Install: Open a Weapon Skin Folder, the copy "Content" Folder in: C:/ProgramFiles(or ProgramFilesx86 in case of Windows with 64-bits)/Steam/steamapps/common/serious sam hd the second encounter

De-install: You can only run 1 color at a time, go to Content/SeriousSamHD/Models and delete "Weapons" and "Projectiles" Folders then, if you want to install another color, copy "Content" from another color into the Main Folder "C:/ProgramFiles(or ProgramFilesx86 in case of Windows with 64-bits)/Steam/steamapps/common/serious sam hd the second encounter"

Mod Demonstration:
Blue Pack:
http://img406.imageshack.us/img406/3189/bluedemo.png

Red Pack:
http://img515.imageshack.us/img515/226/reddemo.png


Gold Pack:
http://img849.imageshack.us/img849/6319/golddemo.png


I think this should do it

Last edited by Dankzaii; 06-12-2012 at 06:56 PM.
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Old 06-13-2012, 06:57 AM   #3   Add To Ignore List  
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Default Re: Filehosting Now Resumes

All are on my showcase, view my signature.
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Showcase Thread© -- Crippler and Raka's Artillery©
-------------------------

Procyon, alive... and still shining.
Check STM 1.08B for SSSE by Troy and Zeo.
French mapper and modder since 2010.
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Old 06-16-2012, 04:46 PM   #4   Add To Ignore List  
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1. Hatshepsut
2. Devostator
3. Forum profile
4. A new survival map! The final place from the final level!
5.
Quote:
A new survival map! The final place from the final level!
[IMPORTANT] You need the new ammo refill crates and the new enemy variation pack from Solais: http://forums.seriouszone.com/showthread.php?t=61072: If you have them already, you maybe need to update them.

Enemies:
Gnaar Female
Kamikaze
Kleers
Harpys
ScrapJacks
Biomech Minor Orange
Werebull
Biomech Major
Khnum
Technopolyp
"an enemy were you can't survive on ground"

Medals:

Singleplayer:
Bronze: 00:04:50
Silver: 00:07:00
Gold: 00:12:00

Coop:
Bronze: 00:05:00
Silver: 00:8:50
Gold: 00:14:50

Have fun!
6. Serious Sam 3, Multiplayer Maps
7. http://www.mediafire.com/?q3affv4ijrb1v30
8. Place the .gro to: X:/Program files (x86)/Steam/steamapps/common/serious sam 3/Content/SeriousSam3

http://img40.imageshack.us/img40/2833/sshot0004g.th.jpg
http://img827.imageshack.us/img827/3789/sshot0003y.th.jpg
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Old 06-17-2012, 06:15 AM   #5   Add To Ignore List  
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1. The Grenadier (SSHD Enemy)

2. Rakanishu

3. http://steamcommunity.com/id/Rakaka/ or skior@hotmail.fr

4. It's a new enemy for Serious Sam HD: The Second Encounter, a mapper resource.

5. Health: 30

Damage: 20
Stretch: 1 (Default)
Color: Orange
Type of Projectile: Explosion

6. Serious Sam HD, Enemy, Resource

7. Download it

8. Just copy the Content from the RAR in the folder:
C:/Program Files/Steam/SteamApps/common/serious sam hd the second encounter

The Grenadier:
http://i43.servimg.com/u/f43/16/03/74/06/th/grenad10.jpg
Greater image size!
__________________
Showcase Thread© -- Crippler and Raka's Artillery©
-------------------------

Procyon, alive... and still shining.
Check STM 1.08B for SSSE by Troy and Zeo.
French mapper and modder since 2010.

Last edited by Rakanishu; 06-17-2012 at 07:55 AM.
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Old 06-17-2012, 03:38 PM   #6   Add To Ignore List  
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1) Classic/White Double Barrel Shotgun
2) Batandy
3) Forum profile
4) Recoloured Double Barrel Shotgun to look more like the shotty in the classic Sam games.
5) Changes the colours of the Double Barrel shotgun to look more like the shotty in the classic Sam games, it has white metal and lighter wood.
6) SS3 Skin
7) http://www.mediafire.com/?nfct7fcbpnamg02
8) http://forums.seriouszone.com/showth...709#post984709

http://img198.imageshack.us/img198/2706/classicshotgun.png

Last edited by Batandy; 06-18-2012 at 02:39 AM.
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Old 06-22-2012, 03:13 PM   #7   Add To Ignore List  
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1. Left Behind 1.2
2. Pablo--
3. Default to Forum Profile
4. Lots of Space, Lots of Enemies... What more could you want?
5.

Quote:
The extraction was supposed to be there... standing and waiting for you. The only thing you saw when you came there was some ruins and sand. The extraction is not coming for you and you know it. You were left behind. You see that there is a horde of enemies coming for you. Survive as long as you can, survive as long as you can...

Changelog: (includes changes from 1.1 as well)

General Graphic Improvements
Added some balance to the map (some ammunition respawns after 30 seconds)
Some added detail to the map
Harpies spawn at some point
Graphical Improvements (sand storm, more decals and so on)
Made a new Probe Light (I forgot to update it in v1.1)
You don't start with the rocket launcher and the assault rifle anymore (you can find it, it's very easy)
Putted some boxes in to put the ammo on them
Moved some weapon pickups to make them look nice
Deleted the part of the wall by the cannon
Harpies are now a proper enemy which spawns commonly after Kleers
I putted a city in the background far away from you (you may not even see it)
(maybe some more changes which I forgot to put in)

Enemies: (typed in the order they show up)

Gnaars
Blue Biomechs
Kamikazes
Kleers
Harpies
Scrapjacks
Werebulls
Red Biomechs
Khnums

Weapons:

Pistol
Sledgehammer
Hands
Double Shotgun
Single Shotgun
Devastator
Laser
Sniper
Cannon
Minigun
Assault Rifle
Rocket Launcher
C4

Items:

Ammo (of course)
Health
Armour
Weapon Pickups (of course)

Based on Deserted
6. SS3 Survival Map
7. http://www.mediafire.com/?f4cdzimcjbo8wqw
8. Place the .gro file to: X:/Program Files/Steam/steamapps/common/serious sam 3/Content/SeriousSam3 or X:/Program files (x86)/Steam/steamapps/common/serious sam 3/Content/SeriousSam3 then start the modded game. Look for my map in the list of survival maps. Enjoy!

http://img12.imageshack.us/img12/1463/sam3seriouseditor201204.png

(Yes I know that's a lot of the stuff )
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A not-so friendly kleer...

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Old 06-24-2012, 10:08 AM   #8   Add To Ignore List  
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1. New Creature Framework
2. dragon99919
3. dragon99919@gmail.com
4. NCF is a small Serious Sam HD mod that allows you to replace old enemies with new their new variants. That makes your gameplay new and unique - based on configuration that you will make by yourself!
5. NCF is a small Serious Sam HD mod that allows you to replace old enemies with new their new variants. That makes your gameplay new and unique - based on configuration that you will make by yourself! For example, you can replace old Beheaded Rocketeer with new Beheaded Veteran, or Beheaded Sniper! Another example is Minor Bio-Mechanoid which can be replaced with new Bio-mechanoid Spawner, or Bio-mechanoid Lavathrower. All of these (and much more) in NCF!
6. Mod (Serious Sam HD)
7. I hope that GameFront is okay. If needed - I can upload it somewhere else.
8. That's the topic.

BTW. Are YouTube videos good as well? If they are, then:

YouTube Video: Teaser Trailer

YouTube Video: Showcase
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Old 06-28-2012, 12:41 PM   #9   Add To Ignore List  
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Default Re: Filehosting Now Resumes

Submission 1:

1. Finzy's Scrappack
2. Finzy
3. http://forums.seriouszone.com/showthread.php?t=62052
4. A mappack for Serious Sam 2 consisting of two playable SP/Co-Op maps, a Survival level/gameplay mode and 1 demo map connected by a Warp Room level where you can switch maps.
5. This is a mappack or "map compilation" consisting of my previously unreleased works for SS2. It includes a central starting level called the "Warp Room" where you can freely choose which maps to play or travel from map to map. The name "Scrappack" comes from the fact that it has 4 of my previously unreleased, "scrapped" levels (3 of them fully playable), some which haven't been released at all before, put together and finalized into one playable megapack, and a whole new Survival gameplay mode in addition, remniscent of the one from TSE:HD (and SS3) but with loads of extra features. Check out the trailer for the mappack here!
6. Serious Sam 2 Maps (Singleplayer/Co-Op)
7. MediaFire, GameFront, ALSO REQUIRES THE PATCH: MediaFire, GameFront
8. http://forums.seriouszone.com/showthread.php?t=62052
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Old 06-28-2012, 12:42 PM   #10   Add To Ignore List  
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Submission 2:

1. Exception Beta
2. Finzy
3. http://forums.seriouszone.com/showthread.php?t=61409
4. Venture inside the perilous mind of Serious Sam himself in this exceptional work-in-progress mappack for Serious Sam 3 inspired by Inception and Psychonauts.
5.

Watch the trailer for the mappack here!

THE STORY SO FAR...

Once upon a time, in the near future, there was a hero called Serious Sam. This hero had a cybernetic implant called Netricsa. An artificial intelligence computer that overtook parts of his central neural system and brain, enhancing his battlefield capabilities and ability to sustain physical and mental damage. However, with the recently developed technology to control dreams via an advanced state of lucid dreaming, came problems. Mental's agents found this dream technology and tested it on our unsuspecting hero, who volunteered to test it, finding dreams fascinating afterall, and hacked into Netricsa itself and caused irreversible damage: they militarized Sam's mind against himself. Netricsa started to believe Sam was an enemy, slowly overtaking his whole body. Suddenly Sam found himself out of control, unable to do anything, stuck in the mental dreamscape at the mercy of his captors.

If Sam is to escape the dream that has now become his reality, he must perform an Exception, and convince Netricsa to get back on his side. "Exception" is the art of planting an idea to someone's mind, in this case Sam's own, but ideas may take many years to fully develop, and Sam must enforce his beliefs with the firm supply of imaginary gunpower.

Will Sam succceed, or be doomed to wander the endless oceans of Limbo for an eternity? Find out in this mentally disturbing masterpiece of a mappack. Slightly inspired by the amazing movie Inception, of course.

Work In Progress, 50% complete version with about 1 hour of gameplay. Features 3 levels total, 2 of which are playable.

6. Serious Sam 3 Maps (Singleplayer/Co-Op)
7. MediaFire, GameFront, also requires the following resources: Serious Sam 2 Sounds Pack, Mischievous's NPCs
8. http://forums.seriouszone.com/showthread.php?t=61409

Last edited by Finzy; 06-28-2012 at 12:45 PM.
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Old 07-01-2012, 09:52 AM   #11   Add To Ignore List  
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Submission 3:

1. Watchman's Keep
2. Finzy
3. http://forums.seriouszone.com/showthread.php?t=59426
4. A medieval singleplayer/co-op map featuring mostly indoor gameplay in a keep sacked by Mental's forces.
5. Sam's managed to sneak inside a keep somewhere on the Spanish-French border in a wine barrel; now his mission is to retrieve a relic from the chapel of the keep that's possibly the cause of time disturbance...

A singleplayer/co-op map with about 30 minutes of gameplay time or more if all secrets are discovered. Features heavy usage of custom models; nearly all architecture is custom, in addition to wacky secrets and an epic custom soundtrack.
6. Serious Sam HD Maps (Singleplayer/Co-Op)
7. GameFront, MediaFire
8. http://forums.seriouszone.com/showthread.php?t=59426

Note: if you need screenshots for any of my submissions you can find them in the respective map threads, just link those.
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Old 07-17-2012, 08:28 PM   #12   Add To Ignore List  
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http://i.imgur.com/uldFt.png]


SN:TAE is a total sound overhaul mod for Serious Sam 3: BFE. Its goal is to bring a new, Nukem-ish feel to the game and allow felow Nukemists to play a REAL first person shooter with Duke's voice included other than Duke Nukem 3D. That's right. I do not consider DNF as an FPS, more like First-Person-Cluster****-Potsthot-Cover-Potshot-Cover-Repeat.

Okay, so we've got the Duke voice. That's all?

Nope.

Here's a full list of stuff that was modified:
- Lines spoken by Sam
- "Yelling" melee attacks, i.e. kicking a Rocketeer or stomping the small spider
- Footsteps
- "Player landing" sound
- Jump sound
- Pain sounds
- Weapon, Ammo, Armor and Health pickup sounds
- Gibbing sounds
- Rocket explosion sounds, Cannonball explosion sounds, C4 Explosion sounds
- Firing sounds for Desert Eagle, Shotgun, Assault Rifle, Rocket Launcher, Lasergun and Mutilator
- Music (tunes from all games- DN3D, DNMP and DNF, surprisingly)

Pistol gets DNMP Desert Eagle firing sound.
Shotgun gets DNF firing & pumping sound.
Assault Rifle gets DNMP firing sound.
Rocket Launcher gets firing sound taken from DNMP's RPG.
Lasergun & Mutilator get sounds taken from DNMP's Pulse Cannon.
"Concrete" foosteps were taken from DNMP.
"Dirt" footsteps were taken from DNF.
Big Spider melee sound was taken from DNF.
Boot Squash was taken from DNMP.
Sam's lines were taken 50/50 from both games.
Rocket, Cannonball and C4 explosion sounds were taken from 3 of 4 DNMP RPG rocket explosion sounds.
Gib sounds were taken from DNMP.
Pain sounds were taken 50/50.
"Landing" sound was taken from DNF.


YouTube Video: Trailor


For additional pleasure, install this awesome Golden Desert Eagle mod by viper45 and Duke's Gloves by Batandy:
http://forums.seriouszone.com/showthread.php?t=61847
http://forums.seriouszone.com/showthread.php?t=62075


Download

http://www.mediafire.com/?7ckwvjxf9u2ay9d

Feedback greatly appreciated.

Special thanks:
Mischievous - without him I'd still be searching for the footsteps folder;
viper45 - for the Golden Deagle;
Solais - for the No-Dust mod.
Batandy - Duke's gloves.
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