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Old 12-10-2012, 11:46 AM   #1   Add To Ignore List  
Pan
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Default SED3/3.5 Indepth Video Tutorial (Weapons)

http://img853.imageshack.us/img853/4926/newsignv.png

Like promised, here's the Importing/Creating Weapons tutorial for SED3.5. Enjoy people, etc etc. Haha

YouTube Video: Video 1: Blender and SED3.5


YouTube Video: Video 2: Finalising


Special thanks:
Viper45 - For teaching me everything I know, didn't thank him last time. Sorry dude.
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Old 12-10-2012, 12:22 PM   #2   Add To Ignore List  
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Default Re: SED3/3.5 Indepth Video Tutorial (Weapons)

great tutorial,too bad that until now i realised how to create weapons myself,but it could really help a lot of others
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Old 12-10-2012, 12:26 PM   #3   Add To Ignore List  
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Default Re: SED3/3.5 Indepth Video Tutorial (Weapons)

Again something usefull from you but I don't need it again. FUUUUUUUUUUUUUU..........
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Old 12-10-2012, 02:03 PM   #4   Add To Ignore List  
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Default Re: SED3/3.5 Indepth Video Tutorial (Weapons)

Yeah well that's how it goes when you're busy these days. Things take much longer than they should. hahaha

Good work though Noam. It's not hard to do for sure but some people would appreciate a helping hand I'm sure.
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Old 12-12-2012, 09:22 PM   #5   Add To Ignore List  
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Default Re: SED3/3.5 Indepth Video Tutorial (Weapons)

At 1:10 in the first part, it would have been great if you explained how to make those options appear such as "target bone" or how to make them work, since those options aren't there as default. Also, for some odd reason nothing appears when in serious editor I click "skeletons" from the top right corner.
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Old 12-13-2012, 12:26 AM   #6   Add To Ignore List  
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Default Re: SED3/3.5 Indepth Video Tutorial (Weapons)

Quote:
Originally Posted by Sly7745 View Post
At 1:10 in the first part, it would have been great if you explained how to make those options appear such as "target bone" or how to make them work, since those options aren't there as default. Also, for some odd reason nothing appears when in serious editor I click "skeletons" from the top right corner.
Did you go "New -> Model"?

You need to go Open -> Model and open one of the already existing weapon models for the target bone and skeletons to appear. Then delete the mesh in Model Editor under the Config tab and create a new one.

Edit: I also explained in my previous tutorials that if you're missing a tab that I am using, go to View in the toolbar at the top and make sure you have Config, List, Entity etc... activated.
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Last edited by Pan; 12-13-2012 at 12:30 AM.
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Old 12-13-2012, 10:36 AM   #7   Add To Ignore List  
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Default Re: SED3/3.5 Indepth Video Tutorial (Weapons)

Sorry, I should have been more specific with my post. The tabs appear but in the "target bone" it just said empty. Now its working the correct way after opening an existing weapon model. Thanks.
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Old 12-13-2012, 10:39 AM   #8   Add To Ignore List  
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Default Re: SED3/3.5 Indepth Video Tutorial (Weapons)

Sorry for that confusion buddy, glad you got that working.
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Old 03-04-2013, 09:26 AM   #9   Add To Ignore List  
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Default Re: SED3/3.5 Indepth Video Tutorial (Weapons)

Bump. Hoping for sticky.
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Old 03-05-2013, 01:11 AM   #10   Add To Ignore List  
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Default Re: SED3/3.5 Indepth Video Tutorial (Weapons)

Stickied.
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Old 08-30-2013, 10:22 PM   #11   Add To Ignore List  
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Default Re: SED3/3.5 Indepth Video Tutorial (Weapons)

Informative,thanks!Might do some modding,the reason im not on BFE these days is that my headphones are kinda not functioning,and SS cant be played without its awesome soundtrack and sound effects
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Old 09-09-2013, 05:12 AM   #12   Add To Ignore List  
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Default Re: SED3/3.5 Indepth Video Tutorial (Weapons)

From Where The Hell Did You Get The Editor Plzzz Telll
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Old 09-09-2013, 05:40 AM   #13   Add To Ignore List  
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Default Re: SED3/3.5 Indepth Video Tutorial (Weapons)

From the Steam Library page - in the upper left corner just under where it says "LIBRARY" should be some blue text. Click that and you'll get a drop down menu. Select "TOOLS" from the drop down menu. The Serious Sam 3 editor should be somewhere on the new 'tools' page...
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Old 09-10-2013, 10:00 AM   #14   Add To Ignore List  
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Default Re: SED3/3.5 Indepth Video Tutorial (Weapons)

have a plan on creating a tutorial which contains "importing a rigging custom models using custom animations?"
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Old 09-10-2013, 11:03 AM   #15   Add To Ignore List  
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Default Re: SED3/3.5 Indepth Video Tutorial (Weapons)

I can't teach what I do not know. I animate in SED3.5 and if you have premade animations, you can just use the .fbx importer. (If it works_
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Old 06-29-2014, 03:23 PM   #16   Add To Ignore List  
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Default Re: SED3/3.5 Indepth Video Tutorial (Weapons)

I want to make my own weapon animations in SSHD.
Specifically I would like to increase the colt fire rate fast enough to be semi automatic, while still being semi automatic unlike the "Shofield Uzi" mod which is full auto.
I noticed that replacing the flame thrower with the shotgun model then messing with some settings I managed to make the flamer semi auto, but I don't understand what I did.
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