|11-16-2001, 07:30 PM||#1|
to all you serious folks.
I was wondering, if it's possible to create sectors, which belong to a moving brush and DO have a gravity?
I want to create a moving room which should have inside another gravity than outside.
So the inside-gravity-zone has to move with the room!
Is this possible?
|11-16-2001, 08:56 PM||#2|
Joined: Mar 2001
Check out these earlier discussions of this....
Also, keep in mind that it is often as easy and fast to prototype/test this sort of stuff in the editor as it is to ask.......plus, you learn from trying and doing.
Good luck. *It will be interesting to see what you come up with.
P.S. I found the two threads listed above by doing a search (see Search above) on this forum for "moving gravity" (or was it "moving, gravity" ?, I don't remember). Definitely get familiar with using the Search to track down previous threads on topics you are interested in.
(Edited by Michael Harris at 6:58 pm on Nov. 16, 2001)
|Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)|
|Thread Tools||Search this Thread|
|Display Modes||Rate This Thread|
|Thread||Thread Starter||Forum||Replies||Last Post|
|Finzy's Frozen Asylum||Finzy||Showcases & Portfolios||2840||12-14-2014 06:47 PM|
|QUESTION: assigning gravity markers to moving entities...||BLuEBuddHa||Serious Editor||4||10-02-2002 05:11 AM|
|Serious Reference||Redshirt||Serious Editor||14||11-16-2001 06:18 PM|
|Multiple Gravity sectors?||MrFish7||Serious Editor||2||11-15-2001 11:05 PM|
|Moving gravity fields||Counsel||Serious Editor||9||10-27-2001 10:08 PM|