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Old 08-18-2015, 07:09 PM   #31   Add To Ignore List  
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Default Re: Steam updates

I meant our ISPs..
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Old 08-18-2015, 07:13 PM   #32   Add To Ignore List  
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Default Re: Steam updates

That would make more sense, were it not that it eventually worked in Revolution.
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Old 08-18-2015, 07:25 PM   #33   Add To Ignore List  
 
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Default Re: Steam updates

We did play but 160-250 ms delay from Netherlands to Turkey is dumb. It should've been around 60. It was bouncing between 160 to 250, that is even worse.
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Old 08-18-2015, 09:48 PM   #34   Add To Ignore List  
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Default Re: Steam updates

It took multiple tries to get it to work even on Rev.
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Old 08-30-2015, 03:09 PM   #35   Add To Ignore List  
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Default Re: Steam updates

Alright, I've just made a gamespy fix for FE, but is it just me missing something or are there no public FE servers at all? I can't see a single one, neither with an older LD fix nor with my one. I can't determine whether this is my mistake. The fix is not on Steam until I can check it.
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Old 08-31-2015, 12:50 AM   #36   Add To Ignore List  
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Default Re: Steam updates

You would have to check by running a server. Generally speaking, though, these days few people play TFE classic. They play TSE instead. Still.. both need the update.
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Old 08-31-2015, 03:17 PM   #37   Add To Ignore List  
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Default Re: Latest Patch Updates For Steam Versions

It seems that one of my FE copies just refused to work online for some reason. Dropped my fixed EXE to another folder and it displays server list just fine. An update is ready. Now there's a net_strMasterServer parameter in FE as well as SE. Nothing got changed except for SeriousSam.exe, so you may run all mods for 1.05. Savestates should not be affected this time.

Last edited by SLAwww; 08-31-2015 at 04:20 PM.
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Old 08-31-2015, 10:31 PM   #38   Add To Ignore List  
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Default Re: Latest Patch Updates For Steam Versions

Could you put out a 1.05 version of this for TSE? Some mods require that version to work....

Or you could find a way to decompile mods so they can be updated to the latest version.
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Old 09-01-2015, 02:05 AM   #39   Add To Ignore List  
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Default Re: Latest Patch Updates For Steam Versions

Just copy SeriousSam.exe from Steam FE to SE 1.05.
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Old 09-01-2015, 01:06 PM   #40   Add To Ignore List  
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Default Re: Latest Patch Updates For Steam Versions

Since when does that work?
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Old 09-01-2015, 03:14 PM   #41   Add To Ignore List  
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Default Re: Latest Patch Updates For Steam Versions

SeriousSam.exe for 1.05 FE was always similar to the one for 1.05 SE.
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Old 09-01-2015, 11:05 PM   #42   Add To Ignore List  
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Default Re: Latest Patch Updates For Steam Versions

I get that but they aren't supposed to be interchangeable.. but then again... I do recall that when I made my TSE Switcher it seemed to me like both TFE/TSE Classic used the same exact exe (from TSE).
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Old 09-22-2015, 03:23 PM   #43   Add To Ignore List  
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Default Re: Latest Official Patch Releases For Steam Versions

Wide screen resolutions are now supported by an official Steam version of Serious Sam Classic (both FE and SE). I switched the public beta to the main branch, hopefully there are no more errors.
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Old 09-27-2015, 01:06 PM   #44   Add To Ignore List  
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Default Re: Latest Official Patch Releases For Steam Versions

FE and SE are updated with a fix for an incorrect LOD factor in widescreen mode. Gamespy fix is added to RCon and DedicatedServer applications for FE.
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Old 09-27-2015, 01:13 PM   #45   Add To Ignore List  
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Default Re: Latest Official Patch Releases For Steam Versions

Schaweeet!!!
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Old 09-27-2015, 01:33 PM   #46   Add To Ignore List  
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Default Re: Latest Official Patch Releases For Steam Versions

You know, I wonder. I read that the Entities.dll can't be changed because that breaks mods and demos. But can't there be like an EntitiesEX.dll that could potentially add extra stuff to the game without breaking mods and demos?
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Old 09-27-2015, 01:47 PM   #47   Add To Ignore List  
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Default Re: Latest Official Patch Releases For Steam Versions

Quote:
Originally Posted by Solais View Post
I read that the Entities.dll can't be changed because that breaks mods and demos.
You're confusing one DLL with another.
Engine.dll can't be changed because it will break mods and demos.
Entities(MP).dll has no reason to be changed because it will only affect the original game, not the mods.
Quote:
Originally Posted by Solais View Post
But can't there be like an EntitiesEX.dll that could potentially add extra stuff to the game without breaking mods and demos?
Sure. But that's what mods are made for.
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Old 09-27-2015, 03:52 PM   #48   Add To Ignore List  
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Default Re: Latest Official Patch Releases For Steam Versions

Ah it was Engine then, okay. Kinda mixed up things.

Though. Can't there be an EngineEx?
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Old 09-27-2015, 04:10 PM   #49   Add To Ignore List  
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Default Re: Latest Official Patch Releases For Steam Versions

I can make one for you personally.
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Old 09-29-2015, 09:55 AM   #50   Add To Ignore List  
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Default Re: Latest Official Patch Releases For Steam Versions

I have a problem with the new patch, I had to reinstall SS TSE and I can't find the resolution which was applied before the patch, even on SS FE (didn't have to reinstall it) when I turn on the game and see resolutions they are on default (640 x 480) but in game it shows differently, It shows the highest resolution that was possible before update. Is there a way to play with my desired resolution? 1280 x 1024
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Old 09-29-2015, 02:42 PM   #51   Add To Ignore List  
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Default Re: Latest Official Patch Releases For Steam Versions

Can't start Serious Sam TSE. Here are the

SeriousSam.log
Code:
--- Serious Engine Startup ---
  SeriousEngine Build: 10000.7

Executable: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\SeriousSam.exe
Assumed engine directory: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\

Examining underlying OS...
  Type: WinNT
  Version: 6.1, build 7601
  Misc: Service Pack 1

Detecting CPU...
  Vendor: GenuineIntel
  Type: 0, Family: 6, Model: 7, Stepping: 10
  MMX : Yes
  CMOV: Yes
  Clock: 2992MHz

Global memory status...
  Physical memory used: 2044/4095MB
  Page file used:          0/4095MB
  Virtual memory used:    98/2047MB
  Memory load:  66%
  Process working set: 0MB-1MB

Cannot load variable from 'DefaultMod.txt':
Cannot open file `K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\DefaultMod.txt' (No such file or directory) ()
Current mod: <none>
Loading group files...
  K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\vsmental.gro: 17 files
  K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\SE1_00_Music.gro: 43 files
  K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\SE1_00_Logo.gro: 1 files
  K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\SE1_00_Levels.gro: 49 files
  K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\SE1_00_ExtraTools.gro: 1044 files
  K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\SE1_00_Extra.gro: 107 files
  K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\SE1_00.gro: 3142 files
  K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\HellfireRounds1-2.gro: 120 files
  K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\38ElementUNFINISHED.gro: 272 files
  K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\1_07_tools.gro: 18 files
  K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\1_04_patch.gro: 1 files

Detecting input devices...
  joysticks found: 16
  joysticks allowed: 8
  joy 1:  error 0x000000a5
  joy 2:  error 0x000000a5
  joy 3:  error 0x000000a5
  joy 4:  error 0x000000a5
  joy 5:  error 0x000000a5
  joy 6:  error 0x000000a5
  joy 7:  error 0x000000a5
  joy 8:  error 0x000000a5

Desktop settings...
  Color Depth: 32bit
  Screen: 1366x768
  Virtual screen: 1366x768
  Monitors directly reported: 1

Current display: 'cdd' version 1025 - 1366x768x32

Initializing sound...
  vorbisfile.dll loaded, ogg playing enabled
MPX playing disabled: Cannot load amp11lib.dll.
  Detected devices: 2
    device 0: Speakers (Realtek High Definiti
      ver: 1537, id: 1.100
      form: 0x000fffff, ch: 2, support: 0x0000002c
    device 1: Realtek Digital Output (Realtek
      ver: 1537, id: 1.100
      form: 0x000fffff, ch: 2, support: 0x0000002c

IFeel mouse not found.
Command line: ''
  joysticks found: 16
  joysticks allowed: 8
  joy 1:  error 0x000000a5
  joy 2:  error 0x000000a5
  joy 3:  error 0x000000a5
  joy 4:  error 0x000000a5
  joy 5:  error 0x000000a5
  joy 6:  error 0x000000a5
  joy 7:  error 0x000000a5
  joy 8:  error 0x000000a5
Loading game library 'K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\GameMP.dll'...
SeriousSam is starting for the first time.
If you experience any problems, please consult
ReadMe file for troubleshooting information.
Setting sound format ...
Direct Sound initialization ...
  ! EAX error: Cannot query property support.
Direct Sound initialization ...
  44100Hz, 16bit, default device, mix-ahead: 0.2s
  mixer buffer size:  34 KB
  decode buffer size: 34 KB
  EAX: Disabled

Serious Sam version: v1.07
Active mod: - T H E   S E C O N D   E N C O U N T E R -
Reading levels directory...
  file 'Levels\38Element.wld' : '^cff000038th Element' spawn=0x0001000f
  file 'Levels\38ElementMonorail.wld' : '38ElementMonorail' spawn=0x00000000
  file 'Levels\DM_HeavensRuins.wld' : 'Heavens Ruins' spawn=0x000201ff
  file 'Levels\Haus.wld' : '^c0000dd^bHaus ^a55(by ^c0000dd^a99^b^iMax  and^b^cff0000^f1-^cff8600^f2^cffc600^f3-^f4^cffff00-^cacff00^f5>^c4dff00^f6^r^cff0000P^cff8000h^cffff00!^c00ff00L^c00ffffe^c0000ffR^b^f5^cacff00<^cffff00^f1-^cffc600^f2-^cff8600^f3-^cff0000^f4-      ^c0000dd^a55)' spawn=0x00020000
  file 'Levels\LevelsMP\1_0_InTheLastEpisode.wld' : 'In the last episode' spawn=0x0001000f
  file 'Levels\LevelsMP\1_1_Palenque.wld' : 'Sierra de Chiapas' spawn=0x0005000f
  file 'Levels\LevelsMP\1_2_Palenque.wld' : 'Valley of the Jaguar' spawn=0x0005000f
  file 'Levels\LevelsMP\1_3_Teotihuacan.wld' : 'The City of the Gods' spawn=0x0005000f
  file 'Levels\LevelsMP\1_4_Teotihuacan.wld' : 'Serpent Yards' spawn=0x0005000f
  file 'Levels\LevelsMP\1_5_Teotihuacan.wld' : 'The Pit' spawn=0x0005000f
  file 'Levels\LevelsMP\2_1_Ziggurrat.wld' : 'Ziggurat' spawn=0x0005000f
  file 'Levels\LevelsMP\2_2_Persepolis.wld' : 'The Elephant Atrium' spawn=0x0005000f
  file 'Levels\LevelsMP\2_3_Persepolis.wld' : 'Courtyards of Gilgamesh' spawn=0x0005000f
  file 'Levels\LevelsMP\2_4_TowerOfBabylon.wld' : 'Tower of Babel' spawn=0x0005000f
  file 'Levels\LevelsMP\3_1_GothicCastle.wld' : 'The Citadel' spawn=0x0005000f
  file 'Levels\LevelsMP\3_2_LandOfDamned.wld' : 'Land of the Damned' spawn=0x0005000f
  file 'Levels\LevelsMP\3_3_CorridorOfDeath.wld' : 'The Grand Cathedral' spawn=0x0005000f
  file 'Levels\LevelsMP\Deathmatch\Alien_Base.wld' : 'Alien Base' spawn=0x0002000f
  file 'Levels\LevelsMP\Deathmatch\DM_LittleTrouble.wld' : 'Little Trouble' spawn=0x0072016f
  file 'Levels\LevelsMP\Deathmatch\DM_TheLostTomb.wld' : 'The Lost Tomb' spawn=0x019a0090
  file 'Levels\LevelsMP\Deathmatch\Dead Serious.wld' : 'Dead Serious' spawn=0x01fa01ff
  file 'Levels\LevelsMP\Deathmatch\FloatingSoul.wld' : 'Floating Soul' spawn=0x01fa01ff
  file 'Levels\LevelsMP\Deathmatch\Fortress.wld' : 'Fortress' spawn=0x00020000
  file 'Levels\LevelsMP\Deathmatch\HF.Caribbean Isles.wld' : 'Headless Freak's: Caribbean Isles' spawn=0x0002000f
  file 'Levels\LevelsMP\Deathmatch\HF.tomb DM.wld' : 'Headless Freak's: Taken Tomb' spawn=0x0002000f
  file 'Levels\LevelsMP\Deathmatch\Hole.wld' : 'Hole' spawn=0x00020000
  file 'Levels\LevelsMP\Deathmatch\KuntaKinte.wld' : 'Compound' spawn=0x00020000
  file 'Levels\LevelsMP\Deathmatch\Los_Muertos_DM.wld' : 'Los Muertos DM' spawn=0x0002000f
  file 'Levels\LevelsMP\Deathmatch\RedStation.wld' : 'Red Station' spawn=0x00020000
  file 'Levels\LevelsMP\Deathmatch\WeGotSkullsNBonesToo.wld' : 'We Got Skulls'n'Bones Too' spawn=0x00020000
  file 'Levels\LevelsMP\Deathmatch\WhiteSector\WhiteSector.wld' : '^cffffffWhite Sector^C' spawn=0x01ff01ff
  file 'Levels\LevelsMP\Deathmatch\Yodeller.wld' : 'Yodeller' spawn=0x00020000
  file 'Levels\LevelsMP\Intro.wld' : 'Intro' spawn=0x0001000f
  file 'Levels\LevelsMP\Technology\TechTest.wld' : 'Technology Test' spawn=0x0001000f
  file 'Levels\LevelsMP\Termitehead\dm_crazyacidfunhouse.wld' : 'House of Seeing' spawn=0x00020000
  file 'Levels\mental.wld' :


and


SeriousSam.RPT
Code:
//=====================================================
Crashed at: 06/03/15 20:14:52
Version: 10000.7
Exception code: C0000005 ACCESS_VIOLATION
Fault address:  600C74AD 01:000064AD K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\Engine.dll

Registers:
EAX:10010020
EBX:4252444C
ECX:1087C119
EDX:4252444C
ESI:04CA4000
EDI:10344008
CS:EIP:0023:600C74AD
SS:ESP:002B:0018FCF4  EBP:0018FD00
DS:002B  ES:002B  FS:0053  GS:002B
Flags:00210202

manual stack frame walk begin:
Address   Frame     Logical addr  Module
600C74AD 0018FD00 $adr: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\Engine.dll 0001:000064AD
00402EB5 0018FDB0 $adr: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\SeriousSam.exe 0001:00001EB5
0040317F 0018FE1C $adr: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\SeriousSam.exe 0001:0000217F
00424657 0018FE58 $adr: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\SeriousSam.exe 0001:00023657
004256F0 0018FEA8 $adr: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\SeriousSam.exe 0001:000246F0
004264A8 0018FEEC $adr: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\SeriousSam.exe 0001:000254A8
004288D0 0018FF88 $adr: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\SeriousSam.exe 0001:000278D0
765733AA 0018FF94 $adr: C:\Windows\syswow64\kernel32.dll 0001:000033AA
77389EF2 0018FFD4 $adr: C:\Windows\SysWOW64\ntdll.dll 0001:00029EF2
77389EC5 0018FFEC $adr: C:\Windows\SysWOW64\ntdll.dll 0001:00029EC5

manual stack frame walk end:

//=====================================================
Crashed at: 09/23/15 04:03:25
Version: 10000.7
Exception code: C0000005 ACCESS_VIOLATION
Fault address:  600C74AD 01:000064AD K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\Engine.dll

Registers:
EAX:10150020
EBX:4252444C
ECX:10937119
EDX:4252444C
ESI:02078000
EDI:10198008
CS:EIP:0023:600C74AD
SS:ESP:002B:0018FA20  EBP:0018FA2C
DS:002B  ES:002B  FS:0053  GS:002B
Flags:00210202

manual stack frame walk begin:
Address   Frame     Logical addr  Module
600C74AD 0018FA2C $adr: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\Engine.dll 0001:000064AD
00403ACB 0018FB6C $adr: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\SeriousSam.exe 0001:00002ACB
00403F42 0018FC30 $adr: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\SeriousSam.exe 0001:00002F42
0043367E 0018FDF8 $adr: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\SeriousSam.exe 0001:0003267E
00434B83 0018FEA8 $adr: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\SeriousSam.exe 0001:00033B83
00435C1F 0018FEEC $adr: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\SeriousSam.exe 0001:00034C1F
00444E78 0018FF88 $adr: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\SeriousSam.exe 0001:00043E78
760933AA 0018FF94 $adr: C:\Windows\syswow64\kernel32.dll 0001:000033AA
76F19EF2 0018FFD4 $adr: C:\Windows\SysWOW64\ntdll.dll 0001:00029EF2
76F19EC5 0018FFEC $adr: C:\Windows\SysWOW64\ntdll.dll 0001:00029EC5

manual stack frame walk end:

//=====================================================
Crashed at: 09/23/15 04:04:26
Version: 10000.7
Exception code: C0000005 ACCESS_VIOLATION
Fault address:  600C74AD 01:000064AD K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\Engine.dll

Registers:
EAX:10150020
EBX:4252444C
ECX:10936519
EDX:4252444C
ESI:0435B000
EDI:1019B008
CS:EIP:0023:600C74AD
SS:ESP:002B:0018FA20  EBP:0018FA2C
DS:002B  ES:002B  FS:0053  GS:002B
Flags:00210202

manual stack frame walk begin:
Address   Frame     Logical addr  Module
600C74AD 0018FA2C $adr: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\Engine.dll 0001:000064AD
00403ACB 0018FB6C $adr: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\SeriousSam.exe 0001:00002ACB
00403F42 0018FC30 $adr: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\SeriousSam.exe 0001:00002F42
0043367E 0018FDF8 $adr: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\SeriousSam.exe 0001:0003267E
00434B83 0018FEA8 $adr: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\SeriousSam.exe 0001:00033B83
00435C1F 0018FEEC $adr: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\SeriousSam.exe 0001:00034C1F
00444E78 0018FF88 $adr: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\SeriousSam.exe 0001:00043E78
760933AA 0018FF94 $adr: C:\Windows\syswow64\kernel32.dll 0001:000033AA
76F19EF2 0018FFD4 $adr: C:\Windows\SysWOW64\ntdll.dll 0001:00029EF2
76F19EC5 0018FFEC $adr: C:\Windows\SysWOW64\ntdll.dll 0001:00029EC5

manual stack frame walk end:

//=====================================================
Crashed at: 09/23/15 04:04:48
Version: 10000.7
Exception code: C0000005 ACCESS_VIOLATION
Fault address:  600C74AD 01:000064AD K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\Engine.dll

Registers:
EAX:10150020
EBX:4252444C
ECX:10538D19
EDX:4252444C
ESI:03181000
EDI:11191008
CS:EIP:0023:600C74AD
SS:ESP:002B:0018FA20  EBP:0018FA2C
DS:002B  ES:002B  FS:0053  GS:002B
Flags:00210202

manual stack frame walk begin:
Address   Frame     Logical addr  Module
600C74AD 0018FA2C $adr: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\Engine.dll 0001:000064AD
00403ACB 0018FB6C $adr: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\SeriousSam.exe 0001:00002ACB
00403F42 0018FC30 $adr: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\SeriousSam.exe 0001:00002F42
0043367E 0018FDF8 $adr: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\SeriousSam.exe 0001:0003267E
00434B83 0018FEA8 $adr: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\SeriousSam.exe 0001:00033B83
00435C1F 0018FEEC $adr: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\SeriousSam.exe 0001:00034C1F
00444E78 0018FF88 $adr: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\SeriousSam.exe 0001:00043E78
760933AA 0018FF94 $adr: C:\Windows\syswow64\kernel32.dll 0001:000033AA
76F19EF2 0018FFD4 $adr: C:\Windows\SysWOW64\ntdll.dll 0001:00029EF2
76F19EC5 0018FFEC $adr: C:\Windows\SysWOW64\ntdll.dll 0001:00029EC5

manual stack frame walk end:

//=====================================================
Crashed at: 09/23/15 04:05:35
Version: 10000.7
Exception code: C0000005 ACCESS_VIOLATION
Fault address:  600C74AD 01:000064AD K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\Engine.dll

Registers:
EAX:10150020
EBX:4252444C
ECX:10939119
EDX:4252444C
ESI:021E0000
EDI:10190008
CS:EIP:0023:600C74AD
SS:ESP:002B:0018FA20  EBP:0018FA2C
DS:002B  ES:002B  FS:0053  GS:002B
Flags:00210202

manual stack frame walk begin:
Address   Frame     Logical addr  Module
600C74AD 0018FA2C $adr: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\Engine.dll 0001:000064AD
00403ACB 0018FB6C $adr: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\SeriousSam.exe 0001:00002ACB
00403F42 0018FC30 $adr: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\SeriousSam.exe 0001:00002F42
0043367E 0018FDF8 $adr: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\SeriousSam.exe 0001:0003267E
00434B83 0018FEA8 $adr: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\SeriousSam.exe 0001:00033B83
00435C1F 0018FEEC $adr: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\SeriousSam.exe 0001:00034C1F
00444E78 0018FF88 $adr: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\SeriousSam.exe 0001:00043E78
760933AA 0018FF94 $adr: C:\Windows\syswow64\kernel32.dll 0001:000033AA
76F19EF2 0018FFD4 $adr: C:\Windows\SysWOW64\ntdll.dll 0001:00029EF2
76F19EC5 0018FFEC $adr: C:\Windows\SysWOW64\ntdll.dll 0001:00029EC5

manual stack frame walk end:

//=====================================================
Crashed at: 09/30/15 02:11:07
Version: 10000.7
Exception code: C0000005 ACCESS_VIOLATION
Fault address:  600C74AD 01:000064AD K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\Engine.dll

Registers:
EAX:10150020
EBX:4252444C
ECX:10939119
EDX:4252444C
ESI:04070000
EDI:10190008
CS:EIP:0023:600C74AD
SS:ESP:002B:0018FA20  EBP:0018FA2C
DS:002B  ES:002B  FS:0053  GS:002B
Flags:00210202

manual stack frame walk begin:
Address   Frame     Logical addr  Module
600C74AD 0018FA2C $adr: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\Engine.dll 0001:000064AD
00403ACB 0018FB6C $adr: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\SeriousSam.exe 0001:00002ACB
00403F42 0018FC30 $adr: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\SeriousSam.exe 0001:00002F42
0043367E 0018FDF8 $adr: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\SeriousSam.exe 0001:0003267E
00434B83 0018FEA8 $adr: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\SeriousSam.exe 0001:00033B83
00435C1F 0018FEEC $adr: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\SeriousSam.exe 0001:00034C1F
004451E8 0018FF88 $adr: K:\Steam\steamapps\common\Serious Sam Classic The Second Encounter\Bin\SeriousSam.exe 0001:000441E8
761733AA 0018FF94 $adr: C:\Windows\syswow64\kernel32.dll 0001:000033AA
774D9EF2 0018FFD4 $adr: C:\Windows\SysWOW64\ntdll.dll 0001:00029EF2
774D9EC5 0018FFEC $adr: C:\Windows\SysWOW64\ntdll.dll 0001:00029EC5

manual stack frame walk end:




By the way, by having widescreen officially supported, does that mean the weapon viewmodel getting cut off and the sniper rifle changing fov when switched into are fixed? Also, is it possible to make an Editor function/entity that allows things to target the player?
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Old 09-29-2015, 03:55 PM   #52   Add To Ignore List  
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Default Re: Latest Official Patch Releases For Steam Versions

Levels\mental.wld is the culprit. You've probably saved it in SS:R and then copied to a SS Classic folder. You can open most SS:R levels with SeriousEditor.exe, but any SS:R level can crash SeriousSam.exe on startup. You should remove the file Levels\mental.wld from the "Levels" directory.
SS:R levels import feature was only meant for mappers who wish to switch back to the Classic SS1. The game itself will never load SS:R levels directly.
Quote:
Originally Posted by PikaCommando View Post
By the way, by having widescreen officially supported, does that mean the weapon viewmodel getting cut off and the sniper rifle changing fov when switched into are fixed?
Weapon viewmodels are fixed. Sniper riffle doesn't seem to have any problems either, does it?
Quote:
Originally Posted by PikaCommando View Post
Also, is it possible to make an Editor function/entity that allows things to target the player?
That has nothing to do with Steam updates. There are some mods that allow that, take XBOX mod for example.
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Old 09-29-2015, 04:10 PM   #53   Add To Ignore List  
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Default Re: Latest Official Patch Releases For Steam Versions

Wouldn't hurt to update the Editor as well


EDIT: Yay, it worked again!


How about doing some HUD-scaling? The big pixelated HUD icon looks ugly on my beautiful 1366x768 screen, maybe you should scale them/make them smaller so that it looks more clear and natural and doesn't take up the great view of the game.

Like this, for example:

BEFORE:
http://i.imgur.com/sZvgj3x.jpg


AFTER:
http://i.imgur.com/3orViPG.jpg

Last edited by PikaCommando; 09-29-2015 at 05:03 PM.
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Old 09-29-2015, 05:12 PM   #54   Add To Ignore List  
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Default Re: Latest Official Patch Releases For Steam Versions

SLAwww has the code-base to maintain the engine for newer hardware and OS'es, not to add new features willy-nilly as it breaks backwards compatibility with the non-Steam versions.

Also, you can use hud_fScaling to scale the hud completely. I use 0.5 as it's still easily readable and frees plenty of screen real-estate.

Though SLAwww, the armor element slightly overlaps vertically with the health element (I'm using 1920x1080 16:9), maybe you could look into that?

https://dl.dropboxusercontent.com/u/31840/sf/2015-09/HudScaling.jpg
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Last edited by Discy; 09-29-2015 at 05:16 PM.
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Old 09-29-2015, 05:15 PM   #55   Add To Ignore List  
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Default Re: Latest Official Patch Releases For Steam Versions

So when are we getting the source code again?
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Old 09-29-2015, 06:04 PM   #56   Add To Ignore List  
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Default Re: Latest Official Patch Releases For Steam Versions

HUD fix is not there yet because each mod can have its own implementation of HUD. I'm trying to find a way to fix HUD-related problems in all mods simultaneously. Widescreen fix should work in all mods; you can check it.
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Old 09-29-2015, 06:04 PM   #57   Add To Ignore List  
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Default Re: Latest Official Patch Releases For Steam Versions

Is there a way to have the classic game/editor just ignore gro/wld files with SS:R version signatures?
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Old 09-30-2015, 08:04 AM   #58   Add To Ignore List  
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Default Re: Latest Official Patch Releases For Steam Versions

Sure, although an editor can open them just fine.
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Old 09-30-2015, 11:21 AM   #59   Add To Ignore List  
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Default Re: Latest Official Patch Releases For Steam Versions

After getting ignored, I'll have to repost my question.

"I have a problem with the new patch, I had to reinstall SS TSE and I can't find the resolution which was applied before the patch, even on SS FE (didn't have to reinstall it) when I turn on the game and see resolutions they are on default (640 x 480) but in game it shows differently, It shows the highest resolution that was possible before update. Is there a way to play with my desired resolution? 1280 x 1024"

Last edited by Thekazuya005; 09-30-2015 at 03:02 PM.
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Old 09-30-2015, 12:47 PM   #60   Add To Ignore List  
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Default Re: Latest Official Patch Releases For Steam Versions

Maybe you should be a bit more specific. It's really vague.

What is your monitor's highest resolution?
Did you select the proper aspect ratio associated with your monitor's highest resolution?
Does it work if you edit it manually in PersistentSymbols.ini?
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