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Old 09-29-2015, 03:19 AM   #1   Add To Ignore List  
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Smile 16th street fight

Hi all guys!
You can know me in works like "Serious HD Mod" for Serious Sam HD: The Secound Encounter, "Crazy Serious Sam 3" of corse for Serious Sam 3 and "Prehistory of the Serious Sam" map pack for Serious Sam 3.
Right now i makking a big project that named "16th street fight". In this project i want to move a part of my region where i live to the game.
Here you can see a place that i making in Google map.
Some screenshots from editor:
This screenshots from very early build.
PIC1 PIC2 PIC3
And this pics are closer to this date.
PIC1 PIC2 PIC3

A video demonstration of alpha build - YouTube (Warning - only Russian text)

Im working hard on this map and right now i cant tell when in will be done. But i trust, that release version will be looks great.
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Old 09-29-2015, 04:42 AM   #2   Add To Ignore List  
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Default Re: 16th street fight

You know, I am really impressed at the way you created real life locations in the game. This looks like it has potential.

Be sure to keep us updated.
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Old 09-29-2015, 01:09 PM   #3   Add To Ignore List  
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Default Re: 16th street fight

I hope there will be an English version
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Old 09-30-2015, 11:14 AM   #4   Add To Ignore List  
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Default Re: 16th street fight

This looks pretty great, I hope the quality keeps up as you go ahead. Keep on going, man!
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Old 10-07-2015, 03:33 PM   #5   Add To Ignore List  
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Default Re: 16th street fight

New screen from the map
Quote:
http://neominigan.ucoz.ru/OtherImages/16streetfight/13.jpg
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Old 10-07-2015, 03:36 PM   #6   Add To Ignore List  
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Default Re: 16th street fight

I like the design of the flat in the background. The benches look somewhat undetailed, but that may just be the screenshot.
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"Is there any better Gerüstbaufirmenvorarbeiterschlüsselanhängerfarbenwasserlöslichkeitskontrollchemiker than discy? No!" -Shrinker
[22:30] Fiendian: Discy, Finzy and Louva shall merge into a superentity known as the Lickyfonz.
"Can we just move Discy's posts to the HOF automatically already? :P" -Jetty


Ir-Kalla: Serious Sam Classic map pack in development (Ir-Kalla: Egypt Demo)
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Old 10-09-2015, 02:01 PM   #7   Add To Ignore List  
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Default Re: 16th street fight

Quote:
Originally Posted by Discy View Post
The benches look somewhat undetailed, but that may just be the screenshot.
I thought the opposite.
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Old 10-09-2015, 02:53 PM   #8   Add To Ignore List  
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Default Re: 16th street fight

Just to clarify, the models look great, but the texture looks a bit flat.
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"Is there any better Gerüstbaufirmenvorarbeiterschlüsselanhängerfarbenwasserlöslichkeitskontrollchemiker than discy? No!" -Shrinker
[22:30] Fiendian: Discy, Finzy and Louva shall merge into a superentity known as the Lickyfonz.
"Can we just move Discy's posts to the HOF automatically already? :P" -Jetty


Ir-Kalla: Serious Sam Classic map pack in development (Ir-Kalla: Egypt Demo)
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Old 10-11-2015, 03:32 AM   #9   Add To Ignore List  
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Default Re: 16th street fight

http://neominigan.ucoz.ru/OtherImages/16streetfight/14.jpg
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Old 10-17-2015, 01:02 AM   #10   Add To Ignore List  
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Default Re: 16th street fight

http://neominigan.ucoz.ru/OtherImages/16streetfight/15.jpg
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Old 10-17-2015, 06:22 AM   #11   Add To Ignore List  
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Default Re: 16th street fight

So where are you getting the textures from?
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Old 10-17-2015, 01:57 PM   #12   Add To Ignore List  
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Default Re: 16th street fight

Quote:
Originally Posted by Louva-Deus View Post
So where are you getting the textures from?
By myself.. I just take my camera and going to street to take all photos what i need, after what i making textures from this photos.
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Old 10-17-2015, 02:11 PM   #13   Add To Ignore List  
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Default Re: 16th street fight

Cool
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Old 10-26-2015, 07:50 PM   #14   Add To Ignore List  
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Default Re: 16th street fight

Quote:
Originally Posted by Discy View Post
Just to clarify, the models look great, but the texture looks a bit flat.
Gotcha, and agreed.
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Old 10-27-2015, 12:27 AM   #15   Add To Ignore List  
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Default Re: 16th street fight

http://neominigan.ucoz.ru/OtherImages/16streetfight/16.jpg
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Old 10-27-2015, 02:35 AM   #16   Add To Ignore List  
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Default Re: 16th street fight

Your neighborhood is... colorful.
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Old 10-27-2015, 06:42 AM   #17   Add To Ignore List  
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Default Re: 16th street fight

The grass looks insanely big. We should see some real pictures to compare it to the source material.
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"Is there any better Gerüstbaufirmenvorarbeiterschlüsselanhängerfarbenwasserlöslichkeitskontrollchemiker than discy? No!" -Shrinker
[22:30] Fiendian: Discy, Finzy and Louva shall merge into a superentity known as the Lickyfonz.
"Can we just move Discy's posts to the HOF automatically already? :P" -Jetty


Ir-Kalla: Serious Sam Classic map pack in development (Ir-Kalla: Egypt Demo)
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Old 10-27-2015, 08:27 AM   #18   Add To Ignore List  
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Default Re: 16th street fight

Quote:
Originally Posted by Discy View Post
The grass looks insanely big. We should see some real pictures to compare it to the source material.
Kk, i will try to make one
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Old 10-27-2015, 10:55 AM   #19   Add To Ignore List  
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Default Re: 16th street fight

I have one pic but from early map build
(http://neominigan.ucoz.ru/OtherImage...eetfight/5.jpg)
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Old 10-27-2015, 11:49 AM   #20   Add To Ignore List  
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Default Re: 16th street fight

It's actually really clever to use Google Maps to make a topographic texture to use as reference for the layout. Nice!
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"Is there any better Gerüstbaufirmenvorarbeiterschlüsselanhängerfarbenwasserlöslichkeitskontrollchemiker than discy? No!" -Shrinker
[22:30] Fiendian: Discy, Finzy and Louva shall merge into a superentity known as the Lickyfonz.
"Can we just move Discy's posts to the HOF automatically already? :P" -Jetty


Ir-Kalla: Serious Sam Classic map pack in development (Ir-Kalla: Egypt Demo)
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Old 10-27-2015, 12:34 PM   #21   Add To Ignore List  
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Default Re: 16th street fight

There is probably a way to get real topo data for his area. Would make it seem even more real.
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Old 10-27-2015, 04:10 PM   #22   Add To Ignore List  
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Default Re: 16th street fight

so, what kind of map is this gonna be?
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Old 10-27-2015, 05:03 PM   #23   Add To Ignore List  
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Default Re: 16th street fight

Real life knife fights.
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Old 10-28-2015, 12:59 AM   #24   Add To Ignore List  
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Default Re: 16th street fight

Deathmatch i think.. Becouse it's inpossible to make Coop mode in this big area with an opportunity to go where u want. After this map will be done, maybe i will make another one in this area but for Coop. But that's another story ))
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Old 10-28-2015, 07:21 AM   #25   Add To Ignore List  
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Default Re: 16th street fight

There's no such thing as impossible. I think this would be a great map for co-op.
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"Is there any better Gerüstbaufirmenvorarbeiterschlüsselanhängerfarbenwasserlöslichkeitskontrollchemiker than discy? No!" -Shrinker
[22:30] Fiendian: Discy, Finzy and Louva shall merge into a superentity known as the Lickyfonz.
"Can we just move Discy's posts to the HOF automatically already? :P" -Jetty


Ir-Kalla: Serious Sam Classic map pack in development (Ir-Kalla: Egypt Demo)
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Old 10-28-2015, 07:53 AM   #26   Add To Ignore List  
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Default Re: 16th street fight

Can we ride your bike around the map?
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Old 10-28-2015, 02:43 PM   #27   Add To Ignore List  
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Default Re: 16th street fight

Quote:
Originally Posted by Louva-Deus View Post
Can we ride your bike around the map?
Ahah)) Maybah))
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Old 10-28-2015, 06:13 PM   #28   Add To Ignore List  
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Old 10-31-2015, 04:28 AM   #29   Add To Ignore List  
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Default Re: 16th street fight

http://neominigan.ucoz.ru/OtherImages/16streetfight/17.jpg
Forest simulation test
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Old 10-31-2015, 07:11 AM   #30   Add To Ignore List  
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Default Re: 16th street fight

http://neominigan.ucoz.ru/OtherImages/16streetfight/HH.jpg
Happy Halloween guys!
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