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View Poll Results: Thoughts on BFE changes
I liked all of the changes 0 0%
I liked most of the changes 7 100.00%
I hated most of the changes 0 0%
I hated all of the changes 0 0%
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Old 07-02-2017, 07:26 AM   #1   Add To Ignore List  
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Default Thoughts on BFE changes in Fusion

What changes did you like and more importantly: which ones you didn't like.

Last edited by Skorly; 07-02-2017 at 07:30 AM.
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Old 07-02-2017, 05:02 PM   #2   Add To Ignore List  
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Default Re: Thoughts on BFE changes in Fusion

Like:

Shotgun becoming useful
Updated weapon sounds
A few new secrets
Some enemies using new attack patterns on serious difficulty
Space monkeys are aggressive
Weapon resistances instead of immunities

Don't like:

Rocketeers' attack on serious difficulty rarely seems to be unavoidable.
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Old 07-03-2017, 06:43 AM   #3   Add To Ignore List  
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Default Re: Thoughts on BFE changes in Fusion

Quote:
Originally Posted by Artman40 View Post
Don't like:

Rocketeers' attack on serious difficulty rarely seems to be unavoidable.
I have a similar problem with the Khnums. They have become really easy to dodge because they throw a single fireball most of the time (even on Serious!). I wish that that would revert it back to him always throwing 3 fireballs on higher difficulties.
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Old 07-03-2017, 11:49 AM   #4   Add To Ignore List  
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Default Re: Thoughts on BFE changes in Fusion

btw, I don't like new sounds for shotgun and assault rifle. It's too typical sounds and there is no feeling of fire power. Pistol sounds very nice.
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Old 07-04-2017, 05:01 AM   #5   Add To Ignore List  
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Default Re: Thoughts on BFE changes in Fusion

In my opinion the rifle and shotgun sounds beefier and that's a good thing, at least for me.

Also, I didn't mind most of the changes, but the special attacks for some enemies felt kinda tacked on if you can call it that.
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Old 07-11-2017, 05:48 PM   #6   Add To Ignore List  
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Default Re: Thoughts on BFE changes in Fusion

I didn't really notice anything substantially wrong with the changes. I think the amount of cloned soldiers and hatchling arachnoids has been toned down, which is the best thing since sliced bread. Overall the game just seems to flow a lot better now. The increased magazine/clip sizes are okay I guess, but I'm still waiting for someone to make a no reloading mod.

Also, the game's buggy as hell, and I've had to resort to cheating a couple of times because I've gotten stuck, or some map parts haven't had collision.
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Old 07-17-2017, 11:06 PM   #7   Add To Ignore List  
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Default Re: Thoughts on BFE changes in Fusion

I wonder if it had been better if hatchling arachnoids and cloned soldiers were given new attacks instead.
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