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Contests, Competitions & Challenges This is where you fight for the glory of being #1! Can you outdo the competition? Let's see what you're made of! :D

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Old 10-28-2016, 11:26 AM   #121  
ZynChroMaTiK
 
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Default Re: 2016: Treasure World - the mapping competition

"Serious Sam - The Tomb Raider" lol

These maps are really outstanding and some of the details are so amazing I feel so envious.
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Old 10-28-2016, 07:57 PM   #122  
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Default Re: 2016: Treasure World - the mapping competition

Quote:
Originally Posted by Dead_Kadath View Post
Thunder Treasures update coming soon. I want to add achievements and (of cource) upload map to Serioussite catalog and Rev workshop. If you see translation typos or any bugs, please tell me about it. Thanks^^
Well, like last time I play them in order of winning starting from last place (In this case, Loura's Mansion), so hopefully by the time I get to your map it'll be updated XD
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Old 10-30-2016, 07:24 PM   #123  
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Exclamation Re: 2016: Treasure World - the mapping competition

TombProject Preview COOP-Version

We created a small patch for the Preview-Version of our Coop-Map because most of the criticism was related to the enemy spawntimes.

You can play it as SP or Coop, i removed the Intro-CutScene so that this Area is not playable.
Also i repaired the lighting from models and add lights where i forgot them.
We changed the respawns of Enemys and Items. (We tested it now...)


Short Description:
  • CoopVersion
  • Lights corrected
  • Intro removed, Driveway is now playable
  • Enemy respawntime rised
  • Items respawn now

Installation
Download the Map and put the gro into SSSE Maindirectory first.
Then download the Patch and extract all Files into SSSE Maindirectory.
(don't change 7z to gro, if you want to have a gro you need to merge it)

Download
Download Map: Here or here (mirror)
Download Patch: Here


Some more info:
This Map was more or less a Preview (for us it was a Test) because we want to see whether we got good or bad feedback related to the idea.
We want to continue working on it but we will not publish anything until there is something playable.
(more questions about that PM me)


Greetings
DMI-1407

Last edited by DMI-1407; 03-25-2017 at 04:05 PM.
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Old 10-31-2016, 11:31 AM   #124  
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Default Re: 2016: Treasure World - the mapping competition

wow that's look now rly better
now see the artefact room

http://imgh.us/tombproject_alphacoop_screen.png

that's my favorite room , and the artefact items remake from TR looks rly awesome <3

and good luck in the future to finish this TR remake map DMI-1407 and Zey64

Last edited by TRAMK; 10-31-2016 at 06:22 PM.
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Old 11-05-2016, 07:31 PM   #125  
Andromeda
 
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Default Re: 2016: Treasure World - the mapping competition

Gotta check those maps they look amazing.
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Old 11-05-2016, 09:22 PM   #126  
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Default Re: 2016: Treasure World - the mapping competition

Why don't we play through some of these around Thanksgiving and Christmas? As a S! event.
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Old 11-07-2016, 12:24 PM   #127  
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Default Re: 2016: Treasure World - the mapping competition

Christmas sure, but I won't be around for thanksgiving, got plans to visit the folks
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