|09-26-2016, 04:52 AM||#1|
Joined: Jan 2007
Enemy spawns and chapters mechanics
Is there a tutorial on how to spawn enemies and create chapters? I'm really struggling to figure it out on my own
|09-26-2016, 06:18 AM||#2|
Joined: Jun 2012
Re: Enemy spawns and chapters mechanics
Do you have the SeriousEngineTools Help file? Try to press F1 inside SED2, so you can get acess to it. World editor (Introduction) tut is what you need.
To add 1 ChapterInfoEntity, under Menu View these things should be enabled Explorer, Entity, CommandBar, RCon:Local, Apllication toolbar & Apllication statusbar.
In the Explorer Tab of the Sidebar, you select the ChapterInfoEntity and place it with your Mouse at your map.
Locate the WorldInfo press N (select entities). Mark WorldInfo and press enter.
Now press ctrl+alt and position your mouse pointer over the ChapterInfo entity. Now simply press the left mouse button and the 'First chapter' property will point to your ChapterInfo.
About Spawn Enemies, before that you need to place the Detector Area Entity, there where the Enemies spawn.
I will give you a .rtf file, as attachement, which can be read from Wordpad. Libreoffice & MS Office with the Macro Code basics for Spawn Enemies.
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