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Old 08-15-2016, 06:07 AM   #91   Add To Ignore List  
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Default Re: Serious Sam 2 BFM /SS2HD/ Serious Sam 2 Remake thread

*downloaded VO pack*
*listened to Netricsa files*
*"BRRRR!"*
*"Pleeeaaase"*
*"Geronimo!"*
*felt in love*

This is truly a crime, my cuteness and Netricsa love & adoration counter is broken now.
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Old 08-15-2016, 07:13 AM   #92   Add To Ignore List  
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Default Re: Serious Sam 2 BFM /SS2HD/ Serious Sam 2 Remake thread

Right? I thought I was the only one, I love her voice and accent.
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Old 08-15-2016, 12:54 PM   #93   Add To Ignore List  
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Default Re: Serious Sam 2 BFM /SS2HD/ Serious Sam 2 Remake thread

Haha Netricsa waifu
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Old 08-15-2016, 04:45 PM   #94   Add To Ignore List  
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Default Re: Serious Sam 2 BFM /SS2HD/ Serious Sam 2 Remake thread

Just why do we keep talking about unused sounds? I bet the weapon sounds were lost, too!

Anyways, in the SS2 Replacement, I like to see the Auto Shotgun back. But what about the Double Shotgun, though?
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Old 08-16-2016, 04:01 AM   #95   Add To Ignore List  
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Default Re: Serious Sam 2 BFM /SS2HD/ Serious Sam 2 Remake thread

Auto shotgun is my favorite weapon in any Sam game
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Old 08-16-2016, 06:55 AM   #96   Add To Ignore List  
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Default Re: Serious Sam 2 BFM /SS2HD/ Serious Sam 2 Remake thread

Quote:
Originally Posted by Scratch View Post
Auto shotgun is my favorite weapon in any Sam game
Yeah, it is classy as hell

But I love also the Xbox and HD models for the singlebarreled shotgun too.
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Old 08-16-2016, 12:52 PM   #97   Add To Ignore List  
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Default Re: Serious Sam 2 BFM /SS2HD/ Serious Sam 2 Remake thread

Quote:
Originally Posted by PootisMayo View Post
Just why do we keep talking about unused sounds? I bet the weapon sounds were lost, too!

Anyways, in the SS2 Replacement, I like to see the Auto Shotgun back. But what about the Double Shotgun, though?
The Double Shotgun is probably going to be there. It's like an unspoken rule to have a Double Barrel in every main Sam title.

SS2 at least had the right idea of improving the viability of both Shotguns, so hopefully the general concept of that will still be there.
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Old 08-18-2016, 09:13 PM   #98   Add To Ignore List  
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Default Re: Serious Sam 2 BFM /SS2HD/ Serious Sam 2 Remake thread

I saw a Shadow Warrior 2 screenshot where it was very futuristic. It was the metropolis of main antagonist Zilla.

And now, I wondered, "Why can't the SS2 reboot/replacement have Siriusopolis look sort of like that?" I think about a re-imagined Sirius from time to time, but it's so far away knowing that SS4 is a prequel and not said reboot.
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Old 08-19-2016, 10:12 PM   #99   Add To Ignore List  
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Default Re: Serious Sam 2 BFM /SS2HD/ Serious Sam 2 Remake thread

http://puu.sh/qHylL/02a5b19b7b.jpg
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Old 08-21-2016, 05:41 PM   #100   Add To Ignore List  
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Default Re: Serious Sam 2 BFM /SS2HD/ Serious Sam 2 Remake thread

"Hey, they promised in my contract there wouldn't be any crates in this game."

We need more crates for the reboot!
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Old 10-07-2016, 06:52 PM   #101   Add To Ignore List  
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Default Re: Serious Sam 2 BFM /SS2HD/ Serious Sam 2 Remake thread

I will go ahead and necro this thread and bring this from the unnecessary one I made.

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Originally Posted by LordAngus View Post
Well, I might be more excited for this than SS4. I've already said a million times that SS2 was hugely ambitious and had monumental potential before being neutered by 2K. I can't imagine how epic it will be with proper gameplay, proper art style, less Saturday-morning-cartoon-level humor and more classic enemies along with modern production values. I'm certain there will be more kamikazes and they will be proper kamikazes instead of those bomb-headed assholes from the original. And I hated the T-Rex cunts and those bulltwats that replaced the Biomechanoids. But if there's one thing I hope they keep it's the non-hitscan not-Arachnoids. In fact, they should get rid of those hitscan zombie assholes, and the clowns. Those fucking clowns, in correlation to one of my previous statements the clowns need to be replaced by kamikazes. I'm sure those fucktards were 2K's idea. The boss fights were actually the most creative in the series though, but Kwongo had us just sitting in a fucking turret in what could have been one of the best boss fights in the series. In fact, get rid of the turrets entirely, they only cut SS's gameplay in half but getting rid of movement. Movement is one of the primary factors of SS's gameplay, if you get rid of it you're left with a shooting gallery. I'm willing to give vehicles a second chance though if they're done better, i.e. don't have unlimited ammo or at least have a cool down. I do like the hamster ball though, in fact I would like to see more of it.
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Old 10-08-2016, 03:55 AM   #102   Add To Ignore List  
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Default Re: Serious Sam 2 BFM /SS2HD/ Serious Sam 2 Remake thread

@Solais
Will SS2Reboot represent the initial plans of CroTeam for that game or brand new ideas?
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Old 10-08-2016, 04:49 AM   #103   Add To Ignore List  
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Default Re: Serious Sam 2 BFM /SS2HD/ Serious Sam 2 Remake thread

Both. It will feel more like a new game in the series rather than an old game that "should have been, but wasn't".
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Old 10-12-2016, 05:26 AM   #104   Add To Ignore List  
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Default Re: Serious Sam 2 BFM /SS2HD/ Serious Sam 2 Remake thread

One possible future - who knows...?
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Old 10-12-2016, 04:22 PM   #105   Add To Ignore List  
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Default Re: Serious Sam 2 BFM /SS2HD/ Serious Sam 2 Remake thread

Already 11 years since Sam 2 came out (with Noam 2000 releasing his SS2 enemy resources, and recreating the entirety of Mental Instituion, aside from that.)
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