Seriously!
Go Back   Seriously! Forums > Gaming > Serious Sam 3

Serious Sam 3 Everything you want to know or say about Serious Sam 3!

Reply
 
Thread Tools Search this Thread Rate Thread Display Modes
Old 01-03-2012, 07:21 AM   #61   Add To Ignore List  
Kamikaze
 
Joined: Aug 2011
 
insanefred is offline
Default Re: Mod Suggestions/Ideas

Okay, can't resist, but can there be the serious boobies mod. And put titties on ALL the monsters?
And a "unnecessary over the top gore" mod?
  Reply With Quote
Old 01-03-2012, 09:09 AM   #62   Add To Ignore List  
Developer Fairy
 
Solais's Avatar
 
Croteam Representative
Joined: Nov 2009
 
Solais is offline Steam ID: SolaisYosei
Default Re: Mod Suggestions/Ideas

no.png
__________________
Since Old Lost Age I Shine

My Serious Sam 3/HD Workshop


While I do work for Croteam, I'm first of all of this community, so my opinions are my own and do not represent Croteam's views.
Unless when I use this nice blue color I totally didn't steal from Blizzard.
  Reply With Quote
Old 01-04-2012, 05:25 PM   #63   Add To Ignore List  
Kamikaze
 
Viperis's Avatar
 
Joined: Dec 2011
Location: Have you heard about Lithuania? No?..
 
Viperis is offline XFIRE ID: urbanratlt Steam ID: urbanratlt
Default Re: Mod Suggestions/Ideas

A SP/MP mod, kinda like survival, but there are waves of enemies, and you have to protect, lets say "core" or a big cheesecake. By killing monsters you get points/cash which you can spend on weapons, ammo, sentries(?), ammo boxes(for sharing with others), health kits, and stuff like boxes, sandbags,more boxes to protect your core/cheesecake.

I also have another "secret" project, but its still in my notepad.
  Reply With Quote
Old 01-04-2012, 07:02 PM   #64   Add To Ignore List  
Developer Fairy
 
Solais's Avatar
 
Croteam Representative
Joined: Nov 2009
 
Solais is offline Steam ID: SolaisYosei
Default Re: Mod Suggestions/Ideas

I had an idea of a same mod/map as well. But it would need some serious coding to work.
__________________
Since Old Lost Age I Shine

My Serious Sam 3/HD Workshop


While I do work for Croteam, I'm first of all of this community, so my opinions are my own and do not represent Croteam's views.
Unless when I use this nice blue color I totally didn't steal from Blizzard.
  Reply With Quote
Old 01-04-2012, 08:41 PM   #65   Add To Ignore List  
Footballer Orc
 
SamVision's Avatar
 
Joined: Nov 2011
 
SamVision is offline
Default Re: Mod Suggestions/Ideas

Quote:
Originally Posted by Viperis View Post
A SP/MP mod, kinda like survival, but there are waves of enemies, and you have to protect, lets say "core" or a big cheesecake. By killing monsters you get points/cash which you can spend on weapons, ammo, sentries(?), ammo boxes(for sharing with others), health kits, and stuff like boxes, sandbags,more boxes to protect your core/cheesecake.

I also have another "secret" project, but its still in my notepad.
So you mean a tower defense game.
  Reply With Quote
Old 01-05-2012, 03:57 AM   #66   Add To Ignore List  
Kamikaze
 
Viperis's Avatar
 
Joined: Dec 2011
Location: Have you heard about Lithuania? No?..
 
Viperis is offline XFIRE ID: urbanratlt Steam ID: urbanratlt
Default Re: Mod Suggestions/Ideas

Quote:
Originally Posted by SamVision View Post
So you mean a tower defense game.
http://i818.photobucket.com/albums/zz108/ViperisLT/Core.jpg
Kinda.
  Reply With Quote
Old 01-05-2012, 01:17 PM   #67   Add To Ignore List  
Khnumilicious!
 
Discy's Avatar
 
Seriously! Khnum
Joined: Jul 2003
Location: The Netherlands
 
Discy is offline Steam ID: joey42
Default Re: Mod Suggestions/Ideas

All he means is a "Defense" type of gameplay like the Xbox mod for Serious Sam Classic: SE. That mod was awesome...
__________________
"Is there any better Gerüstbaufirmenvorarbeiterschlüsselanhängerfarbenwasserlöslichkeitskontrollchemiker than discy? No!" -Shrinker
[22:30] Fiendian: Discy, Finzy and Louva shall merge into a superentity known as the Lickyfonz.
"Can we just move Discy's posts to the HOF automatically already? :P" -Jetty


Ir-Kalla: Serious Sam Classic map pack in development (Ir-Kalla: Egypt Demo)
  Reply With Quote
Old 01-15-2012, 01:24 AM   #68   Add To Ignore List  
Dragonslayer
 
Louva-Deus's Avatar
 
魂クラッシャー
Joined: Oct 2001
 
Louva-Deus is offline
Default Re: Mod Suggestions/Ideas

5000 Gnaar Fight?

How about an assault type game mode UT-style? And adding bot support.
  Reply With Quote
Old 01-17-2012, 03:57 AM   #69   Add To Ignore List  
Khnum
 
Artman40's Avatar
 
Joined: Nov 2002
Location: House in suburbs
 
Artman40 is offline
Default Re: Mod Suggestions/Ideas

Imagine if there was a mod so you could melee kill every enemy as long as they are damaged enough. I'd love to see a melee kill where Sam leaps onto Alcor class warship and rips it in half.
__________________
◉⏝◉
█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█
  Reply With Quote
Old 01-19-2012, 06:48 PM   #70   Add To Ignore List  
Gnaar
 
ELITE_BR33D's Avatar
 
Joined: Jan 2012
 
ELITE_BR33D is offline Gamertag: ELITE BR33D
Default Re: Mod Suggestions/Ideas

Some models from other games or movies would be cool. Such as Duke Nukem, Crysis, Halo, Star Wars, etc.
  Reply With Quote
Old 07-01-2012, 12:39 AM   #71   Add To Ignore List  
Lurker
 
Dankzaii's Avatar
 
Joined: Nov 2011
Location: Isengard
 
Dankzaii is offline Steam ID: SpazmadDankzaii
Default Re: Mod Suggestions/Ideas

My ideas:

Colt Replacement for SS3

Fantasy: Melee a Red Biomech
  Reply With Quote
Old 07-15-2012, 11:16 AM   #72   Add To Ignore List  
Kleer
 
Joined: Jul 2011
Location: In the FPSNation.
 
XXSeriousofSamXX is offline
Default Re: Mod Suggestions/Ideas

I don't know if anyone would really pay attention to this. But what about a Berreta M92FS for Pistol, and Shotgun should be changed to a Tootsietoy Dakota. And change everything to DOOM 1 Weapons!
  Reply With Quote
Old 07-15-2012, 01:49 PM   #73   Add To Ignore List  
King Warian
 
Joined: Jun 2012
Location: Germany
 
Gnaarwarian is offline
Default Re: Mod Suggestions/Ideas

Never Count out the ideas/ inspirations from old id Software: like

Wolfenstein

Doom

Quake

in Maps, Models, Weapons, Models, Story and other.
  Reply With Quote
Old 07-15-2012, 02:06 PM   #74   Add To Ignore List  
T-Mech
 
GangsterGnaar's Avatar
 
Joined: Mar 2012
 
GangsterGnaar is offline
Default Re: Mod Suggestions/Ideas

One thing: a real kickass Sirius level, not like that one in SS2, but more in the style of the Atlantis Area in Next Encounter, for those who never played that game, i'm talking about a modern alien ghost city, seems to be empty, but full of Mental Enemies of course.
  Reply With Quote
Old 07-28-2012, 07:50 PM   #75   Add To Ignore List  
Kleer
 
Wesker500's Avatar
 
Joined: May 2012
Location: New Zealand
 
Wesker500 is offline Gamertag: Wesker 500 PSN ID: NukemKing500 Facebook: scott.searle.56 Youtube: xMobilemux
Default Re: Mod Suggestions/Ideas

Could anyone make a mod where in the final level, the level where you fight all those monsters in the canyon, can you switch the music from the orchestrated music into the HERO song? Killing all those monsters with that music in the BG would be way better.

Also since there was that Duke Nukem sound mod, can change the Sam player model to a Duke player model? I have 2 of the Dukes.
http://i1096.photobucket.com/albums/g325/Wesker500/Dukes.png

Can anyone make these 2 things happen?
  Reply With Quote
Old 07-28-2012, 11:59 PM   #76   Add To Ignore List  
Pan
Silver Lined Boots
 
Pan's Avatar
 
Joined: May 2007
Location: Looking for Snake
 
Pan is offline Gamertag: SeriousPan PSN ID: YueStrife Steam ID: Yuethetmerchant
Default Re: Mod Suggestions/Ideas

I can. Dude ive been looking everywhere for this mother****er. PM me the link. lmao

HOURS of searching, and then it's on S!. =S
__________________
"Don't you have to be told to do things to be considered a slave?"
  Reply With Quote
Old 07-29-2012, 01:15 AM   #77   Add To Ignore List  
Kleer
 
Wesker500's Avatar
 
Joined: May 2012
Location: New Zealand
 
Wesker500 is offline Gamertag: Wesker 500 PSN ID: NukemKing500 Facebook: scott.searle.56 Youtube: xMobilemux
Default Re: Mod Suggestions/Ideas

Quote:
Originally Posted by Pan View Post
I can. Dude ive been looking everywhere for this mother****er. PM me the link. lmao

HOURS of searching, and then it's on S!. =S
Ok Which Duke do you want? 07 or 2011?
  Reply With Quote
Old 07-29-2012, 03:01 AM   #78   Add To Ignore List  
Night Sparrow
 
Ryason55's Avatar
 
Joined: Nov 2006
 
Ryason55 is offline
Default Re: Mod Suggestions/Ideas

Quote:
Originally Posted by Wesker500
Could anyone make a mod where in the final level, the level where you fight all those monsters in the canyon, can you switch the music from the orchestrated music into the HERO song? Killing all those monsters with that music in the BG would be way better.
Yay - 5 minute modification. Here you go. Starts playing after Sam says "Heh, party time!". Remember that it only works in moddable version.
If you were intending it to play earlier, well, I guess that could be arranged. It just seemed fitting to put it where I did.
  Reply With Quote
Old 07-29-2012, 03:31 AM   #79   Add To Ignore List  
Kleer
 
Wesker500's Avatar
 
Joined: May 2012
Location: New Zealand
 
Wesker500 is offline Gamertag: Wesker 500 PSN ID: NukemKing500 Facebook: scott.searle.56 Youtube: xMobilemux
Default Re: Mod Suggestions/Ideas

Quote:
Originally Posted by Ryason55 View Post
Yay - 5 minute modification. Here you go. Starts playing after Sam says "Heh, party time!". Remember that it only works in moddable version.
If you were intending it to play earlier, well, I guess that could be arranged. It just seemed fitting to put it where I did.
I wanted it to play as soon as You pick up the Canon at the beginning of the level. So then as I'm killing all those monsters, I have some awesome music in the BG, I dont really like that orchestrated stuff.
Also the music was wrong, I wanted this to play:
http://www.youtube.com/watch?v=v5JqLwyI70w

Last edited by Wesker500; 07-29-2012 at 05:28 AM.
  Reply With Quote
Old 07-29-2012, 05:40 AM   #80   Add To Ignore List  
Pan
Silver Lined Boots
 
Pan's Avatar
 
Joined: May 2007
Location: Looking for Snake
 
Pan is offline Gamertag: SeriousPan PSN ID: YueStrife Steam ID: Yuethetmerchant
Default Re: Mod Suggestions/Ideas

I 'unno, 2011?
__________________
"Don't you have to be told to do things to be considered a slave?"
  Reply With Quote
Old 07-29-2012, 06:18 AM   #81   Add To Ignore List  
Kleer
 
Wesker500's Avatar
 
Joined: May 2012
Location: New Zealand
 
Wesker500 is offline Gamertag: Wesker 500 PSN ID: NukemKing500 Facebook: scott.searle.56 Youtube: xMobilemux
Default Re: Mod Suggestions/Ideas

Quote:
Originally Posted by Pan View Post
I 'unno, 2011?
Well the 1 on the left is the 2007 one and the one on the right is the 2011 one. To be honest I would rather see the 2007 one in SS3 He's more Duke than the 2011 one lol

I only have them in .obj format at the moment since I lost the rigged one in a Hard Drive crash, I can get the rigged one back, but you'll need to manually put the glasses on him.
  Reply With Quote
Old 07-29-2012, 06:59 AM   #82   Add To Ignore List  
Night Sparrow
 
Ryason55's Avatar
 
Joined: Nov 2006
 
Ryason55 is offline
Default Re: Mod Suggestions/Ideas

Quote:
Originally Posted by Wesker500
I wanted it to play as soon as You pick up the Canon at the beginning of the level. So then as I'm killing all those monsters, I have some awesome music in the BG, I dont really like that orchestrated stuff.
Well, really, you'd get the same effect by muting the game music and playing the song externally (sound effect and music volumes can be set seperately).
Also, the length of the "Hero" song is two minutes and thirty-two seconds. The level's estimate time is one hour and twenty minutes. Let's say you're in the main part of the level (before the boss) for an hour. You'd hear the song play about 23.68 times, without any variation, even when absolutely nothing is happening. Are you really sure this is what you want?

Quote:
Originally Posted by Wesker500
Also the music was wrong
Could've been more specific, considering the non-vocal version has the exact same name as the vocal version.
  Reply With Quote
Old 07-29-2012, 07:31 AM   #83   Add To Ignore List  
Developer Fairy
 
Solais's Avatar
 
Croteam Representative
Joined: Nov 2009
 
Solais is offline Steam ID: SolaisYosei
Default Re: Mod Suggestions/Ideas

Also, there are four variations of the music of the level (which is kick ass, like all the final level themes in Serious Sam, dunno why you don't like it), so probably all four have to be changed.
__________________
Since Old Lost Age I Shine

My Serious Sam 3/HD Workshop


While I do work for Croteam, I'm first of all of this community, so my opinions are my own and do not represent Croteam's views.
Unless when I use this nice blue color I totally didn't steal from Blizzard.
  Reply With Quote
Old 07-29-2012, 04:17 PM   #84   Add To Ignore List  
Kleer
 
Wesker500's Avatar
 
Joined: May 2012
Location: New Zealand
 
Wesker500 is offline Gamertag: Wesker 500 PSN ID: NukemKing500 Facebook: scott.searle.56 Youtube: xMobilemux
Default Re: Mod Suggestions/Ideas

Dont worry about it then
  Reply With Quote
Old 11-16-2012, 01:39 PM   #85   Add To Ignore List  
King Warian
 
Joined: Jun 2012
Location: Germany
 
Gnaarwarian is offline
Default Re: Mod Suggestions/Ideas

I now got a Million Dollar idea: A Borg mod for SS3 & SSHD

maybe this gonna happen:

Seriouszone got 1 Million User, moved from Star Trek + SciFi Fans

Croteam sells (best case scenario) 10 Millions Games of SS3 & SSHD

Croteam got to pay their laywers, cause of Process from ST Creators or License Owners

1000-1000000 fans (SS Fans, ST + SciFi + Shitstorm) will assault the Courtyard of the process Croteam

Lawyers, Croteam, SS Fans, ST Fans, SciFi + Freedom Fans + AntiCopyright opponents dancing around in circles
  Reply With Quote
Old 11-16-2012, 01:48 PM   #86   Add To Ignore List  
Kleer
 
Serious Truman's Avatar
 
Joined: Apr 2012
Location: Brea
 
Serious Truman is offline Steam ID: ZaxonTheD Facebook: Alex Truman Youtube: Zaxon1998
Default Re: Mod Suggestions/Ideas

I like it! good Work!
__________________
So Is Your Birthday on November??

Your Parents Had a great Valentine!
  Reply With Quote
Old 12-09-2012, 05:44 PM   #87   Add To Ignore List  
Kamikaze
 
TheRadMat's Avatar
 
Joined: Dec 2012
 
TheRadMat is offline
Default Re: Mod Suggestions/Ideas

I have few ideas:
1)maybe laser gun & sniper could be found normal on game but not only in secrets and same with ammo to them
2)number of flip-up ammo could the same like in the classic Serious Sam's but on all difficult levels
3)if possible maybe remove teleport when use melee attack
well for now only this come to my mind
  Reply With Quote
Old 12-10-2012, 10:23 AM   #88   Add To Ignore List  
Black Star
 
Devostator's Avatar
 
Seriously! Creative Moderator
Joined: Jun 2011
Location: Germany
 
Devostator is offline Gamertag: Florian324 PSN ID: Devostator501 Steam ID: devostator Raptr ID: devostator1 Facebook: florian.schneider.81 Youtube: Devostatorable
Default Re: Mod Suggestions/Ideas

Quote:
Originally Posted by TheRadMat View Post
I have few ideas:
1)maybe laser gun & sniper could be found normal on game but not only in secrets and same with ammo to them
2)number of flip-up ammo could the same like in the classic Serious Sam's but on all difficult levels
3)if possible maybe remove teleport when use melee attack
well for now only this come to my mind
All these things aren't possible without the edit data and coding
  Reply With Quote
Old 08-29-2015, 04:54 PM   #89   Add To Ignore List  
Khnum
 
Artman40's Avatar
 
Joined: Nov 2002
Location: House in suburbs
 
Artman40 is offline
Default Re: Mod Suggestions/Ideas

Secondary fire mode for rocket launcher firing homing rockets but at much slower rate would be very nice! Also a mod where double shotgun pellets would deal 15 damage at close range. I don't think either of these modifications would render other weapons useless.
__________________
◉⏝◉
█▓▒░▒▓█▓▒░▒▓█▓▒░▒▓█
  Reply With Quote
Old 08-29-2015, 04:58 PM   #90   Add To Ignore List  
Khnumilicious!
 
Discy's Avatar
 
Seriously! Khnum
Joined: Jul 2003
Location: The Netherlands
 
Discy is offline Steam ID: joey42
Default Re: Mod Suggestions/Ideas

I like how in Quake 4 your old weapons are upgraded later in the game to keep them from being underpowered and prevent players from using the same three weapons in the endgame.
__________________
"Is there any better Gerüstbaufirmenvorarbeiterschlüsselanhängerfarbenwasserlöslichkeitskontrollchemiker than discy? No!" -Shrinker
[22:30] Fiendian: Discy, Finzy and Louva shall merge into a superentity known as the Lickyfonz.
"Can we just move Discy's posts to the HOF automatically already? :P" -Jetty


Ir-Kalla: Serious Sam Classic map pack in development (Ir-Kalla: Egypt Demo)
  Reply With Quote
Reply

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Widescreen fix mod v2 Finzy Serious Sam 2 12 05-20-2015 07:36 AM
MOD İDEA:Serious ligth saber(star wars) egess2 Serious Sam 2 20 04-08-2012 05:19 AM
Looking for my widescreen fix mod... Finzy Serious Sam 2 4 10-24-2011 03:22 AM
Serious HD Mod Valerie Valens Serious Sam HD 4 10-21-2011 09:47 AM
Serious Sam TSE (2D MOD) AntonioR Showcases & Portfolios 1 10-11-2011 04:56 PM


All times are GMT -4. The time now is 04:58 PM.