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Old 07-30-2015, 09:25 PM   #31   Add To Ignore List  
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Default Re: Sacred Yards undocumented secret

Awesome!
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Old 07-31-2015, 01:30 AM   #32   Add To Ignore List  
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Default Re: Sacred Yards undocumented secret

Congratz on joining CT, Solais!
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Old 07-31-2015, 07:03 AM   #33   Add To Ignore List  
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Default Re: Sacred Yards undocumented secret

Thanks, but dammit Roman, no leaks before first screenshot, I told you!
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Old 07-31-2015, 01:30 PM   #34   Add To Ignore List  
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Default Re: Sacred Yards undocumented secret

Interesting. I always hoped it was more than just a random thing allowing you to skip a few fights, but this is insane. Roman, you guys are insane in a totally awesome way.
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Old 07-31-2015, 02:51 PM   #35   Add To Ignore List  
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Default Re: Sacred Yards undocumented secret

Congratulations, Solais!
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Old 07-31-2015, 06:58 PM   #36   Add To Ignore List  
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Default Re: Sacred Yards undocumented secret

Don't want to beat the horse into the ground, but Congrats again on being a part a Croteam man, that's awesome shit and prove hard work pays off and dreams come true. So hard to believe so many years later there are secrets we think might not be there, but secretly theres still lot left to discover.
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Old 08-01-2015, 06:08 AM   #37   Add To Ignore List  
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Default Re: Sacred Yards undocumented secret

I think that video needs some clarification, though. I've tried it for myself and ran into some hurdles.


First off, you have to blow up the tree after activating the "silent walk pill", once you pick up the pill that it spawns, you have exactly 12 seconds to pick up the pill in the next corridor before the sequence deactivates and it reverts to spawning marsh hoppers.

The pill in the corridor after the first yard enables the bouncer sequence. When you get the pill in the Pinky secret after getting the previous pill, the bouncer will go up. It has to be in that order.

Once you go in the teleporter, you have 5 seconds to blow up the statue, after that it reverts to spawning marsh hoppers again.

The area left of the shiny sphinx has the rising platform with the sphinx key. Don't forget to pick up the health pill in the corner before entering the left yard, as that stops the kleers and arachnoids from spawning when you enter. Blow up the platform before it has completely risen, then you can get the immediately without fighting monsters.

Also, the Serious Pack? You need that. Once you open the door on the right of the shiny sphinx statue, you have exactly 6.5 seconds before the backpack reverts to activating the wall and pyramid sequence. If you get it before that, the enemies in the water area (and super health and armor) don't spawn. The best way to get it is to intercept it on the left, since it will be moved to the left of you once you get close.
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"Is there any better Gerüstbaufirmenvorarbeiterschlüsselanhängerfarbenwasserlöslichkeitskontrollchemiker than discy? No!" -Shrinker
[22:30] Fiendian: Discy, Finzy and Louva shall merge into a superentity known as the Lickyfonz.
"Can we just move Discy's posts to the HOF automatically already? :P" -Jetty


Ir-Kalla: Serious Sam Classic map pack in development (Ir-Kalla: Egypt Demo)

Last edited by Discy; 08-01-2015 at 06:14 AM.
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Old 08-01-2015, 06:38 AM   #38   Add To Ignore List  
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Default Re: Sacred Yards undocumented secret

Yep, that's all true. That is what I shown on the video. You have to do things the exact same way, including the speed I did everything, including intercepting the serious pack. That last bit is actually more difficult in Classic than in HD, because the pack is pushed by an invisible wall that you have to jump without missing the pack.
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Old 08-01-2015, 07:18 AM   #39   Add To Ignore List  
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Default Re: Sacred Yards undocumented secret

Quote:
Originally Posted by Solais View Post
Yep, that's all true. That is what I shown on the video. You have to do things the exact same way, including the speed I did everything, including intercepting the serious pack. That last bit is actually more difficult in Classic than in HD, because the pack is pushed by an invisible wall that you have to jump without missing the pack.
I know that you have to do it the exact way, but it's handy to have some text clarifying why and how it works. I had no idea about the timers until I tried it for myself, for example.

Also, the "silent-walk pill" turns into the "not-so-silent pill" after four seconds. If you turn right immediately and start running you have enough time to get it.
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[22:30] Fiendian: Discy, Finzy and Louva shall merge into a superentity known as the Lickyfonz.
"Can we just move Discy's posts to the HOF automatically already? :P" -Jetty


Ir-Kalla: Serious Sam Classic map pack in development (Ir-Kalla: Egypt Demo)
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Old 08-01-2015, 10:42 PM   #40   Add To Ignore List  
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Default Re: Sacred Yards undocumented secret

Discy! Welcome back!
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Old 08-02-2015, 07:49 AM   #41   Add To Ignore List  
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Default Re: Sacred Yards undocumented secret

Quote:
Originally Posted by Louva-Deus View Post
Discy! Welcome back!
Thanks, I try to drop by at the most unexpected moment.

Actually, the article on Kotaku that named me caused me to actually log in and post again. I do lurk occasionally.
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[22:30] Fiendian: Discy, Finzy and Louva shall merge into a superentity known as the Lickyfonz.
"Can we just move Discy's posts to the HOF automatically already? :P" -Jetty


Ir-Kalla: Serious Sam Classic map pack in development (Ir-Kalla: Egypt Demo)
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Old 08-02-2015, 07:53 AM   #42   Add To Ignore List  
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Default Re: Sacred Yards undocumented secret

Why lurk when you can post?
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Old 08-02-2015, 07:58 AM   #43   Add To Ignore List  
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Default Re: Sacred Yards undocumented secret

I like to dramatize things, if I post here everyday I don't have the same impact that I have when I suddenly appear once every year.
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[22:30] Fiendian: Discy, Finzy and Louva shall merge into a superentity known as the Lickyfonz.
"Can we just move Discy's posts to the HOF automatically already? :P" -Jetty


Ir-Kalla: Serious Sam Classic map pack in development (Ir-Kalla: Egypt Demo)
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Old 08-02-2015, 08:11 AM   #44   Add To Ignore List  
 
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Default Re: Sacred Yards undocumented secret

Quote:
Originally Posted by Discy
I like to dramatize things, if I post here everyday I don't have the same impact that I have when I suddenly appear once every year.
YOU HAVE TO USE SIZE >5, RED, UNDERLINED, ALL CAPITALIZED IMPACT FONT FOR A MAXIMUM IMPACT
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Old 08-02-2015, 06:59 PM   #45   Add To Ignore List  
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Default Re: Sacred Yards undocumented secret

< banhammer +1
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Old 08-02-2015, 07:15 PM   #46   Add To Ignore List  
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Default Re: Sacred Yards undocumented secret

lest us not forget of the overlord's power now
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Old 08-16-2015, 02:19 PM   #47   Add To Ignore List  
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Default Re: Sacred Yards undocumented secret

I recently saw this posted on facebook I thought it was quite interesting as I have always wondered what them pills where for as there every where

I managed this on the hd on the xbox 360 but the platform secreat is broken shooting it causes the game to crash
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Old 03-01-2016, 09:53 AM   #48   Add To Ignore List  
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https://www.youtube.com/watch?v=0WK1Ec-KVVQ

Last edited by Mr.EVIL; 03-01-2016 at 09:56 AM.
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Old 05-29-2016, 07:56 PM   #49   Add To Ignore List  
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Default Re: Sacred Yards undocumented secret

Wow, I would've never imagined there still being secrets, such as this to be found.

Really cool.
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